DirectDK
Smash Cadet
Hello all! After a week of playing Brawl, I decided to make a few combo videos! I know after a few months, these combos will probably be outdated (and granted, I'm playing against CPs), but really I think it will give the people who haven't tried Brawl yet a good idea of how the game plays. I've always enjoyed and played Melee and 64 at a competitive level, so if you are like me, I think you'll enjoy watching these vids! Plus, it took me all of yesterday to edit these **** things. I got a little carried away with matching the spikes with the music. =P What can I say?!
Yoshi Combo Vid (Youtube)
Yoshi Combo Vid (Gametrailers)
- If you'd like to download the original Xvid file, you can click here. -
This video is dedicated to his aerial game, and the overall awesomeness that is YOSHI:
- YOU WON’T MISS THE DOUBLE JUMP CANCEL. When I heard they took out the DJC combos, I was very sad! But SERIOUSLY, you won't miss it AT ALL. Yoshi's air game is SO MUCH BETTER and it was already good to begin with. Combined with his extra strength double jump, his floatiness, his strong quick air moves, and now not having to worry about helplessly falling off the edge after performing an aerial (thus canceling his jump), I find it very natural and less risky to edge guard with him. He can whip out two to three Forward-Airs during his jump, and after doing his Neutral-Air you can control his movement even better than before. Yoshi practically glides in the air. It's awesome.
- Yoshi’s new elongated tail is your best friend. Back-Airs are amazing.
- Neutral-Airs are still strong and quick. Even without the DJC, it's still very useful.
- Yoshi can now do his Neutral-B in the air (facing the stage) and almost immediately grab the edge. Not that it's THAT useful, but you know how gratifying it is to swallow your opponents and pop them out off the edge every ONCE in a while. Well now, you can do it, grab the edge immediately, and have the upper hand to do a spike or drill kick, etc etc.
- Yoshi’s new 3rd jump is short, but it DOES help. Plus the fact that characters auto grab the edge when facing the wrong way, having that elevated Egg Toss is a big buff for Yoshi.
Hope you enjoy the vid! If you like it, I also uploaded a Fox video too. You can find it HERE.
Yoshi Combo Vid (Youtube)
Yoshi Combo Vid (Gametrailers)
- If you'd like to download the original Xvid file, you can click here. -
This video is dedicated to his aerial game, and the overall awesomeness that is YOSHI:
- YOU WON’T MISS THE DOUBLE JUMP CANCEL. When I heard they took out the DJC combos, I was very sad! But SERIOUSLY, you won't miss it AT ALL. Yoshi's air game is SO MUCH BETTER and it was already good to begin with. Combined with his extra strength double jump, his floatiness, his strong quick air moves, and now not having to worry about helplessly falling off the edge after performing an aerial (thus canceling his jump), I find it very natural and less risky to edge guard with him. He can whip out two to three Forward-Airs during his jump, and after doing his Neutral-Air you can control his movement even better than before. Yoshi practically glides in the air. It's awesome.
- Yoshi’s new elongated tail is your best friend. Back-Airs are amazing.
- Neutral-Airs are still strong and quick. Even without the DJC, it's still very useful.
- Yoshi can now do his Neutral-B in the air (facing the stage) and almost immediately grab the edge. Not that it's THAT useful, but you know how gratifying it is to swallow your opponents and pop them out off the edge every ONCE in a while. Well now, you can do it, grab the edge immediately, and have the upper hand to do a spike or drill kick, etc etc.
- Yoshi’s new 3rd jump is short, but it DOES help. Plus the fact that characters auto grab the edge when facing the wrong way, having that elevated Egg Toss is a big buff for Yoshi.
Hope you enjoy the vid! If you like it, I also uploaded a Fox video too. You can find it HERE.