How usefull is leafshield in this matchup?
Uhhh I don't think it's too good, i hardly ever use it in neutral against Mario but definitely an option to land or juggle/edgeguard. But I'm not sure, Mario isn't a common matchup in europe and I haven't tested enough at it yet
@Sorichuudo
As the guy above me said, Olimar has a pretty bad disadvantage state. I like to not play the neutral game too much against Olimar and try to get setups for a grab. Pikmin toss is hard to avoid completely and it will build up damage easily and fast.
If you play the neutral game (projectiles) I think we don't win it, Pikmin toss is better than our stuff, but it depends on his pikmin management and your anti pikmin game (which unless you are hell experienced in the MU is hard).
You have to keep track of which pikmin will go on his next attack and whether he has pikmins ready. Pressure hard when he has no pikmins or just 1. If he has 1 pikmin and uses fsmash for example he will be left with nothing for some seconds.
Pikmins have health so killing them is an option if you think that'll give you the advantage. Sometimes it's worth to kill a dangerous colour asap (white/purple/blue mostly, depends on your %).
MB works well since it goes through pikmin. You can try and shoot down any incoming pikmins but is tricky. If he's latched MM doesn't have good options to kill it. Try to stay outside of pikmin range, which changes depending on pikmin lineup, and when you see the opportunity (pikmin desynched, forced to pluck) go in. Else you can try to play rushdownish.
When going aggro respect the space in front of him since he covers it with grab/fsmash. Try to land with pellets since they can disrupt a lot of his stuff. Most attacks that clash with pikmins will cancel the pikmin's hitbox. Pellet disrupts dash grab which is his favourite landing punish.
A grab in against Olimar can mean a lot of damage since he has a poor time landing. Try to cover his options more than going for hard reads since he has to rely on some kind of mess up to regain the neutral position.
His dtilt and dsmash can hit on the ledge and are dangerous. Dair is a good spike too. Avoid blue pikmin grabs at kill % and white pikmin toss at low %. If he has multiple purple pikmin it can be very hard to rush down so keep calm and kill them or try to outcamp. His up air is very good and has to be respected too. His Usmash can kill early but is a hard read option, very punishable. He has troubles getting kills usually.
His recovery can be edgeguarded, its somewhat similar to Villager but worse. Bair is what I usually try, but I think that leaf shield might be very good here since olimar's upB has recharge time like ROB's, so if he's interrupted with the leaves he might not be able to get back. Should test it though.