Ffamran
The Smooth Devil Mod
- Joined
- Aug 25, 2014
- Messages
- 14,629
Samus's moves are fairly average in speed and she has good range because, well... she's tall. Her Uair is godplayer and stupid. If it was a kill move, it would be even more stupid. Screw Attack is a good OOS move and a move you cannot challenge, her ability to recover is fairly good because of her Bombs allowing her to move around in the air, Bair sweet-spotted is powerful, Nair and Bair allow her to mixup her stage spike, Dair has good range and power along with being a fairly easy spike to land, Dtilt is a good launcher tool along with being able to kill, and Side Smash being as fast as Marth and Lucina while being powerful gives her an edge to quickly punish.Samus - Can't kill, people fall out of all her multihitting moves, moves are slow, shields shut her down, no approach, bad neutral, tall and floaty.
Here's her one of problems: jab. Of all the moves in the world, her jab has to be bad and unsafe. Zelda at least has quick IASA while Ganondorf has knockback on his, but Samus's is just sad because of the two hits. If it was just the second hit, then whatever. Kill options: aside from like Charge Shot, Screw Attack near the ceiling, Bair, Dair spike, Side Smash, and Charge Shot, she doesn't really have much when Up Smash can't hit shorties, Nair isn't that strong, Uair and Fair are more for comboing, Dtilt kills a bit late, and Utilt kind of needs to hit without the spike hitbox to kill. Landing lag and end lag would also be against her as while Side Smash is fast, she can't really spam the move. Being a heavyweight does help her survive.
Samus doesn't need to approach since she's built to be a zoner, but she's not that fast or strong up close like Link who has disjoints and he hits hard. Of all the zoners, she kind of zones a bit slowly like er... Pac-Man and Triple D?