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I'm pretty sure you can, but maybe not at like, 0-10%.Aero, can you still DI Zelda's Dthrow the same way? As in, can you DI towards her and you fly far away where she can't pressure you?
Okay onei don't need to watch nairo
i have the game
in my hand
i have looked at hundreds of moves through melee, project m and brawl and i can tell when a move is bad
dins and phantom are bad
get over it and stop trying to tell me otherwise
P.S. yes dins is smaller than brawl, no it's not a million times better than brawl dins, stop using the move
Unless we get PM Zelda I we'll never be high tier but I doubt that she's last place again. For god's sake she had another move now, down B may not be what we want exactly but it's better than next to nothing that transform was. It's another tool and I think a lot of people overlooked it during the E3 because of it's unfamiliarity/newness and now we're exploring some great potential.^ Which SOME of us already didn't agree there.
I for one had thought she was DEFINITELY under researched and had more tricks the players of the E3 invitational hadn't found.
And I was right.
She's still not very incredible though.
ok
i understand it's very easy to be delusional, but sometimes pro players do not see things clearly early in the metagame.
Like how ROB was considered top tier in Brawl in v1 tier list <:
I can see things clearly though.
lmao at dins fire being smaller than brawl and that the move is bad...her upsmash also isnt THAT reliable and the phantom while it isn't like super good it still has its uses lol and you didnt put that farore's winds 2nd hitbox can actually kill now BUT you seem like you know what you are talking about since you have the game right?????????i don't need to watch nairo
i have the game
in my hand
i have looked at hundreds of moves through melee, project m and brawl and i can tell when a move is bad
dins and phantom are bad
get over it and stop trying to tell me otherwise
P.S. yes dins is smaller than brawl, no it's not a million times better than brawl dins, stop using the move
From what I've played only one or two matchups have been really annoying for zelda > IMO < which are little mac and MAYBE ness but other than those two the other matchups ive done with her SO FAR dont seem too bad if she loses them and she does well vs some characters (Example : I think she does well vs DHD, if I read when the DHD throws the frisbee I can land a upb punish which is good since it can kill in this game). I also havent fought vs the whole roster (being controlled by a human at least) so I cant say everything or anything as a fact of course since the game hasnt been out for long.Somewhat off topic, but since you're here, my question to you is what matchups do you think are hard for Zelda, Nairo?
yes lolI hadn't really been reading her post but did Nairo really try to act like she knew more than you?
lmao at dins fire being smaller than brawl and that the move is bad...
A damn MESS.
Nairo getting CLOCKED left and right on the Zelda boards.
Poor ha
But wait.
I thought he was "one of the best" Zeldas?
I thought he was the master of Zeldas because he got second in some tournament a day after the game was released.
Aero DRAGGING him with the receipts.
Nairo sis, just stop.
You're better off just waiting for the tier list so you can pick the best character again and win tournaments with them.
This whole arguing about other peoples character isn't a good look for you.
It really doesn'tDin's still has low ending lag.
angling is the sameAnd it has even less priority because of the damage decrease?
I know the range got nerfed but what about the angling, from what I saw it looked like it didn't go as high.
Is there anything special about the sweetspot other than damage?
Is the ending lag the same too? In other words, still crap?
That is not a lot, given the situations you are using the move.It really doesn't
It Brawl it had like, 34 frames of endlag
Now, I'm not going to say that Din's Fire is a "good" move because it's really not. I don't think it's worse than, say, PK Flash or FLUDD or a variety of other fairly useless special moves, but it's definitely not a great move by any means. However, I will say that I do personally think you should tone down the fairly useless rudeness, arrogance (intentional or not), and overall pessimism. We get that you don't think Zelda is very good, and you're probably right in that she will not be near top tier. Does that mean she will be the worst character or unviable in any situation? No, it doesn't. Does it mean she has no good attacking options at all and no good straight buffs? No, it doesn't. I still firmly believe that she is very much better and more viable than in any past iteration, and really - I'm fine with that.how is 30 frames not a lot......................................................................................................................
welp, i guess warlock punch is a fast move now
Edit: I'm going to sleep. I need my beauty sleep or my name isn't Samantha
Good night
It's definitely weird, there's an apparent lightening-like effect that I don't think normal-hit phantom delivers.That didn't look like a shield break to me. At the same time, I should mention this isn't the first time I've seen something odd like that happen. I'm actually wondering if the move has unblockable properties.
Not that you'll take advantage of that too often, but that would be handy to know.
wait how am i being rude about it?Now, I'm not going to say that Din's Fire is a "good" move because it's really not. I don't think it's worse than, say, PK Flash or FLUDD or a variety of other fairly useless special moves, but it's definitely not a great move by any means. However, I will say that I do personally think you should tone down the fairly useless rudeness, arrogance (intentional or not), and overall pessimism. We get that you don't think Zelda is very good, and you're probably right in that she will not be near top tier. Does that mean she will be the worst character or unviable in any situation? No, it doesn't. Does it mean she has no good attacking options at all and no good straight buffs? No, it doesn't. I still firmly believe that she is very much better and more viable than in any past iteration, and really - I'm fine with that.
And frankly, I'm much less open to taking what someone says seriously when they're flat out rude about it. And when they quote Fougen for backup, because Fougen (and their MANY accounts) is legitimately one of the most obnoxious, rude, and downright unpleasant people I have ever had the displeasure of meeting on an online forum. I'm sorry Fougen - I'm... sure you have friends and family who think you're great, but I really think you should reassess how you act and treat people on a public forum. So, yeah, just - I recommend you tone everything down a notch or two. I'll be much more inclined to want to listen and discuss with you if you treat people like equals rather than idiots who just seem to exhaust you and your superiority.
You can actually legit land trap people with Smash 4 Dins due to general mechanics changes meaning if they airdodge it, they're more open to be punished by your ground game. That makes it a million times more useful than Brawl Dins.
Have you watched any of Nario's matches? if anything, he's proved that Phantom is a good option here and there. Giving her another tool to pressure with is certainly better than what she's had before...
Same goes for Din's Fire, the hitbox is increased
And holy hell, you're delusional.
Okay one
Gotta drop that attitude. There's no
Need for it
Secondly sure, that's your opinion
And that's great
You're entitled to it
I was simply asking you a
question
i honestly don't know why i didn't infract these people
You say all this as you post a picture from training mode.
None of us are saying Phantom and Din's are the best moves in the game. They're not. But we are saying that in THIS version of Smash, they are better options than she's had before. If its more effective to chase someone with Din's hoping they slip up, or charging Phantom on the way back to the stage; regardless of what option you choose you're able to give her more harass options that can KILL. Din's fully charged is lethal, let alone landing the sweetspotted hit box. Phantom can kill as well, at least has high knockback.
Secondly, you're calling us delusional when you're not even being open minded towards the application of the move. "I don't need to watch Nario to know"
Because obviously, you're the all knowing Zelda god. A pro player, right? I mean, obviously.
This is just as comparable as problems with our society today. Close minded
I wouldn't say most of those are hostile. The last one is pretty unnecessary but yeah the others are just arguing against your point. Your "rudeness" is mostly just comprised of little comments that are kind of unnecessary. Like replying to arguments with things along the lines of just "I... what? Welp. I'm (insert how you're leaving here)" and,wait how am i being rude about it?
i made a note about how it's still useless and you're better off probably taunting and I got a bunch of hostile AND UNTRUE!!!!!!!! responses like:
i honestly don't know why i didn't infract these people
maybe i should start now
Oh I thought this was a generally accepted thing.@ Alacion you can vouch for me that this is no where NEAR Brawl's Din's Fire size, remember KayLo!'s Din's Fire image? That **** was HUGE (like 3x the height of Zelda)
No, because that would have have been well outside the sweetspot range of the Smash4 Din's.
you can still cancel it with aerialsOh I thought this was a generally accepted thing.
Now I do not know if Din's Fire has changed from the Wii U demo, but if Din's Fire is still cancelled by using any character's nair, then Din's Fire still sucks.
thats cool that you proved me wrong about range i guess but the main thing about all this was that you said that the move is bad and shouldnt be used which I disagree with lol. >IMO< it getting buffed in knockback evens out the range being nerfed >IMO< I also didnt know that being apex champion means to know every detail of brawl thats interesting to know and I never brought up you being wrong if im better than you I can be wrong (which I was for the range wow I can admit that I was wrong about something!?!) but yea all I wanted to say was to not just assume that dins/phantom is completely useless experiment with them, the game just came out so who knows if you can find a neat trick with themok so i was busy before I didn't have time to respond to these dirty mad men
but now sisters
I have the time
View attachment 26529
Here's din's fires approximate size in smash 4
@ Alacion you can vouch for me that this is no where NEAR Brawl's Din's Fire size, remember KayLo!'s Din's Fire image? That **** was HUGE (like 3x the height of Zelda)
yet here we are apex champion is trying to tell a ☆frame data goddess☆ (source + more) like me that smash 4 dins is bigger than brawl dins
Now... @ Nairo .......... I mean no disrespect
Out of 100 games you would probably beat me 100 times since i am just a kawaii australian girl
but this doesn't make ME wrong
I know what I'm talking about
The fact that you can't tell that Din's range got nerfed tells me that you don't
this is almost like that ~ONE TOP PLAYER~ who insisted that G&W was the best character in Brawl
Oh dear oh my
Then you've got landing lag. That's essentially worse than air dodging into the ground.you can still cancel it with aerials