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Guide Zelda Social: But also the FE Heroes Internet Cafe

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Jun 8, 2009
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Yeah, has anyone encountered the AI Mario doing u-throw > d-air > f-air? It's (almost) happened to me but idk.
I don't remember them being that smart about what they did in previous games.
That's what stood out for me with the AI of this game
I just fought a new nerfed Diddy Kong and oh wow the Hoo Hah kills so much later.

He still is a huge pain to fight though, though that might just be me not knowing quite how to deal with him since I never got much practice with Diddy before. I only know I need to DI the D-Throw towards Diddy.

Also said Diddy I fought just knocked me out of Top 50 in the ladder, yaaay.

By the way @ Macchiato Macchiato the Greninja boards are going to discuss Wii Fit, wanna have some matches with me so I can have a better grasp at the MU?
I thought DI'ing upwards was the best option unless your percentage is at KO range. You'd only take 1 u-air but it's better than taking f-air/b-air or 3x u-airs. Correct me here if I'm wrong
 
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Lavani

Indigo Destiny
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He still is a huge pain to fight though, though that might just be me not knowing quite how to deal with him since I never got much practice with Diddy before. I only know I need to DI the D-Throw towards Diddy.
So the way you DI'd when grabbed prepatch was "toward Diddy at low percents so he can only get 1 uair and away from Diddy at higher percents so he can't connect uair"

But with the changes to his throws, he can combo off uthrow at basically all percents now and there's no escaping the followup from that unless you DI one way, he doesn't read your DI, and attacks the other. imo DI to his front still at lower percents because uthrow>bair>bair is his only throw combo that should ever go past 1 aerial now.

Also, why is Greninja's standing grab booty
Or is it just me :v
It isn't just you, his standing and pivot grabs are both ridic slow
His pivot grab has a ton of range and is pretty safe though, I like it a lot.
 

WolfieXVII ❂

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So the way you DI'd when grabbed prepatch was "toward Diddy at low percents so he can only get 1 uair and away from Diddy at higher percents so he can't connect uair"

But with the changes to his throws, he can combo off uthrow at basically all percents now and there's no escaping the followup from that unless you DI one way, he doesn't read your DI, and attacks the other. imo DI to his front still at lower percents because uthrow>bair>bair is his only throw combo that should ever go past 1 aerial now.


It isn't just you, his standing and pivot grabs are both ridic slow
His pivot grab has a ton of range and is pretty safe though, I like it a lot.
I've been trying to work on PP grabs and tilts with lvl 9s
It's hard to adjust to tilt cstick
But PP UTilts with Kirby <4
Beating up CPUs is pointless imo. But whatevs.
They're pretty good for practicing combos and perfect pivoting imo
 
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Macchiato

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I just fought a new nerfed Diddy Kong and oh wow the Hoo Hah kills so much later.

He still is a huge pain to fight though, though that might just be me not knowing quite how to deal with him since I never got much practice with Diddy before. I only know I need to DI the D-Throw towards Diddy.

Also said Diddy I fought just knocked me out of Top 50 in the ladder, yaaay.

By the way @ Macchiato Macchiato the Greninja boards are going to discuss Wii Fit, wanna have some matches with me so I can have a better grasp at the MU?
I can in like 3:05PM EST
 

FullMoon

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So the way you DI'd when grabbed prepatch was "toward Diddy at low percents so he can only get 1 uair and away from Diddy at higher percents so he can't connect uair"

But with the changes to his throws, he can combo off uthrow at basically all percents now and there's no escaping the followup from that unless you DI one way, he doesn't read your DI, and attacks the other. imo DI to his front still at lower percents because uthrow>bair>bair is his only throw combo that should ever go past 1 aerial now.


It isn't just you, his standing and pivot grabs are both ridic slow
His pivot grab has a ton of range and is pretty safe though, I like it a lot.
Oh, okay then, I'll keep all that in mind next time I fight a Diddy.

Also just how much range does Greninja's pivot grab have? I pretty much never used it.

I can in like 3:05PM EST
'kay!
 
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Why does every single fighting game hate Link anyway? He was even low tier--- no not even... absolute bottom in Soul Calibur II
 

Estel Elessar

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Why do tether grabs even exist when normal grabs have as much range?
/salty about how Link's grab is shorter than in Brawl
This was part of the reason I stopped playing Samus as much

Her grab is a death wish if it misses and it comes out so slowly. Plus the only followups she can reliably get if she does land it are out of D-throw
 

FullMoon

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Why does every single fighting game hate Link anyway? He was even low tier--- no not even... absolute bottom in Soul Calibur II
-does a search and ends up in the Soul Calibur wiki-

"Interestingly, thus far Link has ranked poorly on tier lists in almost every fighting game he has taken a part of. In the original Super Smash Bros., he was second-to-bottom. In Melee, he was lower-mid. In Brawl, he was fourth-to-bottom. In Soulcalibur II, he was absolute bottom. More recently however, he is now upper mid-tier in Super Smash Bros. 4."

Yeeeeah, whoever wrote that in is in for a nasty surprise.
 
Joined
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Wait a minute.... Someone actually replied to me in the Rosalina thread....

This is what he said (mario#)
That's a good thing to know.
..... Well, that was basic
-does a search and ends up in the Soul Calibur wiki-

"Interestingly, thus far Link has ranked poorly on tier lists in almost every fighting game he has taken a part of. In the original Super Smash Bros., he was second-to-bottom. In Melee, he was lower-mid. In Brawl, he was fourth-to-bottom. In Soulcalibur II, he was absolute bottom. More recently however, he is now upper mid-tier in Super Smash Bros. 4."

Yeeeeah, whoever wrote that in is in for a nasty surprise.
tsk tsk

Oh boy~
 

Rickster

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Basically if your opponent exists they get grabbed

Dang, this is Zelda RC grab level. She and Plautena have the largest pivot grab range, right? So...does that mean they can grab even further away than Greninja is in this gif?
 

BJN39

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Is link's jab being cut down really putting him back in low tier? Wide ranging opinions that someone is not low tier anymore usually are from the character actually getting better all around, not just a silly jab. :S

Unless you're Zelda :secretkpop: then you can get 80% of your normals nerfed and somehow be considered not bottom 10 by people. To be fair though no ledge hogging alone is pretty big for her.
 

Furret

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People hurting my feelings by mentioning brawl as if it was an actual game
Is link's jab being cut down really putting him back in low tier? Wide ranging opinions that someone is not low tier anymore usually are from the character actually getting better all around, not just a silly jab. :S

Unless you're Zelda :secretkpop: then you can get 80% of your normals nerfed and somehow be considered not bottom 10 by people. To be fair though no ledge hogging alone is pretty big for her.
Why does every single fighting game hate Link anyway? He was even low tier--- no not even... absolute bottom in Soul Calibur II
Why is link considered bad again?
 

Ffamran

The Smooth Devil Mod
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HOW DARE YOU REVEAL MY SOURCES.

Also I have no idea. I think it's meant to be villager toon link something ? Pocketing side-b maybe? I'm not entirely sure.
But Shayaaaaaaa, it's Zeldaaaaaa; it's relevant to the social. :p

Basically if your opponent exists they get grabbed

If I remember correctly, Fox's pivot grab is insane. Falco's not so much, but I don't really know since I'd don't use it enough.
 

SpiralGalaxies

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haha soul calibur 2 link was so awful.

The absolute funnest character to play though. Ring out for days.

Anyway, Hello Friends!
 
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Is link's jab being cut down really putting him back in low tier? Wide ranging opinions that someone is not low tier anymore usually are from the character actually getting better all around, not just a silly jab. :S
Although my bro solidly believes that Link is mid-low tier at this point, I still think he's mid tier. Or low-mid at worst. I guess

His close-quarter options were butchered by the patch. It really lowered his sword game and forced a lot of Link mains to shift to a more defensive playstyle much to their disappointment since it might become SSBB Link all over again.

It's a good thing @berserker00 always played lamely even before the patch
Why is link considered bad again?
Idk.

I only assumed Smash 4 hated Link because of the patch but even then, I still don't think Link is garbage/low tier at all.
 
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Lavani

Indigo Destiny
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Is link's jab being cut down really putting him back in low tier? Wide ranging opinions that someone is not low tier anymore usually are from the character actually getting better all around, not just a silly jab. :S

Unless you're Zelda :secretkpop: then you can get 80% of your normals nerfed and somehow be considered not bottom 10 by people. To be fair though no ledge hogging alone is pretty big for her.
He lost tilts/smashes with bomb in hand too, and jab1 set up safe kills for him.

Having your jab go from "only safe close range option + kill confirm" to "total garbage, worst jab in the game" and not being able to attack while holding a bomb is a pretty big deal.

Dang, this is Zelda RC grab level. She and Plautena have the largest pivot grab range, right? So...does that mean they can grab even further away than Greninja is in this gif?
Bowser and DK have the largest grab range, I think.

Zelda and Palutena both had their pivot grabs nerfed in 1.0.4.

Why do tether grabs even exist when normal grabs have as much range?
/salty about how Link's grab is shorter than in Brawl
 
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Rizen

Smash Legend
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Is link's jab being cut down really putting him back in low tier? Wide ranging opinions that someone is not low tier anymore usually are from the character actually getting better all around, not just a silly jab. :S
Link went from having one of the best jabs in the game to one of the worst. He doesn't have fast ground moves, good OoS or a good grab so the frame 7 jab was his fastest option. When jab 1 canceled it was safe on shields and a safe frame 7 KO setup. Without it Link doesn't have nearly as good a CQC or kill setup game, which he really needs because he gets juggled hard and has bad mobility.
Having a terribly punishable grab, bad OoS, an unsafe jab, bad mobility and getting juggled hard is a terrible combination. Characters like Ike get by from having a good, fast GTFO jab.
Link also lost his Ftilt and Fsmash while holding a bomb which really hurts him in MUs vs reflectors. Before, he had a good mix up threat of landing a powerful kill move. Now he has to get rid of the bomb or the only thing he can do to the reflector is air dodge>Zair, which has bad landing lag from the air dodge in SSB4.

:(
 

SpiralGalaxies

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I've been playing around with other characters lately. To see if there is someone else that peaks my interest. I tried out Peach, Geninja, Link and Ike but i'm not really feeling it.

I've narrowed down my preferred character style down to: '' A medium speed character that I can play agressively ''. Most hyper offense characters are WAY too fast for me to control. I guess this is why I play Toon Link and Rosaluma though. I can be agressive with them W/O losing track of them or sliding everywhere.
 

HeroMystic

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I've been playing around with other characters lately. To see if there is someone else that peaks my interest. I tried out Peach, Geninja, Link and Ike but i'm not really feeling it.

I've narrowed down my preferred character style down to: '' A medium speed character that I can play agressively ''. Most hyper offense characters are WAY too fast for me to control. I guess this is why I play Toon Link and Rosaluma though. I can be agressive with them W/O losing track of them or sliding everywhere.
Sounds like :4dk:
 

FullMoon

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It's shocking that of all the characters to nerf Nintendo went after Link by removing his jab cancel while still letting Fox keep his.
 
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