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I only use it for separation purposes, not as a damage racker (egg lay is a horrible damage racker) and if I do get grabbed one of the ICs are in an egg so I'm not dead (yay!)ur gonna eat a f smash d smash or usmash tho and in all honesty i dont see the 7% from egg lay as it being worth it
It really does, I'm amazed how well grabbing works (due to the fact one will spotdodge slightly faster than the other). I sometimes Bthrow followed by turn around Fsmash though to make a good separation (since most will grab reguardless of what you do even with nana being bthrowed). Then again I've only played 2 "pro" ICs, one actually knew how to fight beyond just grabbing, the others high ranked but only knows grab combosUh...
Grabbing Ice Climbers actually works with Yoshi. o_0
You guys should try it sometime, I'm not even joking. >_>
You grab and one of two things happens.
1] You grab Popo, down throw to lift Yoshi off of the ground for any Nana retaliation, and then capitalize on the separation as you like (preferably taking advantage of Nana).
2] You grab Nana, down throw to lift Yoshi off of the ground or back throw for further separation, and then carry Popo as far away from Nana as you can with dash attacks, down tilts, and short neutral airs.
Egg Lay is amazing for separation and serves as faster standing grab if your pivots are too slow and you don't have the correct dash grab spacing.
The grab order probably goes like this: Dash grab > Egg Lay > Pivot grab > Standing grab.
Grabs work for Yoshi in this matchup. I promise.
Agreed. My first match against an Ice Climber main was brutal... until I figured out that Yoshi's aerial game completely ***** Ice Climbers. Bair and tilt combos are your savior in this match-up.Bair Bair Bair.
This move seperates the Ice Climbers, which is awesome.
And don't get grabbed. Smash and play as you normally would.
But don't get grabbed.
You played against Snipa, D-Torr? He has yet to beat me, so here are some tips for him:I lost to an ICs in tourny yesterday, not fun at all
I didn't get wrecked but CGs sure are a pain
Clarify? Do you mean planking, or ledgeguarding them?I 2-0d typh in pools at wintergames fest, he went ICs first match (he is ranked in socal with ICs), you just gotta be really ledge campy, really really really grabby while they are in the air, and not fast fall back airs. Mix up ur stuff, its ok if they get an up air on you as long as you dont let them followup, or get a ground.
So that does cover Yoshi eventually resorting to planking and ledgeguarding tactics then?I think he means that we have to play around the ledge and run to it when we are being cornered.
Pretty much. It's hard -getting- them off the ground, because we have to approach, and we really have nothing besides Bair and Pivot Grabbing....You know, ICs are probably just going to Ice Block, Blizzard, or shield at the edge. If we can bait a shield, we might be able to drop down to DJC egglay, and sepearate them well enough to either potentially gimp popo or kill nana off... just a thought though.
I'm good at this matchup, but then I'm not good at this matchup.I think we should work with our air game more for this MU, because our air grabs easily desynch them, setting up for some intense separation, and there's nothing great that can punish a perfectly spaced, retreating egglay.