• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Would anyone else prefer it if there were no more characters now?

HamsterPants

Smash Rookie
Joined
Nov 27, 2013
Messages
14
Location
Reality
Nice. It's clear you must be far too important to talk to people respectfully. Pardon me for intruding upon your precious time, your highness.
 

archedmaid

Smash Apprentice
Joined
Oct 14, 2013
Messages
166
I have a feeling that Fortress is the guy who brakes the controller when he loses...
 

Fortress

Smash Master
Joined
Oct 2, 2013
Messages
3,097
Location
Kalispell, MT
You heartless monster. Those controllers did nothing wrong! They were innocent bystanders!
They were nine-plus years old, with unresponsive buttons, that were costing me games against people who'd played for a day. Examples had to be set.

And, I needed an excuse to blow off ninety dollars on controllers.
 

HamsterPants

Smash Rookie
Joined
Nov 27, 2013
Messages
14
Location
Reality
They were nine-plus years old, with unresponsive buttons, that were costing me games against people who'd played for a day. Examples had to be set.

And, I needed an excuse to blow off ninety dollars on controllers.
I hope you at least gave them a proper burial.
 

Fortress

Smash Master
Joined
Oct 2, 2013
Messages
3,097
Location
Kalispell, MT
They're next to me, by my wallet, wiimote/nunchuck, and an empty beer. And, still working, to be honest. The casing is just popped open.
 

Saito

Pranked!
Joined
Nov 3, 2013
Messages
3,930
Location
Anywhere but Spain
NNID
Vairrick
3DS FC
1719-3875-9482
Fortress' points on the matter of the moveset is correct.

'Details' and practicality, or in this case the lack of, are what open topics like this to discussion. Pushing somebody to go beyond "well, this would be cool" is what we should be doing. When something's not functional, not thought out, or otherwise open to interpretation, it's up to us to call people on it. What does somebody's suggestion mean if they haven't thought it through as clearly as they may have thought they have? If something's going to be considered, it's going to have to be thought into more than just "well, it would be good in this really, really niche and specific situation".

You can't think of these really, really, reeeeeeeeeally specific situations to defend your moveset. You shouldn't design an ability or attack based around a specific combo, or potential theory of one. You need to think more broadly.

Everything else regarding the other things that were said is unnecessary.

They're next to me, by my wallet, wiimote/nunchuck, and an empty beer. And, still working, to be honest. The casing is just popped open.
You need to give that to me.

I have 4 controllers out of the 6 that I own that are finally starting to die.

One of them is always moving slightly to the left. Oh you don't know the pain that causes in P:M
One of them cannot move up greatly. It's good for tilt attacks since you won't ever overshoot it but you can't up-smash using the control stick at all.
One of them has a unresponsive C-stick and you just look dumb missing that punish.
One of them just always moves upwards.
 

HamsterPants

Smash Rookie
Joined
Nov 27, 2013
Messages
14
Location
Reality
Fortress' points on the matter of the moveset is correct.
And for the record, I didn't disagree with those points. I just didn't think it would be a terrible thing if a character was added which is very similar to Toon Link.
 

Saito

Pranked!
Joined
Nov 3, 2013
Messages
3,930
Location
Anywhere but Spain
NNID
Vairrick
3DS FC
1719-3875-9482
And for the record, I didn't disagree with those points. I just didn't think it would be a terrible thing if a character was added which is very similar to Toon Link.
I don't either.

I wish Toon Link was more Ike like to warrant actually being able to get Young Link without seeming redundant.

I mean personally to me it does feel that way, but that's just me.
It might feel that way to other people as well, but they might be blinded by the fact that they all have the same name.
 

Lethalx

Smash Cadet
Joined
Dec 1, 2010
Messages
67
i Don't get in arguments, but i agree with Fortress; the suggestions made by Archedmaid doesn't even fit Ylink style especially in smash in General,plus he's just stating that you gots to think his moves out in detail and not just surface lvl of ideas to be implemented in a game.
Plus he wasn't even rude lmbo ya gotta toughen up it's just a discussion and he's basically just letting him know that if you present an idea you gotta have details on why it help, how it works, and does it even Fit the character style
 

archedmaid

Smash Apprentice
Joined
Oct 14, 2013
Messages
166
All I have to say is give me a reason any Spacie has a blaster and give me a reason any character has a move such as Peaches Parasol or G & W's Parachute.

You guys are thinking in a very small box. I am speaking in terms of changing Young Link and making him have a different play style. Not like the original Young Link. Just forget the characters name is Young Link imagine it is a wire frame, it has no name and it has no look. By the way I have put a lot of thought into a character, using the moves I have suggested and the fact that you refer to my examples as really, really niche and specific situations is almost absurd. Think of your own example of what YOU would do with a character like that don't rag on me for giving a few examples. I have my own play style and so does every one else.
 

Lethalx

Smash Cadet
Joined
Dec 1, 2010
Messages
67
All I have to say is give me a reason any Spacie has a blaster and give me a reason any character has a move such as Peaches Parasol or G & W's Parachute.

You guys are thinking in a very small box. I am speaking in terms of changing Young Link and making him have a different play style. Not like the original Young Link. Just forget the characters name is Young Link imagine it is a wire frame, it has no name and it has no look. By the way I have put a lot of thought into a character, using the moves I have suggested and the fact that you refer to my examples as really, really niche and specific situations is almost absurd. Think of your own example of what YOU would do with a character like that don't rag on me for giving a few examples. I have my own play style and so does every one else.
Lol well ya said ya wanted Ylink back and there not just going to start over, there going to use what he is in Melee thus bringing him back. Why Would i want a melee vet back then he's all changed and crap there's no point then.

And we're not thinking in a small box your just talking about a character you would want and just throwing ideas out to a character thats already established a style. If that's the case go play Mugen You can have all the slingshots and bombachus you want lmbo
 

Paradoxium

Smash Master
Joined
Sep 7, 2012
Messages
3,019
Location
New Sand Fall
All I have to say is give me a reason any Spacie has a blaster and give me a reason any character has a move such as Peaches Parasol or G & W's Parachute.

You guys are thinking in a very small box. I am speaking in terms of changing Young Link and making him have a different play style. Not like the original Young Link. Just forget the characters name is Young Link imagine it is a wire frame, it has no name and it has no look. By the way I have put a lot of thought into a character, using the moves I have suggested and the fact that you refer to my examples as really, really niche and specific situations is almost absurd. Think of your own example of what YOU would do with a character like that don't rag on me for giving a few examples. I have my own play style and so does every one else.
Whats the point of bringing yink back if you are going to change his playstyle? Why add yink when we have tink and normal link? Why add yink when you can add a much cooler nintendo character?

You can trick out yink all you want but at the end of the day we would have 3 links, dont you want someone a bit more original and creative?
 

HamsterPants

Smash Rookie
Joined
Nov 27, 2013
Messages
14
Location
Reality
Whats the point of bringing yink back if you are going to change his playstyle? Why add yink when we have tink and normal link? Why add yink when you can add a much cooler nintendo character?

You can trick out yink all you want but at the end of the day we would have 3 links, dont you want someone a bit more original and creative?
If there is a small limit to the number of additional characters to be added, then absolutely many are preferable over Young Link.
 

trojanpooh

Smash Lord
Joined
Oct 23, 2007
Messages
1,183
Who would have ever thunk that this topic could have gotten stupider than it's original premise?
 

Burnsy

Smash Lord
Joined
Nov 4, 2012
Messages
1,167
Location
Phoenix, AZ
As much as I want the PMBR to add more characters and trust them to put in the work necessary to do so while maintaining/improving overall balance, I think there's a lot you don't understand about character balancing and matchups if you think adding more characters doesn't exponentially complicate this process for each character added.
 

Banjodorf

Dynamic Duo
Joined
Nov 15, 2007
Messages
8,455
NNID
bluefalcon27
3DS FC
2105-8715-5493
I think an underlying problem is Young Link is niche hype when someone like Tink already exists. Why devote the assets to Luigify him if they could just do that with a more hypey, visually distinct character: (See Isaac, Masked Man, Bowser Jr., even Waluigi)
 

Chesstiger2612

Smash Lord
Joined
Jun 1, 2013
Messages
1,753
Location
Bonn, Germany
I would be OK with this being the final roster but would prefer to fill up the reamining (I think) 5 spots with characters that have in a way deserve these spots, if by huge community support or veteran status.
 

turtletank

Smash Journeyman
Joined
Jan 12, 2013
Messages
498
Why are we discussing Ylink here? It's totally irrelevant to the original question.

Let's discuss why Pichu is best character instead :pichumelee:
:troll:
 

Saito

Pranked!
Joined
Nov 3, 2013
Messages
3,930
Location
Anywhere but Spain
NNID
Vairrick
3DS FC
1719-3875-9482
Why are we discussing Ylink here? It's totally irrelevant to the original question.

Let's discuss why Pichu is best character instead :pichumelee:
:troll:
Sure.

Out of all the characters that can be an option to make, Pichu has the best base to work off when considering animations. He/She has a voice already in place, and has an established moveset to work off of. The model is already established but would have to be remade and I think they would consider using the Spiky-Eared Pichu's design for that.

He/She has a gimmick to him that can bring some unique gameplay and personality to the roster.
 

Chzrm3

Smash Ace
Joined
Feb 4, 2008
Messages
625
3DS FC
3926-5442-3703
I swear I am going to make it work.

Never in any smash game has a character sat so wrong for me. Even P:M Lucario fell right into place in my mind when I played him.

I think I just need to learn more of the intricacies of the character and how to use them.

I know that feel, man. I'm trying to learn Pikachu (who by all accounts is just a better Pichu), and something about him feels so off.

Also, for whatever reason PM Diddy is insanely hard for me to play. 3 out of my 4 deaths in any given match are from me SDing. I definitely prefer him to Brawl Diddy tho, hands down, I just fail as him constantly. XD
 

Star ☆

No Problem!
Joined
Sep 18, 2013
Messages
816
Location
Sydney, Australia
NNID
Autumnflow
To be honest, I'm sick of seeing posts about Pichu and Young Link; there really won't be any hype if they're announced for several reasons. For one, several of their gameplay traits have been incorporated into their spiritual successors playstyles such as the walljump for Pikachu and the fire arrows for Toon Link. Also, there's 5 slots to use for new and interesting playstyles for characters that have been unrepresented in the smash series so far. I know this has been said to death, but Project M would be far better off with 5 completely refreshing and modern playstyles that don't involve 3/4 of the stuff another character already does. I've said previously in this topic that I honestly don't care who gets in as long as they have appeal and hype because of their new style in gameplay. Also, on the topic of the actual post itself, I think this game can still benefit from more characters as new content is never really a bad idea for fighting games, especially since I think it'll only impact the matchups against that character rather than the basis of the whole metagame itself and learning new matchups is always really fun. I just hope the PMBR is smart about their decisions here. :smirk:
 

trojanpooh

Smash Lord
Joined
Oct 23, 2007
Messages
1,183
Hype is temporary, a well designed character is forever. Initial hype isn't a good argument for or against a character. If it was Brawl would be considered the best Smash Brothers game.
 

Paradoxium

Smash Master
Joined
Sep 7, 2012
Messages
3,019
Location
New Sand Fall
reaction 1- ZOMG THEY ADDED PICHU! hez like my favorite character from melee, im so hyped! He was so unique and fun to play as! Its awsome how they added him back instead of a character who is actually interesting and deserving, Im so happy! Derp herp derp

Reaction 2- pichu? Thats pretty cool i guess. I dont see why they added such a boring character when they could have had someone much cooler and much more interesting/deserving, but i guess he was a melee vet so whatever

Reaction 3- the ****?? Why the **** would they add back that piece of ****, honestly, no one liked him in melee so why are we adding him in pm? He sucked hard and his playstyle was so uninteresting compared to the rest of the cast, What the ****!

Reaction 4- HOLY **** THEY RELEASES ISAAC!!!!! *dies of heart attack*
 

Player -0

Smash Hero
Joined
Jun 7, 2013
Messages
5,125
Location
Helsong's Carpeted Floor
But really pichu would be a waste like who really uses that crap character? If you go to a melee tournament who says "Man if only pichu was good" no one says that crap. Pichu needs to stay in its pokeball and not waste a extra character slot lmbo.
Lol that's dumb, "Roy and Kirby are dumb, who use those dumb characters, they're sooooooooooooo bad."

Edit: Just read through this thread, everyone seems salty.

Edit2Yay: If YLink were added at all (I think an Alt Costume for TLink would be fine albeit awkward because of the proportions) he would have a different playstyle from Melee YLink and have moves from Brawl TLink and N64 Link that weren't added to P:M TLink. Examples - TLink Nair from Brawl, 64Link Fair, more junk. I've already said why Pichu would be interesting as more of a P:M Roy than just Pichu from Melee ported over.

Edit3: Please notice that I have edited this many times so people may have liked one part but now hate everything else in this statement.
 

Sixth-Sense

Smash Ace
Joined
Mar 28, 2012
Messages
689
Location
San Francisco, Venezuela (not the famous one)
lol sometimes reading these kinds of threads make me laugh at how its influenced so easily by other big threads

on the pichu discussion, i'd just like to say i agree with all the people who don't want him back in the game for several reasons (that i can think of at the moment)

-its another pokemon, that'll be 8 characters representing one series, when theirs very well known and popular franchises that have no one to represent them (and seeing how smash4 is turning out, its doesn't seem likely some series)

-the ONLY "interesting" thing pichu has going for him is his self-damage mechanic, which would be a lot more interesting on a big hulky character that does damage to himself if said character uses smash attacks or w/e, the point is that is the ONLY thing pichu has going for him, and considering how light and frail he is this is just to prove how much of a joke he was as a character to sakurai

-like starseeker said, pikachu is the spiritual successor to pichu, as is mario and Tlink, the one thing he had over pika was walljumping, and even then pika now has it, sooooo why would he ever come back

You also can't compare roy to pichu, roy is to marth as falco is to fox, they might have the same animations and size, but they play VERY differently
 

trojanpooh

Smash Lord
Joined
Oct 23, 2007
Messages
1,183
And Pichu and Pikachu play very differently too. Just because you didn't play enough as him to fully understand him properly doesn't mean he wasn't unique.
 

Sixth-Sense

Smash Ace
Joined
Mar 28, 2012
Messages
689
Location
San Francisco, Venezuela (not the famous one)
And Pichu and Pikachu play very differently too. Just because you didn't play enough as him to fully understand him properly doesn't mean he wasn't unique.

lol, i did actually, i use him every time i want to fool around, he's a joke, at least pika has some fundamentals in him as a character, and he doesn't have nearly enough contribution to his meta-game like roy and Mewtwo have to be something special (roy not so much, but still not close) either way its another pokemon, why would you bring in another pokemon into the fray if theirs already 7 in total (not to mention his evolution is already in the game) its like wanting all three links when you could have another character from another series that would bring something truly new to the table

the only reason i could see him coming back is bc of how much simpler it would be to bring him back compared to making a brand new character from scratch
 
Top Bottom