WiiGi
Smash Rookie
- Joined
- Nov 27, 2008
- Messages
- 13
Alright, I've tested this in training mode, starting from 0%
2 Dsmashes + Fair = 39%
2 Dsmashes + 2 Dsmashes + Fair = 61%
2 Dsmashes + 2 Dsmashes + 2 Dsmashes + Fair = 83%
2 Dsmashes + 2 Dsmashes + 2 Dsmashes + 2 Dsmashes + Fair = 105%
Anymore than that, you're just getting greedy.
First kick from Fair (Forward air) takes 6%, followed by the second kick taking 11% which is 17% total
A Dsmash would be 11% each, so racking up damage is easy with her.
Now, I'm going to list the characters depending on the maximum amount that you can start a chain with a set of 2 Dsmashes. The * means you have to time it correctly as possible if you want to get greedy and have no regrets on taking more %, but being hard since your opponent struggles to attack and get out, so I would just do that extra 17% instead of taking that * risk.
Once = Peach, Jigglypuff
Twice = Snake, Mario, Luigi*, Diddy, DK*, Yoshi, Zelda, Toon Link*, Samus, Pit, Ice climbers, R.O.B., Kirby*, Olimar, Ivysaur, Charizard, Lucario.
Thrice = Wario, Link, Ganondorf, Meta knight, Dedede, Pikachu*, Squirtle, Marth, Ness, Game and Watch, Sonic*, Zero suit samus.
Fource(?) = Bowser*, Shiek*, Fox, Falco*, Wolf, Captain Falcon, Ike*, Lucas
Also, a note, when zero suit samus gets spiked/meteor smashed by anyone, she has 11 animation frames, meaning, she can jump right away ignoring it, the same goes for Ivysaur. Wolf on the other hand has 37 animation frames, which sucks, he will most likely die before he can even jump. Just wanted to throw that out there for you zero suit users. It might not be the best quality, but heres a few combos and tricks I picked up with zero suit [Click here to open a new window to a youtube video]. Hope you enjoyed this!
2 Dsmashes + Fair = 39%
2 Dsmashes + 2 Dsmashes + Fair = 61%
2 Dsmashes + 2 Dsmashes + 2 Dsmashes + Fair = 83%
2 Dsmashes + 2 Dsmashes + 2 Dsmashes + 2 Dsmashes + Fair = 105%
Anymore than that, you're just getting greedy.
First kick from Fair (Forward air) takes 6%, followed by the second kick taking 11% which is 17% total
A Dsmash would be 11% each, so racking up damage is easy with her.
Now, I'm going to list the characters depending on the maximum amount that you can start a chain with a set of 2 Dsmashes. The * means you have to time it correctly as possible if you want to get greedy and have no regrets on taking more %, but being hard since your opponent struggles to attack and get out, so I would just do that extra 17% instead of taking that * risk.
Once = Peach, Jigglypuff
Twice = Snake, Mario, Luigi*, Diddy, DK*, Yoshi, Zelda, Toon Link*, Samus, Pit, Ice climbers, R.O.B., Kirby*, Olimar, Ivysaur, Charizard, Lucario.
Thrice = Wario, Link, Ganondorf, Meta knight, Dedede, Pikachu*, Squirtle, Marth, Ness, Game and Watch, Sonic*, Zero suit samus.
Fource(?) = Bowser*, Shiek*, Fox, Falco*, Wolf, Captain Falcon, Ike*, Lucas
Also, a note, when zero suit samus gets spiked/meteor smashed by anyone, she has 11 animation frames, meaning, she can jump right away ignoring it, the same goes for Ivysaur. Wolf on the other hand has 37 animation frames, which sucks, he will most likely die before he can even jump. Just wanted to throw that out there for you zero suit users. It might not be the best quality, but heres a few combos and tricks I picked up with zero suit [Click here to open a new window to a youtube video]. Hope you enjoyed this!