Ayoub
Smash Ace
Hi, I really got a lot of problems vs ZSS, because I don't know the matchup.
I only know a few good and bad points in this match up.
Could you guys help me out, making this a good matchup thread for others who have problems vs her?
ZSS good points:
Pits good points:
Pit's projectile is better, like I said. He can outcamp ZSS, and she doesn't have a reflecor or anything like that, so she can't do anything about spamming arrows. Except for powersheilding (online, lol), and crouching (angle arrows down to hit her anway). And like I said before, pit can't approach very good in this match up. < I'm not sure about this, but this is how I think about it. (Thats why I need ur help! =P) So you should force her to approach by using arrows. Watch out for her annoying dsmash, she can combo a lot out of it. (Dsmash, dsmash to uair/bair/up-b) And believe me, it does a lot of damage. And don't even try to get above her. You'll get up-b'd (stupid battlefeild) or uaired anyway.
ZSS has more priority that pit. And ZSS down b has invicibility frames. She isn't that to gimp, but ZSS mains who can time their frames good, are hard to gimp.
Oké guys, I don't know very much. So please help me out!
Info of the ZSS-side:
I only know a few good and bad points in this match up.
Could you guys help me out, making this a good matchup thread for others who have problems vs her?
ZSS good points:
- Is fast on the ground.
- Is fast in the air.
- She has pretty good KO power, (uair, bair, forward b).
- Pretty good in setting up combo's to rank up damage.
- Her power suit returns into 3 powerfull items wich she can use good.
- Has great range.
- She has a projectile.
- She can spike.
- Is not that hard to gimp.
- Is very light.
- Doesn't have a good vertical recovery, (well she does, but it is easy to stop).
- Can't do anything when using her power suit against her.
- If her grab miss, it has a lot of lag.
Pits good points:
- Pit is a good gimper, so it shouldn't be that hard to gimp her.
- Pit has a better projectile.
- Lacks KO power, but that doesn't matter in this matchup since ZSS is very light.
- Pit can dtilt spike ZSS while she's hanging on the edge.
- Stun shot can be canceld by WoI, (how usefull, xD).
- He can reflect her items.
- Pit is pretty light too, so he dies early.
- Pit is slower then ZSS in the air and on the ground.
- ZSS can gimp pit out of his WoI pretty good due to her fast aerials.
- Pit can't approach good in this match up.
Pit's projectile is better, like I said. He can outcamp ZSS, and she doesn't have a reflecor or anything like that, so she can't do anything about spamming arrows. Except for powersheilding (online, lol), and crouching (angle arrows down to hit her anway). And like I said before, pit can't approach very good in this match up. < I'm not sure about this, but this is how I think about it. (Thats why I need ur help! =P) So you should force her to approach by using arrows. Watch out for her annoying dsmash, she can combo a lot out of it. (Dsmash, dsmash to uair/bair/up-b) And believe me, it does a lot of damage. And don't even try to get above her. You'll get up-b'd (stupid battlefeild) or uaired anyway.
ZSS has more priority that pit. And ZSS down b has invicibility frames. She isn't that to gimp, but ZSS mains who can time their frames good, are hard to gimp.
Oké guys, I don't know very much. So please help me out!
Info of the ZSS-side:
Thanks!First off as is already mentioned ZSS is one of the harder characters in the game to gimp. What hasn't been mentioned is that ZSS can use her Down B to bounce off your head even while you're on the ledge trying to edgehog her.
ZSS' Dsmash is really good and something you should watch out for. One hit with Dsmash means about 40% damage so thats another thing to look out for. Dsmash at high percentages means you're going to be Baired to death. If you get hit with Dsmash she can Down B and spike you with it.
Pits arrows can be trouble if you're on a stage like FD which gives you room to spam them. They're a little tough for ZSS to get around. They won't shut her down or anything but its worth using.
When ZSS uses the armor be aware that she may glidetoss, throw the armor down or up and then Dsmash you or grab if you telegraph using your shield she can grab you too. Oh and if you get her armor by all means use it.
Overall its a tough matchup to call considering the lack of ZSS and Pits out there. Pit can somewhat camp in this match given the right stage and may have an edge on the ground game. ZSS' jab is fast but you can DI down and powershield it. Make sure you do this or the matchup is a little bit harder.
In the air ZSS is better than Pit. Pit's aerials can't really match ZSS' in speed. ZSS' Uair is amazing. Very fast (I think like 3 frames) has a large disjointed hitback, and can combo. It can KO but typically it will be too diminished too unless you are high up on the screen. Bair is as powerful as your sweetspotted one I think and is also very quick and disjointed. Fair can also KO (not as well as bair) and has decent speed and priority.
ZSS is vulnerable from below so use Uair to juggle. Just watch out for Dair and Down B. If she uses down b chase but watch out for the kick.
Meh thats all I got. Pit can camp somewhat and probably has a better up close game but is outdone in the air. Both should be able to avoid getting gimped. Both may have trouble landing their finishers. (ZSS may have a slight advantage in killing). There is nothing I can really see her that would make the matchup better than even for either side.