Zync
Smash Journeyman
No you cant, but hypothetically, the reversed foxtrot animation makes you face back again, so u could do a Bdacus there.
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you don't know what a reverse fox trot is?wait so whats reversed fox trot?
a bwuh?????you don't know what a reverse fox trot is?
wow choice you are hella noob. at least you know what reverse sliding parasolic shine bombing is
haha thanks dude im learning how to do these and I got ma shine bdacus the first try :DSo im thinking these things so far(or atleast what I want to try out) that seem useful:
D-Throw>Laser BDacus- I'm actually not to sure how fast the Dacus comes out behind the laser, but if it's a reasonable enough speed it should cover most of their options after a D throw.
Retreating Fair BDacus- Seems hella tight. IMO, seems like a pretty boss way of baiting with Fair.
I wanted to say something about shine Bdacus, but I don't know how that would work out. Seems it'd be a bit odd.
you can't bdacus in the opposite direction. and using bair in hope of a hit with the hitbox in front of him is to dangerous.Wolf's bdacus isn't very useful
Maybe bair bdacus at low percents.
Ah! This is the data I was looking for. So a basic shoryuken input can make for a nice little shortcut(me likey ). I knew you could reverse the dacus, just was unsure of the motions. And im also glad that you can confirm D throw to bDacus since it helps confirm that firing a laser afterwards can possibly net me a free Dacus(which I assume would work even better if they teched).I would've sworn there was another bDACUS thread out on these boards...
Buffer Reverse DACUS:
You can perform a bDACUS in the opposite direction if you first buffer a reverse dash. See http://www.youtube.com/watch?v=PUtUo7jOGGU&feature=sub. I've been asking to see if anyone could test the viability of FF Bair -> buffered reverse DACUS, but no results yet. I'm unable to perform the buffered reverse dash myself (left thumb doesn't move fast enough) so I can't confirm it.
If you want to test it, it would go:
- Bair
- Analog stick towards opponent (turnaround)
- Analog stick down (crouch)
- Analog stick toward + C stick up (dash attack)
- C stick up (USmash)
Note that diagonals are usable. As in, you can do analog stick towards + down instead of just towards for the dash.
Honestly, it will be guaranteed at certain percents, but I wanted to see how big the percent window was AND if it was guaranteed after a perfectly tippered Bair. Current Bair combos require that the Bair be poorly spaced.
Furthermore, I wanted to see if the bDACUS would be a viable followup mixup after Bairing someone's shield. Right now, Wolf lacks a good shield pressure followup to Bair. Since most people are trained not to immediately attack after shielding a Bair (they'll whiff and Wolf can punish), you often see people hold shield longer (if they think you're fishing for Fsmash on shield drop) or just drop it altogether. In theory, bDACUS can cover both of those scenarios. Can you imagine shield poking or shield breaking consistently after FF Bairs? *drool*
bDACUS Uses:
Someone has confirmed that you can bDACUS after an unteched Dthrow at certain percents. Its guaranteed if there is no tech.
Shield drop to bDACUS is awesome, as is shield drop to buffered jump canceled hyphen USmash (if you don't jump cancel it becomes a dash attack), for punishment. There should be no reason to punish with FSmash OoS ever.
Hey, if I can bDACUS OoS every 5 or so tries, someone actually good should be able to do it 100% of the time.
man i'm too lazy to try to do this. it seems hard @______@
SP, all these inputs MUST be in a ten frame window?Analog stick towards opponent (turnaround)
Analog stick down (crouch)
Analog stick toward + C stick up (dash attack)
C stick up (USmash)
1. You can use diagonal for the bold step too, correct?Analog stick towards opponent (turnaround)
Analog stick down (crouch)
Analog stick toward + C stick up (dash attack)
C stick up (USmash)
That's for the buffered pivot grab. Since the 3 input for them does not cause a Dtilt (I think grabbing when crouching cause a Dtilt at least), I'm under the assumption that Wolf can do 1, 2, 1 + Cup, Cup. Frame by frame would be best for confirmation though.Great news guys, you can indeed use shortcuts:
Using numerical pad notation:
- What you need: 4, 2, 4, 6+Z
- Easiest input: 1, 2, 1, 2, 3+Z
Yay for SF4 background :D
This is too small a post to be SP. You're not him. Back in the day he posted entire pages worth of Wall of Texts .By pulled a few off, do you mean buffered reverse DACUS? Or just buffered reverse dash? If it's the former, vids please.
Okie doke. So as far as the BRDACUS request above:Could you please confirm perfectly spaced retreating FF Bair into buffered reverse DACUS as a combo?
And if you have a practice buddy, please test perfectly spaced retreating FF Bair on shield to buffered reverse DACUS. Does it shield poke? Shield break? Can they grab you after shielding the first hit (not sure if you get behind them in time)?
Damn I wish I could perform it.
Lol yea it was pretty boss when I got used to it. They can only airdodge out at higher percents. The move itself comes out pretty fast so the combo is almost always going to happen. The shield portion is a bit crappy seeing as how it can cost us if the Retreating Bair is perfectly spaced. As far as breaking shields then it needs to be worn down before the Usmash breaks it. I'm sure you can poke with it by whiffing the bair a bit so the distance afterwards just gives the second hit or so(which is a tad safer).It...combos? No airdodging possible? *Woflgasm* This should be a required AT for any Wolf main. I wonder if its doable on reaction.
I'm a bit saddened about it on shield though. I'm pretty sure USmash can be shieldgrabbed after the first hit, so if it doesn't cross over it in time it isn't safe. I guess spacing slightly closer against opponents with more traction might do the trick, but then it isn't spammable after Bairs as I hoped.
That it doesn't poke or break shields consistently (Donkey Kong might be an exception) is a bigger letdown. I guess you have to Bair an already smaller shield for the USmash to really do anything to it. Sigh. Good to have in your bag of tricks if the opponent gets too shield happy I guess.