Xeze
Smash Ace
Good point. @
HeroMystic
said a week ago we would move on to the next MU.
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Mario is one of the few characters that can reasonably keep up with ZSS which at least keeps him in the game at allCan we agree that ZSS is by far Mario's worst matchup?
-Superior range
-FLUDD and Cape will not gimp her recovery
-ZSS kills Mario's defense game with her grab being able to punish back roll and spot-dodge
-Blaster shots allow her to duck Mario's fireball, so trading projectiles becomes bad for Mario
-Mario's stumpy limbs don't allow him to punish ZSS properly on shield - he can't chase her down before she preps another move
-ZSS is fairly more weighted than the average lightweight, allowing her to survive a DSmash and USmash past 110%. Meanwhile, she can setup a grab-Uair or Up B kill combo at roughly 100%
As Mario, I don't think I've ever struggled harder against a character. Her defense/punish game is every bit as rough as her rushdown, and no matter how well you try to space, she'll get you. Especially with her Down B, which has a gigantic hitbox that will beat out all of Mario's attacks.
Good thing Ganondorf and Link are rarely seen in tournament play, eh?ZSS is generally weird to fight because you need to know a lot of matchup specific things to play against her. That being said she's not that bad for Mario. Mario has a harder time against like...Ganon and Link frankly.
Link I think is actually super viable right now, and people really should abuse him more as a general pick.Good thing Ganondorf and Link are rarely seen in tournament play, eh?
Crouching + powershielding is generally pretty underrated. Especially since ZSS needs to space her aerials to get them to hit low to the ground, it's an option to mess with her neutral game.Being Mario, you're also the only character that has a chance to KO her for whiffing boost kick at any %, something ZSS will be definitely be going for in the match..
ZSS is amazing once she lands that first hit or grab. Up until then, her neutral game isn't the best. Don't fall for paralyze tricks and you should be good to go.
Can Mario crouch under her Zair? That's something I need to look into.
Either try to Cape/B-air him, or read his airdodge and U-smash. Yoshi is a rare matchup where Cape edgeguard can feasibly cover one of his common recovery options given his Up-B doesn't give him a lot of vertical mixup.What do I do against a yoshi recovering?
50:50 there is a matchup chart for greninja that talks about the matchupAfter facing some players and seeing the match of Ally at Apex (even though he didn't know the matchup at that time apparently), I think Mario doesn't have a good matchup against the ninja frog. Can someone confirm that or am I simply an idiot who doesn't know his MU ? (The second option is probably the right one.)
Make sure you through out your up tilt fast it can stop his up b from getting out he has laggy moves so be ready to punish and he is easy to gimpAny tips against a really good DK, especially one that is very good at powershielding fireballs?
Try to just dominate the neutral game the entire match, no matter his %. The kill is going to come sometime, just don't try to force it.I don't have any issue racking up damage once I'm in. My problem is landing the kill move and getting past his range.
What about Gust cape?With customs, Mario beats Luigi with Fast Fireball and Shocking Cape. But we all know what's the future of them...
Shocking helps you land due to beating fireballs and the shield push it has on luigi. Not to mention actually beating that stupid nair.What about Gust cape?
We don't gimp luigi "pretty easy" and unless we do gimp him, he's winning. Luigi lives on average longer than mario does in this MU, putting all the pressure on mario. It's NOT 45:55, it's 40:60 at best, I'd say with Ally, Zenyou, and my own opinion of the MU it's more like 35:65. You need to outplay him every step of the way, and then you need to outplay him some more. Gotta mix up EVERYTHING, you lose these trades hard and have a harder time killing due to the fact luigi's just don't air dodge.45:55 we can gimp luigi pretty easy he has a hard time approching when mario has Fireballs raining down on him and our jab beats his grab and we can break out of his combos however luigi has better combos combo breakers and kill power he also has better options in the neutral this could be 50:50 but I don't think so
There's also no real point to caping the fireballs other than securing your landing since there's ample time to shield or put out another. But it only resets the situation with you grounded so you still need to forfeit stage control generally.I can understand the MU being 60:40 but 65:35 is a bit out of the line. You can cape his Fireballs and there's no real drawback on doing so. Luigi gets juggled really easily in this MU that if the Mario decides to **** him over on the ground with U-smash his only practical strategy is to reset to the lege, and that's bad. Luigi's recovery is prone to stage-spikes also.
https://www.youtube.com/watch?v=IQH-qTDTj4IVideos? I haven't seen Ally fighting a Luigi aside from Dakpo who iirc he came out victorious.