Whenever I close by a Zelda (Especially with Metaknight/Ice climbers), she usually F-Smash. After shielding her F-smash, I am left in a range at which I can't attack/grab before she can use another F-smash to attack me. I try using my C-stick to DI toward her while shielding during the hitlagg of the move but it still puts me in a position where I can't attack her before she can use her F-smash again. Whenever I get close from above, she spams Up-smash.
This is getting really annoying and spammy.. Does anyone know a way to counter Zelda's F-smash?
Thanks
This is getting really annoying and spammy.. Does anyone know a way to counter Zelda's F-smash?
Thanks