Hi guys,
After struggling for the MU (got knocked out of a tourney today by Link) for a while and asking all the people from my character boards and still not making any headway, I had a small favour to ask.
Q. How does one play against Link? i.e. The correct spacing, safe approaches, what to punish etc. (I hope this is enough for you guys, I can go into more detail if needed).
I main Pac and Yoshi but I'm starting to think a good grab game is the basis for beating Link as approaching him is so often dangerous due to his projectiles and disjoint but would be slightly negated if I had a fast and not easily punishable grab.
Any assistance would be greatly appreciated, especially as assisting me will be inadvertently helping me defeat the Hero of Time. I hope after such future battles we can forgive each other over some Lon Lon Milk.
This is a tough question to answer, not because the answer is tough, but because it's MU dependant. You don't play a Link with Yoshi the same way you would play him with Pacman. Since we still don't have a MU thread on Yoshi nor Pacman you are free to start either to get more precise information (and you'd be contributing to the boards since we can centralize information). Also, this is a question you might also want to ask those boards to get their input as well (you can find their respective Mu thread in our
MU index). That being said, I will try to answer your question as best as I can in a general way.
I agree with Rizen, Link's fights are very momentum based. Also, Link is a character that this time around can be played in two very distinctive ways successfully. A camp/spam with some melee game or a very aggressive frame trap melee game. We thrive on spacing so what you have to do, with either of those chars, is get inside our comfort zone (that would be close quarters or inside our zair range) and go for juggles. This is what wrecks Link on stage, juggles.
Link's recovery this time around is extremely versatile, a fact most people still haven't figured out sadly, so gimping Link isn't as easy (or does't have to be if fighting a decent Link) as it used in brawl. Therefore my advice would be, don't go for a gimp necessarily. Try to KO Link more than gimping, though if you get a clear gimping opportunity, go for it of course.
Hope this help, but as I said, create MU threads or maybe continue this conversation in
the MU thread so as to not turn the Q&A into a Mu discussion thread.