Name: Fierce Deity Link
Age: 10-12
Developer: Nintendo
First Appearance: Legend of Zelda: Majora’s Mask
Other Notable Appearances: None
Height: 5/5
Weight: 4/5
Attack Speed: 2/5
Attack Power: 5/5
Attack Range: 4/5
Grab Range: 0/5
Running Speed: 3/5
Jump: 2/5
Falling Speed: 4/5
Regular Attacks:
A: Helix Jab (4-5%)
AA: Helix Stab (5-6%)
AAA: Helix Slash (Medium knockback. 8-9%)
Dash A: Helix Charge (FD Link lunges forwards in a powerful strike, providing reasonable knockback. 10-11%)
F Tilt: Helix Hew (FD Link swipes the Helix Sword across the path in front of him. 8-10%)
U Tilt: Diagonal Slice (Link swings his sword from its regular position [over his shoulders] down to the side and slightly behind, then brings it up to swing over the opposite shoulder, cutting the enemy from abdomen to their opposite shoulder. 10-12%)
D Tilt: Divider (Link cuts cleanly down in front of him, bisecting whatever’s in front of him. It has only moderate knockback. 10-13%)
F Smash: Impalement (FD Link stabs forwards powerfully, doing rather high horizontal knockback. 24-30%)
U Smash: Jump Attack (FD Link leaps up as he swings his sword over his shoulders to bring down on top of a poor enemy in front of him. Anyone behind him is hit by the start of the attack as he brings up his blade, as well as anyone above and in front of him getting hit in the later parts of the attack. Large amounts of upwards knockback. 20-25%)
D Smash: Termina Stake (FD Link brings his sword around his side [striking anyone immediately behind him for half the regular damage of the attack and moderate knockback] and flicks the sword into a downward stance as he swings, driving it into the ground in front of him. When it hits the ground, a wave of energy travels along the ground until it hits something or reaches the edge of a platform. 20-22%, 15-20% Energy Wave)
Aerial Attacks:
N Air: Kick (FD Link actually kicks out to deliver a rather powerful hit. 7%)
F Air: Air Slash (Link swings the sword horizontally into a slash, which is somewhat slow, but slows your falling speed. The move also fires a disc of Fierce Energy directly ahead of you. 9-10%, Fierce Energy 7%)
B Air: Rear Stab (Link, with his sword already resting near his shoulders, twitches it up and backwards slightly to knock people away. 7-8%)
U Air: Fierce Strike (FD Link brings his sword up over his head to point straight up, hitting anyone behind and above him with rather good knockback. 15%)
D Air: Fierce Impact (Link jabs his sword straight down. Anyone it hits is Meteor Smashed. If it doesn’t hit anyone, it sends a disc of Fierce Energy directly down beneath FD Link. 14-16%, Fierce Energy 6-9%)
Special Attacks:
B: Fierce Energy Disc (Link does a quick, small sword slash [a rarity with this character] which also sends a disc of energy spiralling forward, though it homes slightly. The range of the discs is rather large. Both the sword strike and the discs do 8%)
Smash B: Fierce Energy Wave (FD Link cuts forward, hitting with a powerful strike, and sends out four discs of Fierce Energy at once, all forward, but at different angles and levels. 23%, each disc does 8%)
Up B: Spin Attack (Yeah, it’s the Spin Attack for recovery again. Except that it’s a bit slower on the start since Link has to build up his momentum, and has longer range and continues for a little while longer, making this recovery slightly better than the regular Link’s. Oh, and it sends out a 360-degree wave of energy around FD Link. 15-18% on Sword hit, 8-10% Energy Hit)
Down B: Fierce Quake (FD Link stabs his sword into the ground and the region around him pulses with light. When somebody touches it, they’re thrown up slightly but unless they use the DI will continue to fall on the area and get knocked back up as long as Link holds the B button. Each time someone hits this, they take 3% damage. However, there is a larger lag on the end of this attack than normal for FD Link, so he’s very open to aerial or projectile attacks.)
Final Smash: Berserker Deity (Link glows bluish-green and begins to slash his sword wildly, shooting out bolts of Fierce Energy all over the place as he jumps from platform to platform, automatically targeting the characters that have inflicted the most damage on him. He basically performs his regular moves at a higher speed and power, but is uncontrollable by the player for this period of time.)
Grapple Attacks:
Fierce Deity Link has no grabs. He requires them not.
Recovery/Defensive:
Shield: Same as everyone else really, but he's big enough that it doesn't cover all of him.
Edge Recovery: Zweihander Slam (Link swings the Helix Sword over his head in one hand to slam down on the ground in front of him, knocking away those who are edge-guarding, and flips himself up onto the platform. 10-13%)
Fierce Deity Link is meant to be able to match up against the likes of Ganondorf and Bowser, and as such is rather large and heavy. His attacks are very powerful, but many have a longer ending lag than usual, due to the momentum his huge sword generates. He also entirely lacks grabs, since his hands are pretty much devoted to his Helix Sword.
He falls fairly quickly and his jumps aren't all that high, but he's faster than the other large heavyweights. I was also considering denying him use of items, but I figure that'll cut him down a little too much.