meleebrawler
Smash Hero
Do you use the name of your arenas to communicate settings?TheBeastHimself absolutely nailed it when he said that you can't play the way you want 100% of the time, but kind of contradicted himself: our options are quickplay and battle arenas. The problem with battle arenas is that whenever I host a 2-player lobby to my preference, no one joins. The problem with joining someone else's arena is that it's a crapshoot whether they have items on and how much time or stocks there are, and then it's a mad rush to join the lobby before you get beat out by someone else and have to sit there and watch two icons bang up against each other for 5 minutes.
The problem with quickplay is that it seems to prioritize 4 players over 2 even when I prefer 2; we got our 2 players, so why are we still spending 30 more seconds searching for more?
All we are asking for is a For Glory option; we're not expecting it to be perfect upon launch since it only exists for the fans. For example: 1v1, 3 stocks, 7 minutes, items off and this brings up another issue... the stage restrictions. There should be an option for both Battlefield and Omega forms; I understand asking for legal hazard and hazard-less is a tall order, but why would you segregate Battlefield and Omega when you made them both for legality reasons?
Also, I'm not blindly defending Nintendo (not even 100% sure they called the shots here). It's just that when I look at all the complaints around the Internet about this game's online, very few of them seem like legitimate gripes to me. Stuff like no quick character changing in quickplay or no host transfer are indeed annoying with no good workarounds and could definitely stand to be addressed. But everything else won't stop me from enjoying it. Quickplay is unreliable for getting specific matches? Well I have arenas to take care of that, so why don't I just embrace the chaos there to blow off a little steam? Waiting in line inside arenas is boring? I'll just make sure the lines or matches are short enough to keep things moving.
It's also part realism: I know that the online in Nintendo games is seldom great initially, for any number of reasons, and I also know having the ability to set matches the way you precisely want them comes at the cost of wait times. But perhaps most of all, at the end of the day, gaming is a hobby for me and I refuse to get to wound up in always wanting more. It doesn't take much to please me: as long as I can consistently play Smash online, without much significant lag (and I have a good feeling that will be the case, judging by the rest of Nintendo's online games I've played), I'm happy. And I won't angst about squeezing every last bit of value from Switch Online. Either it breaks my bank or it doesn't.
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