• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Yoshi's CG Maxed x2

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
While many characters have the option of shield grabbing on their CGs, such as D3, Yoshi has more options than that now. Your thinking oh this is going to be something that's not useful. Wrong. Yoshi can max his brags by applying DT/DR, and also add a new kill method to release on a few characters.

First off, you have the DTCG, god I hate acronyms. Lol. But what you do upon release instead of dash grabbing, DT once then standard grab. It catches MK with a little room to spare. This can be repeated more times then standard dash grab CG, also it is safer than doing Elef's version. This reduces the risk of missing.

Next, your wondering how this can get better right? How about CG release to Fsmash? Sounds good. Well, when testing Dep's theory on an MK infinite I realized that was impossible. But it made me come to realize that you can double DT in time to get to MK. This means you can DTx2 to an up angled Fsmash. This will allow you to hit him right before he regains control. But you have to best enough on DT/ Also, you can apply the charged Fsmash slide on this. But just a brief charge for more "oomph". You may think this is hard right now, but it is game changing on this match-up.

***Charged Fsmash slide is basically doing a DR and charging the Smash instead of releasing it. It allows you to slide a bit, and can be influenced by the analog for a bit more slide.***

Then finally since this is involving the CG, I have video footage of the CG Release Fair-Footstool. I just need to send it to someone to be recorded. Lol. So any volunteers? *coughAirbornecough*

Well, that's it for now guys. Keeping :yoshi:'ing


As far as character specifics on this, I'll test them out soon. All tests were tried on MK.
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
Thanks Sallas, my official first reader.

It will be helpful if people start using DR, if not they're screwed on this.
 

Depster

Smash Champion
Joined
Feb 28, 2007
Messages
2,260
Location
Walla Walla
I like it. And yes, I wasn't too sure that the infinite was possible, but worth a shot, and it gave us this
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
Yup, it really gave me the extra push needed to find this.
 

Depster

Smash Champion
Joined
Feb 28, 2007
Messages
2,260
Location
Walla Walla
And I think CGing other characters will be a lot easier now, too because DTing is of course faster
 

Elefterios

Smash Journeyman
Joined
Jun 16, 2005
Messages
488
Location
Montreal
Wow. forward smashing out of a CG is awesome.


Unfortunately, i will never be able to DR consistently with tap off. =/
 

Poltergust

Smash Master
Joined
Apr 30, 2008
Messages
4,462
Location
Miami, Florida
NNID
Poltergust
3DS FC
3609-1547-9922
Wow, I didn't even consider using DT like this. Maybe I should set some time aside and actually practice DRing...
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
FINALLY! Something gets enough recognition to make people practice DR.
 

Silent Beast

Smash Journeyman
Joined
Dec 6, 2008
Messages
427
Location
NJ
FINALLY! Something gets enough recognition to make people practice DR.
Pretty much, yeah. Fsmash out of grab release is awesome, since it's generally fresh, unlike upsmash. Does this work only on the "easy" characters to cg, like MK, Squirtle, and Ganon? Also, if you have the time to standing grab, could you pivot grab instead? This would let you move back a bit, giving you even more room to cg.

Edit: Tocador, "DR" is "Dragonic Reverse", while "DT" is "Draconic Trot."

DR video tutorial: http://www.youtube.com/watch?gl=CA&hl=en&v=_s0EDOH7MAM
DT thread: http://www.smashboards.com/showthread.php?p=5253137#post5253137
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
I dunno the full details yet. Pivot Grab might not get the range needed. But it can always be tried.

But as far as character specific I have not tested yet, I did all tests on MK.

EDIT:...get at me Shiri.
 

bigman40

Smash Master
Joined
Oct 11, 2007
Messages
3,859
Location
Just another day.
I'll get you the frame data. I'm bored and have nothing to do right now. If I'm feeling like it, I might record the experiments too.
 

Depster

Smash Champion
Joined
Feb 28, 2007
Messages
2,260
Location
Walla Walla
Oh wow, lot harder than I thought... that or I'm having a bad day, which I may be. So many buttons to press in like 5 frames XD

How do you grab them? I have to use L+A or I can't move my fingers fast enough. So YXALA, with the A's being double tapped basically. (Using Classic controller)
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
I use X as grab.

My inputs on this were

Up+L+C-stick+X

and

Y+Y+C-stick+X
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
Haha, you probably just haven't practiced DT like I have.
 

Tidycats29

Smash Cadet
Joined
Sep 1, 2008
Messages
39
Location
El paso
NNID
supadino007
Switch FC
4953-1106-1226
Bleh your forcing me to DR more

i dislike DR because i had 2 broken fingers(no joke)

i'll to use this
CG to Front smash sounds sexy
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
I can't do videos, but Scat is working on getting them I think.
 

auroreon

Smash Ace
Joined
Aug 31, 2007
Messages
583
This is so good, I can see this being the start of many DR related discoveries. For all those unwilling to learn DR/DT, it really isn't hard when you get the hang of it, no one said playing Yoshi was going to be easy!
This is a really nice trick, Fsmash out of CG is just beautiful. CGing using DT instead of dash grab takes some practise to consistently do without screwing up, so atm Im going to be using DT > Fsmash on release.
 

Airborne

Smash Lord
Joined
Jun 17, 2007
Messages
1,411
Location
YO MARVEL Lexington, Kentucky
chaco, this needs to go in the video... but yeah, i can upload them for you later tonight if scatz hasn't yet. im at an all day jazz thing right now, so im not even near my house. and btw, i was playing smash for 6 hours, and i think i can be the first to say that x x a DRing is fairly easy for me now... o.O
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
Alright, there's a little problem with the DTFsmash. Don't do a double DT, do a lone one into fmsash the range still works. But here's the thing they regain control on the frame it would hit. So if they jump they're screwed, they attack they're screwed, they react late they're screwed....but if they PS it. Your screwed. I'm trying to see if I can make it fit in this tiny window. But 26 frames is hard to fit it in, Scat got it to fit on exactly 26 but no less.

And the DT CG allows you to get 6 grabs in, and then a last one with a dash grab cause they're offstage. That was from edge to edge on FD.
 

Elefterios

Smash Journeyman
Joined
Jun 16, 2005
Messages
488
Location
Montreal
alright, There's A Little Problem With The Dtfsmash. Don't Do A Double Dt, Do A Lone One Into Fmsash The Range Still Works. But Here's The Thing They Regain Control On The Frame It Would Hit. So If They Jump They're Screwed, They Attack They're Screwed, They React Late They're Screwed....but If They Ps It. Your Screwed. I'm Trying To See If I Can Make It Fit In This Tiny Window. But 26 Frames Is Hard To Fit It In, Scat Got It To Fit On Exactly 26 But No Less.

And The Dt Cg Allows You To Get 6 Grabs In, And Then A Last One With A Dash Grab Cause They're Offstage. That Was From Edge To Edge On Fd.
Ps?

1010101010101
 

Shiri

Smash Chump
Joined
Nov 7, 2004
Messages
3,804
:yoshi: So does this mean that you can just hold the shield button and auto-powershield the DT forward smash?
 

Sharky

Smash Master
Joined
Oct 31, 2007
Messages
4,786
Location
Syracuse, NY
Who are you testing this on? MK? MK shouldn't be able to land to powershield after a grab release...

Also, I asked scatz to test DT to f-smash months ago and he told me it didn't work, so forgive me if I am somewhat skeptical until I see a vid. =/
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
:yoshi: So does this mean that you can just hold the shield button and auto-powershield the DT forward smash?
Yes, but, how many people are actually going to PS during the middle of a CG. They'll be trying to escape, not shield. This is a rare occurrence that they'll do it. It's still usable, but not as effective as if it would've been if they couldn't PS it. I'm going to see if I can get it in less frames, but I'd say it's not possible. Scat provided the frame data and could only equal it to the frame that they can PS on.
 

Shiri

Smash Chump
Joined
Nov 7, 2004
Messages
3,804
:yoshi: Not trying to debunk the technique, just trying to see what other people can do in response.
 

Silent Beast

Smash Journeyman
Joined
Dec 6, 2008
Messages
427
Location
NJ
What if you were to do the fsmash when MK were over the edge? PS wouldn't be an option, but could he dodge it?
 

Depster

Smash Champion
Joined
Feb 28, 2007
Messages
2,260
Location
Walla Walla
I really like these, they are just so darn hard... Lol gonna have to just DT more in the waiting room...
 

bigman40

Smash Master
Joined
Oct 11, 2007
Messages
3,859
Location
Just another day.
nvm...I'm incorrect....They will be able to airdodge the attack if they're off the ledge, and if they're on the ground, they can jump+airdodge at the same time to barely dodge it (it's like a 3 frame window for them to react). So if they just buffer the move, then they'll get out.
 

Chaco

Never Logs In
Joined
May 21, 2008
Messages
12,137
Location
NC
I will be testing a lot more possibilites tomorrow.

And hopefully get some footage up.
 

YoshiIslander77z

Smash Apprentice
Joined
Aug 14, 2008
Messages
134
Location
massachusettes
someone should test how many more chews yoshi could get in since yoshi proally covers alittle less distance after a release cause of no obnoxously long jump after dash grab
 
Top Bottom