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Anna please if Chrom ends up as a pallette.
Sorry but I gotta disagree with you on this Swampasaur. Design wise Lucina's more or less a gendered swap version of Marth, and now that it's confirmed that slightly more drastic alts can happen I think that it's more likely than ever we'll see some sort of reference to her in Marth's alt/alt colors. Even before today's Miiverse post, she was likely to have been an alternate due to her "Marth?" mask.No...
No it doesn't....
Marth and Lucina are two completely different characters with completely different backstories, personalities, etc. They wouldn't work well as an alternate costume.
It would be like a Roy costume for Marth. It just doesn't work.
Other than the fact that it will confuse the hell out of everyone.Personally though, I don't have a problem if Sakurai & IS decide to make her an alt of Marth so long as they give her her own voice actor, etc.
Alternate costumes are a messy issue, and is one of the reasons I fully expect the ugliness of FE talk will only get uglier. My only point is that Lucina has a much larger potential for being an alternate costume than before because of what we know now.Other than the fact that it will confuse the hell out of everyone.
Can you imagine what crazy assumptions people would make if that were in the game?
Marth's Sister? Wife? Daughter? Or maybe its just a younger marth whose voice hasn't dropped?
But in all honesty, I think Swampasaur is on to the right idea. I don't think the alt costume is going to be available unless the costumes are of the same character. I think it will only be for character who have real gender swapped versions of themselves like pokemon trainer, villager and robin.
Alternate costumes won't make any Awakening fans happy. It's the same reason why you wouldn't make a Roy alternate costume for Marth. Chrom and Ike also happen to be very different, without having to say too much.Crazy idea
Marth has Lucina as a palette
Ike has Chrom as a palette
The third character they add is either Robin, Anna or Roy.
everyone happy?
Sakurai has outright deconfirmed alternate costumes of existing characters for other characters.
DAAAAAAAAAAAAAAAANG. Just got laid the SMACK down. (leljk)
Clearly the Lucina/Marth conversation started with today's pic. But Monk4 has the right response. I've already commented on the pic on a separate thread.
Yes. That's my response . They are both named Wii Fit Trainer, similar to how the Villager could be both the male and female villager.DAAAAAAAAAAAAAAAANG. Just got laid the SMACK down. (leljk)
Let me anticipate his response by playing Devil's Advocate, as I have no stock in either side. Those are the same character, just different sexes of said character.
I would say people wouldn't settle for the costume knowing that their is an option for the character to be an original character. Of course, people would probably settle, but that's not what they are advocating for.I would be fine with a Pachirisu costume for Pikachu. And a Raichu costume, and whatever if there are others. I cannot fathom how people would get pissed if their wanted character is incredibly similar to an existing character and gets in as a costume of that character. As far as taking away time from gameplay, somehow I doubt character modeling takes that long or is even done by the same people who handle gameplay.
Good, those little ****s need to learn that life is not all rainbows and lollipops.Alternate costumes won't make any Awakening fans happy.
well, I mean people arent advocating on those character threads for the characters in question to be alternate costumes. It would hardly please any of them, although they would settle for it rather than not have the character in some regard.Good, those little ****s need to learn that life is not all rainbows and lollipops.
If they would settle for it, then they're not really against it.I would say people wouldn't settle for the costume knowing that their is an option for the character to be an original character. Of course, people would probably settle, but that's not what they are advocating for.
Not taking away time from gameplay. It would take the focus away from gameplay, in terms of what fans care about it. Sakurai doesn't want fans to focus on characters over gameplay. If you do for one "similar" character, where does it stop? That's why the imposed limit from Brawl (being the same character as Wario is and Wii Fit Trainer technical is) makes sense. Of course, he could always change his mind.
The same can be said for any (similar) character. By settle for it I mean they will play as them if they have the means (like it's not DLC) or they don't like another character better. Dixie fans would probably play as Dixie costumed Diddy Kong. It's liking getting free food when you're not that hungry. You say no, but you will probably save it for later. You can still be against something but settle for the outcome, since our opposition has no effect to what Sakurai does or what appears in game.If they would settle for it, then they're not really against it.
And why should it ever stop? Why shouldn't we get DLC for all characters who use basically the same moveset?
of course, I wouldn't say those little ****s, or whatever he said, towards you.Good, those little ****s need to learn that life is not all rainbows and lollipops.
They are and they aren't...Is Wii Fit Trainer transvestite? In wii fit I was under the impression each trainer was their own character.
The point in developing any fighting game is to make the best game possible. Alternate costumes are nice, but not necessary for the game. And again, I'm arguing from what I think is Sakurai's point of view, not my own. I will download all costume DLC if its free of course.I play smash so that I can play as my favorite characters. That is the entire point of a mascot fighting game.
Also, I'm trying to give you the benefit of the doubt, but it looks like your argument against a continuous stream of DLC to satisfy the customers (let's focus on that for a second. No one is forcing you to buy DLC. If it's free DLC, no one is forcing you to download it. So why should others suffer for some kind of principle of yours?) is that people should get used to not getting what they want. If that's the case, your argument is so absurd that I feel it would be a waste of my time to even refute it.
The key thing is that they share the same name for me. They are both equally Wii Fit Trainer, just like a female AC main character would equally be the Villager, or a female Pokemon Trainer would still be Pokemon Trainer. In all those cases, those are all separate characters within the context of their game, but not in the naming via smash. So it's not another character inhabiting the role, in the case of Lucina as Marth. Since upon release Hii Fit Trainer and Shii Fit Trainer will equally be playable presumably, they both would share the title of Wii Fit Trainer.Is Wii Fit Trainer transvestite? In wii fit I was under the impression each trainer was their own character.
Sorry but I gotta disagree with you on this Swampasaur. Design wise Lucina's more or less a gendered swap version of Marth, and now that it's confirmed that slightly more drastic alts can happen I think that it's more likely than ever we'll see some sort of reference to her in Marth's alt/alt colors. Even before today's Miiverse post, she was likely to have been an alternate due to her "Marth?" mask.
That said I will admit that unlike Male/Female WFTs and Villagers (a very easy bet now), Lucina is her own character, so who knows.
Personally though, I don't have a problem if Sakurai & IS decide to make her an alt of Marth so long as they give her her own voice actor, etc.
The best game possible would have all the characters everyone wants.Sakurai's vision of creating the best game possible
Yes.should we advocate for Daisy and Peach sharing a slot
The best game possible would have all the characters everyone wants.
Yes.
The best game possible would be the game that plays best and has the most balance. More or less alternate character costumes would have nothing to do with that. More characters could add to that if done properly, but spreading yourself thin as a developer would hurt the project, so too many could hurt the project.The best game possible would have all the characters everyone wants.
Yes.
You don't even need to take it to fourth party characters. Nephenee, awesome character, not a Nintendo All Star. Kiddy Kong, awesome character, not a Nintendo All Star. Gengar, great pocket monster, not a Nintendo All Star.Smash would lose meaning and characters would lose diversity and uniqueness if all of a sudden the roster is diluted with characters that aren't even considered Nintendo All Stars. If we got characters everybody wanted we'd be seeing the likes of Goku, Master Chief, Kratos, and Barack Obama.
Apparently Super Smash Bros. Melee and Super Smash Bros. Brawl never happened.should we advocate for Daisy and Peach sharing a slot
Apparently Super Smash Bros. Melee and Super Smash Bros. Brawl never happened.
Same thing basically.Don't remember Daisy being a playable character, all I remember is Peach stealing Daisy's sense of fashion.
I don't understand why any human would be complaining something as basic as Marth having an alternate costume inspired by Lucina. Which isn't even weird in the slightest considering that's what Marth's redesign in Awakening basically is.I should have known there would be some people complaining about this.
Matter of opinion.The best game possible would be the game that plays best and has the most balance. More or less alternate character costumes would have nothing to do with that.
I thought we already went over whether or not alternate costumes would take a lot, if any, time from the gameplay work. It sounded like you ceded that it would not. Do you mean something else by "spreading yourself thin" here?More characters could add to that if done properly, but spreading yourself thin as a developer would hurt the project, so too many could hurt the project.
He said it's difficult, not impossible. That's a really arbitrary argument to make - I could just as easily say, "36 characters is too hard to balance and make them all feel distinctive, so we shouldn't have that many." In fact, Brawl's roster is unbalanced, and there are clones that don't feel distinctive. Do you see why this is not a good argument against having lots of characters? It is only an argument that it makes developing the game more difficult or time-consuming, not that there's anything bad about a large roster in of itself.but they tend to have issues with game balance and it becomes very difficult to fine-tune each character and have them all feel distinctive
Well yeah. It was in response to this after all:Matter of opinion.
You could say the same thing to that. I do think that gameplay is more important than characters in creating the best game. Playstation ASBR focused on the characters, and now that franchise is dead.The best game possible would have all the characters everyone wants.
Talking about characters, not character costumes. Hence I didn't say alternate costumes. I never said costumes would take significant development or anything of the sort, so there was nothing to ceded. I was talking about them taking away focus (to be more clear, in terms of the fan response), not development time.I thought we already went over whether or not alternate costumes would take a lot, if any, time from the gameplay work. It sounded like you ceded that it would not.
"Spreading yourself thin" includes other things besides characters such as Brawl's SSE mode. He dropped it because it took too much development time or whatnot and impacted the characters. I'm just taking the guy at his word and restating what he said. That's why I quoted him up there. You can choose not to believe him; it won't change the amount of characters we have in the game. I do think larger amount of character make it more difficult. Developer's have a finite amount of time based on how much time the publisher gives them. He says he wants less characters so he can better balance them basically, given the time he has before he releases. That's his choice, vision, and projections as a developer; its his game.Do you mean something else by "spreading yourself thin" here?He said it's difficult, not impossible. That's a really arbitrary argument to make - I could just as easily say, "36 characters is too hard to balance and make them all feel distinctive, so we shouldn't have that many." In fact, Brawl's roster is unbalanced, and there are clones that don't feel distinctive. Do you see why this is not a good argument against having lots of characters? It is only an argument that it makes developing the game more difficult or time-consuming, not that there's anything bad about a large roster in of itself.