Furil
Smash Apprentice
- Joined
- Jul 7, 2014
- Messages
- 164
Smash 4 hitboxes are interpolated, so imagine a line between a hitbox's current position and it's last. It hits that area too.
Example: http://i.imgur.com/wEBKNpI.gif
Green circles indicate the bone that is currently invincible.
Purple are grab boxes.
There are potentially bugs in any of these, so let me know if you notice anything particuarly off and I'll check. There have been instances of weird hitboxes that ended up being a bug.
Note: Yoshi's tail stretches a bit in the game. That isn't shown here.
Excluding DAIR for now.
Ground pound has a little issue, currently.
Mini-FAQ:
Q: How did you make these?
A: I made a parser for animcmd commands and applied it to the model and animation.
Q: Can you do hurtboxes?
A: Not yet
Q: These don't look like the quality of the wii u models, why?
A: These are 3DS models (and data). There isn't a difference in frame data between Wii U and 3DS.
Q: This attack looks wrong, is this actually correct?
A: Let me know which one and I'll check. It's possible for a bug or two to mess up stuff.
Q: The image isn't playing.
A: There are play, reverse, and frame advance buttons under the images. They may be hard to see.
Thank you
Example: http://i.imgur.com/wEBKNpI.gif
Green circles indicate the bone that is currently invincible.
Purple are grab boxes.
There are potentially bugs in any of these, so let me know if you notice anything particuarly off and I'll check. There have been instances of weird hitboxes that ended up being a bug.
Note: Yoshi's tail stretches a bit in the game. That isn't shown here.
Ground pound has a little issue, currently.
Mini-FAQ:
Q: How did you make these?
A: I made a parser for animcmd commands and applied it to the model and animation.
Q: Can you do hurtboxes?
A: Not yet
Q: These don't look like the quality of the wii u models, why?
A: These are 3DS models (and data). There isn't a difference in frame data between Wii U and 3DS.
Q: This attack looks wrong, is this actually correct?
A: Let me know which one and I'll check. It's possible for a bug or two to mess up stuff.
Q: The image isn't playing.
A: There are play, reverse, and frame advance buttons under the images. They may be hard to see.
Thank you
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