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I find 360 shooter controls to be easier than Wii shooter controls.I find it funny that shooterbox 360 fans think of it as the wii-ification of the Xbox rather than a leap into the next generation of tech for the FPS genre.
Unfortunately for Microsoft, this isn't in their hands. Some third party is making it, and no matter how steadfast the first party is against motion controls, they cannot deny a 3rd party developer from making them instead without an even worse PR disaster. Microsoft cannot outright oppose the creativity of 3rd party developers in creating material for the Xbox360.How bad will this product fail?
Xbox is coming rather wii-ish in a way. The people you create on there (mii copying) and now this... >:O
FixedYeah, just look how good Metroid Prime 3 did.
...
Oh, that's because the current controllers are not very good for FPS's.Man, I'm ready to bust some Microsoft balls anytime now...
And Xbox FPS controls are just fine the way they are, though curiously I do better on PS3 when it comes to shooters.
great link, BTW.ITS A TRAP
Point is that, what this guy says here, is coming true. Hell the reactions were even predicted like using the terms "Bandwagon"
Besides the only one thing I like about the Wii mote right now is the deadly accurate I.R pointer. But that's my opinion. The motion controls for most 3rd party games feel tacked on. So until Motion + comes out, I'm not swinging my arms like a maniac.
Irony
There are two primary groups of people who care about this device on IGN.Halloween Captain, let me be the first to tell you, you are ********. Well, I'm probably not the first to say that, but either way that makes me feel a lot better having said that.
The 360 community isn't worried that the 360 is going to become the "wagglebox 360". This is a third party device that won't be picked up by other companies. A third party device, especially an optional one, is not going to become the standard for anything. Let's not forget we are FOUR years into this console cycle. This device is going to be released and forgotten. It's not going to become the standard for anything, you aren't going to see 360 FPS games being released to take advantage of it, blah blah.
You are using this announcement as a means to stir the pot saying "MOTION CONTROLS ARE THE FUTURE XBOX IS FOLLOWING NINTENDO!" Please, just do everyone a favor and shut the hell up.
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http://malstrom.50webs.com/shield.htm-Defensive Co-option of the Disruption
An incumbent performs a defensive co-option when it realizes the disruptor is successfully taking away the old market. As Dell moved upmarket, HP had to respond or else see its entire marketshare be taken away. By emulating Dell in customization on the lower tiers, this stopped Dell at that tier. Dell could no longer advance higher.
Sony intended to disrupt PCs by using the Play Station which caused Microsoft to respond. The entire purpose of the Xbox Franchise is to be a defensive co-option. In this manner, the Xbox Franchise is successful because the Xbox 360 is slowing down the Play Station 3 if not paralyzing it. Sony cannot advance upward anymore.
Wii’s unique elements are poised to alter the upmarket games forever as the new values bubble up from below. Sony and Microsoft see this shockwave flowing up, and what can they do?
A reader says, “The incumbent can simply copy the innovation and stop the disruptor.”
Ahh, but reader, when the incumbent brings the innovation to its market, it never works the way the incumbent plans it.
”Of course, it is worse than this. Not only does an incumbent try to bring the innovation to its existing customers, it typically tries to bring it to its best existing customers. Ironically, these customers value the new attributes of the disruptive innovation the least.”
-Clayton Christensen, “Seeing What’s Next”. Page 50
This explains why die-hard Xbox fans are the most vocal against a Microsoft Wii-mote knock-off.