I’m filling in for Mic. You guys know the drill. Let’s keep this short and simple.
<p align="center"><Standard Special Move: Paralyzer></p>
<p align="center"> <img src="http://smashboards.com/blog/wp-content/uploads/2007/10/zerosuit_samus_071008a-l.jpg" /></p>
<p align="center">“Bzzzzzzzzzzt! I can’t get enough of this.” Me neither Sakurai… Me neither<!--more--></p>
Sounds like you can’t store up the charge like Samus’s Max shot. Because this move has unique stunning properties, I would doubt that they would let you charge it up to max and then run around.
<p align="center"><img src="http://smashboards.com/blog/wp-content/uploads/2007/10/zerosuit_samus_071008b-l.jpg" /></p>
A down smash will fire it at <strong>PIT’S</strong> feet!
This is excellent news. We knew that Sakurai was making the character move sets more dynamic. But now with Snake, Zamus, and possibly Mario, we have moves that cross the Special/Standard moves divide. If you can store the charge, can you release it through the down smash?
<p align="center"><Side Special Move: Plasma Whip></p>
<p align="center"> <img src="http://smashboards.com/blog/wp-content/uploads/2007/10/zerosuit_samus_071008c-l.jpg" /></p>
The whip has a Tip. Ahhh. Hear that sound. That’s the end of smash as we know it.
<p align="center"><Up Special: Plasma Wire></p>
<p align="center"> <img src="http://smashboards.com/blog/wp-content/uploads/2007/10/zerosuit_samus_071008d-l.jpg" /></p>
<p align="center">Shoot it straight up to pull enemies toward you!</p>
The question is, will Zamus pull the enemies down to her, will she fly up where they were, or will they meet in the middle? Depending on the answer, I already have hilarious ways to counter this female fiend.
Yes, she’s already one of my enemies, as well as all other Shiek-Marth hybrids.
<p align="center"><Standard Special Move: Paralyzer></p>
<p align="center"> <img src="http://smashboards.com/blog/wp-content/uploads/2007/10/zerosuit_samus_071008a-l.jpg" /></p>
<p align="center">“Bzzzzzzzzzzt! I can’t get enough of this.” Me neither Sakurai… Me neither<!--more--></p>
Sounds like you can’t store up the charge like Samus’s Max shot. Because this move has unique stunning properties, I would doubt that they would let you charge it up to max and then run around.
<p align="center"><img src="http://smashboards.com/blog/wp-content/uploads/2007/10/zerosuit_samus_071008b-l.jpg" /></p>
A down smash will fire it at <strong>PIT’S</strong> feet!
This is excellent news. We knew that Sakurai was making the character move sets more dynamic. But now with Snake, Zamus, and possibly Mario, we have moves that cross the Special/Standard moves divide. If you can store the charge, can you release it through the down smash?
<p align="center"><Side Special Move: Plasma Whip></p>
<p align="center"> <img src="http://smashboards.com/blog/wp-content/uploads/2007/10/zerosuit_samus_071008c-l.jpg" /></p>
The whip has a Tip. Ahhh. Hear that sound. That’s the end of smash as we know it.
<p align="center"><Up Special: Plasma Wire></p>
<p align="center"> <img src="http://smashboards.com/blog/wp-content/uploads/2007/10/zerosuit_samus_071008d-l.jpg" /></p>
<p align="center">Shoot it straight up to pull enemies toward you!</p>
The question is, will Zamus pull the enemies down to her, will she fly up where they were, or will they meet in the middle? Depending on the answer, I already have hilarious ways to counter this female fiend.
Yes, she’s already one of my enemies, as well as all other Shiek-Marth hybrids.