Sleek Media
Smash Lord
- Joined
- Jan 29, 2006
- Messages
- 1,399
Shiek. Have fun being completely outsped, outspaced, outgimped, and outrecovered. Her weak smashes don't mean jack when she can just bair you off stage all day.
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I've never felt like Sonic was a particularly bad matchup for Mario. Unfavorable, maybe, but not worse. There are several people who give Mario harder times than Sonic. Though he is still very, very annoying.Vs Sonic and Falcon, you just throw a lot of grounded fireballs to force them to slow down, and N-air a lot if you get the sense that they're really grab happy, do more DAs and U-smashes if they try to do aerials. Sonic forces you to shield more with Homing Attack and Spindashes or B-air in midrange, and he's a lot harder to kill. Vs Falcon is pretty close to even though. Even though he juggles Mario really easily, Mario can U-tilt him from like 9% to like 40% easily and then edgeguard him with the usual stuff.
Vs Luigi, play this on a custom setting if possible so you can camp him with Fast Fireballs and Gust Cape. The only way you can really win this is by hoping for a long game, and just trying to beat him in a spacing war, going for conservative juggles when they're safe.
If he uses DAir, punish the **** out of him. Bait him if you can. Link is also very susceptible to Mario's down throw combos. You can FLUDD him to kingdom come too. You should also abuse fireballs. He doesn't really have anything that you can't deal with.I personally have a lot of trouble vs Link. I am not talking about the projectile spammer, I struggle vs the ones who utilise their range and priority of their sword. It's just insanely hard to get close to Link. The only way to get in is by punishing when he uses a projectile but i can't really combo him since he just breaks out of it with dair. The most i can do is like falling nair>jab>grab>dthrow>uptilt/upair but later on i can't follow up anymore with uair since he can just dair. Any tips are appreciated
You have to practice the maximum horizontal distance Up-special+fastfall see recovery guides to get away from Falcon and Up-special also out prioritizes Falcon's U-air. This is because Vertical Motion is faster in Smash 4 but you move slower on ground and in Air and Cape doesn't float. Even if he predicts your air dodge you should still be able to Up-special his foot. Your D-air has a disjointed hitbox but the body is still fair game so the disjointed Up-special is better.Falcon can be tough if the player is good and knows how to abuse Falcon's range advantage over Mario. He does more damage per hit, outranges Mario in general, has a superior jab in CQC, superior ground mobility, an edge in KO power, and has damaging combos of his own. We also are already susceptible to juggles and we have no answer to his Uair except to AD and hope he doesn't read it.
On the flip side, on good grab or tilt can mean you're taking Falcon from 0% -> 30% (Uthrow -> Mario tornado -> Fair/Up B) or from 10%-30% -> 70% with Utilt, Uair, and Bair chains finished with an up B. We can camp his landing well too, and we edgeguard him pretty hard with FLUDD, cape, Bair, and soft Nair. You need to edgeguard him well or you're going to die at 80% from a rage Fsmash). We've also got fireballs to help control his mid range game.
I'd call it even, maybe slight Mario edge because he gets more mileage out of his good strings and can edgeguard a bit better, but I don't think Falcon runs away with it.
Greninja commits much harder than Mario on almost everything he does,I feel that Greninja is a very bad matchup. His speed and disjointed attacks are too much for Mario to handle. And he has a good enough recovery to not get gimped by cape+FLUDD. It might just be a personal trouble but I always struggle to fight Greninjas.
Step 5) Taunt.Step 1) Walk over to the ledge
Step 2) Shieldgrab any attack attempts or if they are going to run in and grab, spotdodge and grab them.
Step 3) Throw them off and gimp.
Step 4) Watch the salt fly.
Step 7) Just to spite them, switch to Jigglypuff and do the same thing.Step 6) Rinse and Repeat.
Step 8) Pick little Mac and throw them off, counter right beside the edge since FG Macs don't sweet spot.Step 7) Just to spite them, switch to Jigglypuff and do the same thing.
Step 9) Laugh evilly to yourself and quit so that they don't get a chance to redeem themselves.Step 8) Pick little Mac and throw them off, counter right beside the edge since FG Macs don't sweet spot.
The Ultimate gay strat vs Mac.I like to just stand on a platform just outside of their reach and watch them struggle to do anything at all. I punish them super hard for trying to get up there with me.