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Why I want Impa in SSB4 instead of Sheik

Who should appear in Super Smash Bros. 4?


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Diddy Kong

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Fat Impa didn't do much to anything at all in the main games, Skyward Sword Impa did.

:phone:
 

Verde Coeden Scalesworth

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Irrelevant to what gives her a chance. Moveset potential is all that matters. If they aren't going to be unique, they got no chance. Unless you want her to be a clone of Sheik, which isn't really better.

Stop using role as a criteria, as it's completely irrelevant to her chances, which we've explained hundreds of times. Fat Impa has super strength on her side, and can easily be given a moveset that isn't like Sheik's. SS Impa... well, I don't know, how about you post a non-clone movset?
 

Verde Coeden Scalesworth

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I'm still waiting for that SS unique Impa moveset. You're the one pushing that very specific version of the character.

I just want any Impa in, I'm not that picky. That, and I don't have time right now. However, defend your position better. That, and I asked first. ;)
 

Oasis_S

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I almost feel sorry for you, Diddy Kong. Having to endure him.

But you kind of deserve it.
 

Diddy Kong

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Funny thing, this guy blocked me cause he said I was trolling.

:phone:
 

Verde Coeden Scalesworth

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Funny thing, this guy blocked me cause he said I was trolling.

:phone:
Better idea. How about you don't make blatant attacks at me and provide the moveset you apparently finished. I can make one when I get home from work.

Well, I think you might've finished it. And I'd love to honestly see it. :)
 

Diddy Kong

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Just a quick B moveset then. I haven't done much for the other moves really, but this would do.

B: Timeshift Orb. A magical orb like attack that when struck, slows the enemy for Impa like the Timer item, but for a shorter amount of time. Need to be charged up like the Needles Sheik has, and travels about as fast but it has slightly less reach, and does no damage on impact, but it's very useful nonetheless.

Side B: Sheikah Barrier. A magical attack where Impa blocks / wards of any type of attack. In a way similar to Zelda's Nayru's Love, as it can also reflect projectiles, but only when the barrier is at full strenght (the damage from the projectile would still apply on the barrier). It can take up to 40% damage, and like the Wario Waft it's a building up move. When pressing B while using the move, Impa counters, and does a little damage, plus enough hitstun for her to attack again. If the Barrier takes more than 40% damage for Impa, effect is like a shield break.

Up B: Vanish. Like Sheik's. Basically the same thing.

Down B: This is either warping into Zelda, tag team-like, or if Impa is separate; the Deku Nut. Works like the item in Brawl, but does no damage or knockback like it does in Brawl, only stunning.

Can't say this isn't mostly unique.
 

Verde Coeden Scalesworth

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I'll wait for the other moves.

B Move Sets don't say that much, since those are a dime a dozen. Not bad at all, though.
 

Spire

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Plain and simple, Sheik is a dead character. Impa's redesign in Skyward Sword pretty much cemented the replacement. The only reason Sheik made it into Brawl was because there existed concept art of Sheik for Twilight Princess, a fair match to the Zelda aesthetic present in Smash. Now that the aesthetic has evolved into Skyward Sword's post-impressionism, Impa is undoubtedly the successor. She's also been in the series since the very beginning, whereas Sheik has been in one Zelda game. It's a wonder Sheik's even around to this day.

Guaranteed, Impa will replace Sheik in Smash 4. To all you naysayers, I say you go play some more Zelda.
 

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Plain and simple, Sheik is a dead character. Impa's redesign in Skyward Sword pretty much cemented the replacement. The only reason Sheik made it into Brawl was because there existed concept art of Sheik for Twilight Princess, a fair match to the Zelda aesthetic present in Smash. Now that the aesthetic has evolved into Skyward Sword's post-impressionism, Impa is undoubtedly the successor. She's also been in the series since the very beginning, whereas Sheik has been in one Zelda game. It's a wonder Sheik's even around to this day.
Point to where Role has many any difference to Sakurai's opinion. If Impa was important to HIM, she would have a Trophy. She still hasn't, despite being a very important Zelda character. In other words, none of that has any bearing.

Also, love how you ignore the fact that Sakurai explicitly tried to make a clone of Sheik AND asked for her inclusion. Impa wouldn't have even gotten in if there was no concept art, it would've been some other character like Tingle or Midna. You know, characters Sakurai clearly cares more about? He shows her little love, which throws all of that out of the water every single time. How about trying to look at his criteria instead of sprouting of stuff that's beyond easy to refute.

Let me put it very clearly instead; A character's role in a video game, UNLESS they're a true Main Character, has zero bearing on Smash. Nor has it ever proven to be ever be key. Relevance is not important either. If it was, you'd think Sakurai would mention it on his five bullet criteria. But it's not.

Now, if you can give a better reason besides being important in the Zelda Series(which, really, still makes no difference anyway, I mean, you'd think Toad would be in Smash by now, but clearly, he's not), or the same thing in any other Series, you might be listened to.

Guaranteed, Impa will replace Sheik in Smash 4. To all you naysayers, I say you go play some more Zelda.
Good to know the opposite is more guaranteed. Smash =/= Zelda.
 

Spire

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Sakurai can only put Sheik in so long as Nintendo gives him the rights to do so. Sakurai's opinion is cut just shy of Aonuma's (or Iwata's) when it comes to which Zelda characters will be included. Nintendo seems to be taking Zelda in a new direction with Impa's prevalence in Skyward Sword as any indication of character importance.

Smash = the series it draws from. Sheik is not a Smash character. Pit, Palutena, Medusa, Magnus, and the Dark Lord from Kid Icarus: Uprising are all viable characters representing said series for Smash 4 and their potential (and probable) inclusion is contingent on them existing in an upcoming game. I doubt we'll see many more older Nintendo characters; Smash 4 is about new, evolved representation. Impa is an old Zelda character who's still around.

If Sakurai truly cared about Toon Zelda/Sheik she would have made it in Brawl. Just like he didn't care enough to extend development for Dixie, Mewtwo, Plusle+Minun, Dr. Mario, and Roy. Launch was more important than the inclusion of these minor characters (:( for Mewtwo). On top of that, did Skyward Sword's nimble Impa exist during development of Brawl? Nope! The mere fact she now exists gives her at least a 50% chance of replacing Sheik. Are Twilight Princess Link, Zelda, and Ganondorf going to return in Smash 4? Nope! That style is retired. Even the aesthetically similar E3 2011 Wii U Zelda experience demo won't be the look of Zelda Wii U—they already confirmed that. Toon Sheik could easily have been Tetra as well, which would nullify Sakurai's overt love for Sheik (as you've ascribed).

In Skyward Sword, Impa displayed her Sheikah abilities numerous times. She has real credentials for a fighting game. Toad races cars, hits tennis balls, and hops along game boards as well as providing hints in the main Mario games. That's why someone of his caliber made it in as an Assist Trophy (Waluigi). Granted, Toad has been in the series much longer, but aside from Super Mario Bros. 2 he's just Toad. He's also en masse. New Super Mario Bros. Wii features blue and yellow toad as playable, not good ol' normal Toad. Normal Toad is but a template of a whole Toad people. That being said, he is a staple in the Mario series and if he can weasel his way out of Peach's counter, might, might be playable some day. But odds are he won't.

Using trophy inclusion as an indication for roster selection is benign. Considering Sakurai is giving up some of his directorial power for Smash 4 would further cement the universal approach both he and his dev team are taking to this title. SS Impa is physically and conceptually reminiscent of Sheik, though evolved to a modern aesthetic. Honestly, she looks to possibly have been designed for the very purpose of replacing Sheik in Smash Bros. Only time will tell and neither of us are right. There's no reason in trying to convince a pocket of internet folk which character is more viable (sorry Diddy, your thread is pointless), but good discussion nonetheless. You don't need to get so worked up in defense of one of your favorite character's continued inclusion. That's silly.

And as a last note, what better reason to give for Impa's inclusion than her relevance in the Zelda series? Before Skyward Sword I would never have thought she'd make it in, but that game convinced me otherwise (as did Diddy's posting of the idea in the LoZ room). How a character performs within their series of origin is exactly a reason for their influence. Let's think for a moment: Sakurai and his team are sitting around a table talking about the roster. They get to Zelda/Sheik and someone says, "guys, did you see Impa in Skyward Sword? She was just like Sheik but pulled off the Sheikah role even better! She moved in much the same way as Sheik has in Smash Bros to this day, while displaying even more inventive powers. Given how Zelda has evolved since Brawl, it would be nigh treason to not split the character so we can have five Zelda representatives, with Sheik replaced by Impa! Genius!"

Really, it makes too much sense.
 

Verde Coeden Scalesworth

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Sakurai can only put Sheik in so long as Nintendo gives him the rights to do so. Sakurai's opinion is cut just shy of Aonuma's (or Iwata's) when it comes to which Zelda characters will be included. Nintendo seems to be taking Zelda in a new direction with Impa's prevalence in Skyward Sword as any indication of character importance.
Um, this is actually wrong. He can continue to put in Sheik as long as he wants. You ignored what I said. He asked for Sheik's DESIGN, not to put her in. The Smash version of her is his to contorl.

Smash = the series it draws from. Sheik is not a Smash character. Pit, Palutena, Medusa, Magnus, and the Dark Lord from Kid Icarus: Uprising are all viable characters representing said series for Smash 4 and their potential (and probable) inclusion is contingent on them existing in an upcoming game. I doubt we'll see many more older Nintendo characters; Smash 4 is about new, evolved representation. Impa is an old Zelda character who's still around.
Sheik is important to Smash, where it matters. And he was working on a TOON Sheik, a Smash Original, so that throws the whole theory of that. Giga Bowser and Master Hand sure weren't inspired from anywhere besides Smash. He'll put in who HE and only HE finds important. Everybody is generally viable, but it doesn't mean they have a chance. What you're talking about is adding a character that Sakurai personally chose to shun over a One-Off.

If Sakurai truly cared about Toon Zelda/Sheik she would have made it in Brawl. Just like he didn't care enough to extend development for Dixie, Mewtwo, Plusle+Minun, Dr. Mario, and Roy. Launch was more important than the inclusion of these minor characters (:( for Mewtwo). On top of that, did Skyward Sword's nimble Impa exist during development of Brawl? Nope! The mere fact she now exists gives her at least a 50% chance of replacing Sheik. Are Twilight Princess Link, Zelda, and Ganondorf going to return in Smash 4? Nope! That style is retired. Even the aesthetically similar E3 2011 Wii U Zelda experience demo won't be the look of Zelda Wii U—they already confirmed that. Toon Sheik could easily have been Tetra as well, which would nullify Sakurai's overt love for Sheik (as you've ascribed).
No, she couldn't have been Tetra. Because she wasn't. It says Toon Sheik because he meant Toon Sheik. That's exactly how he wrote the data. Impa has barely 1% to replace Sheik since Sakurai cares only about Sheik and not about Impa, especially in comparison. It has nothing to do with the style in this case. Yeah, he'll use the latest styles, if he can. But that's because it means he DOESN'T HAVE TO MAKE THE STYLE HIMSELF. Hell, he might even choose Toon Ganondorf this time around. Nobody knows, and there is no other Ganondorf style that's different. SS might not even be anything he considers if the new Zelda Wii U game comes out.

In Skyward Sword, Impa displayed her Sheikah abilities numerous times. She has real credentials for a fighting game. Toad races cars, hits tennis balls, and hops along game boards as well as providing hints in the main Mario games. That's why someone of his caliber made it in as an Assist Trophy (Waluigi). Granted, Toad has been in the series much longer, but aside from Super Mario Bros. 2 he's just Toad. He's also en masse. New Super Mario Bros. Wii features blue and yellow toad as playable, not good ol' normal Toad. Normal Toad is but a template of a whole Toad people. That being said, he is a staple in the Mario series and if he can weasel his way out of Peach's counter, might, might be playable some day. But odds are he won't.
That's great, except that means nada. Impa COULD get in, and maybe Sakurai just might do it, but why would he drop a fan favorite for a character who only got a bit more recognition? That would not be a very smart move either. As for Waluigi, I never mentioned him, and I doubt he'd be playable, but he was definitely a possible addition, being in the section of AT that could've been made playable instead. Toad hasn't even gotten that far. I doubt either have any real chance anyway.

Using trophy inclusion as an indication for roster selection is benign. Considering Sakurai is giving up some of his directorial power for Smash 4 would further cement the universal approach both he and his dev team are taking to this title. SS Impa is physically and conceptually reminiscent of Sheik, though evolved to a modern aesthetic. Honestly, she looks to possibly have been designed for the very purpose of replacing Sheik in Smash Bros. Only time will tell and neither of us are right. There's no reason in trying to convince a pocket of internet folk which character is more viable (sorry Diddy, your thread is pointless), but good discussion nonetheless. You don't need to get so worked up in defense of one of your favorite character's continued inclusion. That's silly.
Your reasoning makes no sense. Sakurai did not design SS Impa whatsoever. Nor is he really going to ever WANT to replace Sheik for a character he still shows little caring about. BTW, here's the Criteria you should argue for;

1. The character's inclusion must make people want to play the game.

2. The character must be unique.

3. The character must fit into the style of Super Smash Bros.

4. They must contribute to the game balance.

Role, Relevancy, they mean NOTHING. Impa can totally do all this, but I don't see her getting farther than Toad, who could do just as much. Being slightly more notable isn't going to magically get her more than a Trophy at best. Anything else is heavily pushing it realistically. Keep in mind I would love to play as Impa, but she won't replace a two-time veteran. Think about it; Plusle & Minun were planned for Brawl. If he really wanted a new guy to replace a two-time veteran, they would've replaced Jigglypuff(or make it in before her, specifically), but he didn't. Lastly, he very much specified he liked all of his Brawl characters. So anyone from there probably won't leave at all. Even the ones that are easy enough to change out for others(as in Lucario, PT, Ike, basically). Sheik was never considered to be removed. A clone of her was considered, oddly enough. I am GLAD he didn't make yet another OC for Smash to be a clone, but that doesn't mean it would've been a horrible idea.

And as a last note, what better reason to give for Impa's inclusion than her relevance in the Zelda series? Before Skyward Sword I would never have thought she'd make it in, but that game convinced me otherwise (as did Diddy's posting of the idea in the LoZ room). How a character performs within their series of origin is exactly a reason for their influence. Let's think for a moment: Sakurai and his team are sitting around a table talking about the roster. They get to Zelda/Sheik and someone says, "guys, did you see Impa in Skyward Sword? She was just like Sheik but pulled off the Sheikah role even better! She moved in much the same way as Sheik has in Smash Bros to this day, while displaying even more inventive powers. Given how Zelda has evolved since Brawl, it would be nigh treason to not split the character so we can have five Zelda representatives, with Sheik replaced by Impa! Genius!"
Because it's not a reason that Sakurai cares about? Read the exact criteria. Nah, bad idea to replace a two-time veteran who it took over 10 games for people to severely give a care about. It took one game for Sheik to be popular. Funny thing about that...

Really, it makes too much sense.
It doesn't make any, really.
 

Spire

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Ahh whatever, have fun arguing over something you have zero control over.
 

Verde Coeden Scalesworth

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Ahh whatever, have fun arguing over something you have zero control over.
I expected a bit more before one concedes, but fair enough. Seriously, people need to read the criteria before making that argument. It still applies until Sakurai shows us otherwise.
 

yani

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Sakurai can only put Sheik in so long as Nintendo gives him the rights to do so. Sakurai's opinion is cut just shy of Aonuma's (or Iwata's) when it comes to which Zelda characters will be included. Nintendo seems to be taking Zelda in a new direction with Impa's prevalence in Skyward Sword as any indication of character importance.
Lolwhat? Only second parties have slight control over who gets in(FE, Pokemon). Everything else is Sakurai. He's making the game, not Iwata. If we do get a SS rep, it probably won't be Impa. Why would he choose a secondary character 1)to replace a two time veteran & 2) Over the first villain of the Zelda series (Ghirahim)

Smash = the series it draws from. Sheik is not a Smash character. Pit, Palutena, Medusa, Magnus, and the Dark Lord from Kid Icarus: Uprising are all viable characters representing said series for Smash 4 and their potential (and probable) inclusion is contingent on them existing in an upcoming game. I doubt we'll see many more older Nintendo characters; Smash 4 is about new, evolved representation. Impa is an old Zelda character who's still around.
Smash is also a series itself. Sheik is important to that series. Find me a trophy of Impa.

If Sakurai truly cared about Toon Zelda/Sheik she would have made it in Brawl. Just like he didn't care enough to extend development for Dixie, Mewtwo, Plusle+Minun, Dr. Mario, and Roy. Launch was more important than the inclusion of these minor characters (:( for Mewtwo). On top of that, did Skyward Sword's nimble Impa exist during development of Brawl? Nope! The mere fact she now exists gives her at least a 50% chance of replacing Sheik. Are Twilight Princess Link, Zelda, and Ganondorf going to return in Smash 4? Nope! That style is retired. Even the aesthetically similar E3 2011 Wii U Zelda experience demo won't be the look of Zelda Wii U—they already confirmed that. Toon Sheik could easily have been Tetra as well, which would nullify Sakurai's overt love for Sheik (as you've ascribed).
He can't keep on delaying a game just for a few characters, unfortunately. Where does this 50% come from? Was Sheik in TP? Nope! She's still in Smash though.

Also, what on earth are you talking about when you say that style is retired? It has already been confirmed we won't ever see another game with SS style. By your logic Impa has 0% chance as well. The character data says Toon Sheik, not Tetra. Facts are facts.

In Skyward Sword, Impa displayed her Sheikah abilities numerous times. She has real credentials for a fighting game. Toad races cars, hits tennis balls, and hops along game boards as well as providing hints in the main Mario games. That's why someone of his caliber made it in as an Assist Trophy (Waluigi). Granted, Toad has been in the series much longer, but aside from Super Mario Bros. 2 he's just Toad. He's also en masse. New Super Mario Bros. Wii features blue and yellow toad as playable, not good ol' normal Toad. Normal Toad is but a template of a whole Toad people. That being said, he is a staple in the Mario series and if he can weasel his way out of Peach's counter, might, might be playable some day. But odds are he won't.
Skyward Sword is also the first Zelda in the timeline. It makes sense that we finally see Impa do something to learn about her. In games after that, she's useless. Chances are the trend will continue. You mean to tell me a character that's been playable in two games has less of a chance then a character with no playable games? (SMB2 & Wario's Woods)




Using trophy inclusion as an indication for roster selection is benign. Considering Sakurai is giving up some of his directorial power for Smash 4 would further cement the universal approach both he and his dev team are taking to this title. SS Impa is physically and conceptually reminiscent of Sheik, though evolved to a modern aesthetic. Honestly, she looks to possibly have been designed for the very purpose of replacing Sheik in Smash Bros. Only time will tell and neither of us are right. There's no reason in trying to convince a pocket of internet folk which character is more viable (sorry Diddy, your thread is pointless), but good discussion nonetheless. You don't need to get so worked up in defense of one of your favorite character's continued inclusion. That's silly.
To be fair, it is silly. But it's even sillier to insist a secondary character will replace half of a main character. Especially when she's important to Smash. It is what it is though.



And as a last note, what better reason to give for Impa's inclusion than her relevance in the Zelda series? Before Skyward Sword I would never have thought she'd make it in, but that game convinced me otherwise (as did Diddy's posting of the idea in the LoZ room). How a character performs within their series of origin is exactly a reason for their influence. Let's think for a moment: Sakurai and his team are sitting around a table talking about the roster. They get to Zelda/Sheik and someone says, "guys, did you see Impa in Skyward Sword? She was just like Sheik but pulled off the Sheikah role even better! She moved in much the same way as Sheik has in Smash Bros to this day, while displaying even more inventive powers. Given how Zelda has evolved since Brawl, it would be nigh treason to not split the character so we can have five Zelda representatives, with Sheik replaced by Impa! Genius!"

Really, it makes too much sense.
She pulls off the Sheikah role better because she is a Sheikah. Sheik is Zelda. Zelda is in every Zelda game. The series is named after her. Impa taught Zelda to be Sheik, which she utilizes in Smash.

Sorry, it makes absolutely no sense.
 

Diddy Kong

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Given Impa's role the Zelda team could just recommend having Impa over Sheik, because Impa might actually be planned to be used in roles in future Zelda games, whole Sheik is not. It's not that hard to understand...

:phone:
 

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Given Impa's role the Zelda team could just recommend having Impa over Sheik, because Impa might actually be planned to be used in roles in future Zelda games, whole Sheik is not. It's not that hard to understand...

:phone:
Since Sakurai has complete control over which Zelda characters in, a recommendation won't do a thing. Only a demand will help.

Please read the Criteria again before you repeat "role" as if it matters. Because nothing beyond "main character" has shown that role matters.

Look at Toad. He's the ultimate supporting character in the Mario series, and one of the most important. So why does Sakurai not want him playable? Apparently he thinks he can't fight(to be fair, he does a lot less than Peach in the fighting regard, so...).

If role honestly made a true difference, Toad sure as hell would be in.(he should be, though)
 

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This is the stupidest discussion ever because it's completely subjective and everyone thinks they're absolutely right when in reality I doubt Sakurai gives a ****. He's going to pick who ever the hell he wants and every point that has been said that could possibly create some from of discussion has been reiterated to death.
Honestly for brawl someone could've said Sheik wouldn't be in(which they did say) but hey she was there. For melee no one expected her but hey she was there. It obviously has nothing to do with relevance, it's about smash not zelda, who knows maybe Sakurai will have hard on for new impa or maybe he'll want to go back to the clone days of melee, in reality the arguments going on here are just picking who you as a smasher like more and telling the other person their stupid...which has nothing to do with anything other than who you as an american, non-game developing teenager like more.
 

Diddy Kong

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If Impa indeed is supposed to be a staple now why shouldn't the Zelda team make this demand?

:phone:
 

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If Impa indeed is supposed to be a staple now why shouldn't the Zelda team make this demand?

:phone:
She's a staple? She's been in about the same amount of games as TINGLE. She's a reoccurring character. Not the same thing.

The only actual staple is Link himself. Ganon(and Ganondorf) are semi-staples, so is Zelda. They're not going to be in them all like Link is. Impa isn't even a main character, just a secondary. Also, why would they suddenly push her now instead of earlier when OOT was released? Seems a little late for that.

And even then, the demand still would at best get her a Trophy. They have to CONVINCE Sakurai to care enough about her. And so far, if they already tried, they're doing quite a terrible job.
 

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Relevance is what put Sheik in Melee in the first place, why shouldn't they follow that trend with Zelda characters?

:phone:
 

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Relevance is what put Sheik in Melee in the first place, why shouldn't they follow that trend with Zelda characters?

:phone:
This is not even factual at all. She got in because she could FIGHT. And she was Zelda herself. Zelda was definitely important, but she had no fighting skills. Sheik did by being a ninja alone.

Stop using that argument. He has never said relevance is a factor whatsoever. He wanted Zelda in, she can't fight, so he added her battling alter-ego. But then he realized that Zelda herself should, so he stole some moves from Link, adding a few touches, and voila, character.

I'd like to remind you that characters that haven't made it have either because he couldn't get the rights(MegaMan), time, or because he doesn't think they can fight. Toad is the last one. Sheik was not one of those, but Zelda was. But how can you have Sheik without Zelda? You can't. And you can no longer have Zelda without Sheik. They're partnered characters for life.
 

Diddy Kong

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This is not even factual at all. She got in because she could FIGHT. And she was Zelda herself. Zelda was definitely important, but she had no fighting skills. Sheik did by being a ninja alone.

Stop using that argument. He has never said relevance is a factor whatsoever. He wanted Zelda in, she can't fight, so he added her battling alter-ego. But then he realized that Zelda herself should, so he stole some moves from Link, adding a few touches, and voila, character.

I'd like to remind you that characters that haven't made it have either because he couldn't get the rights(MegaMan), time, or because he doesn't think they can fight. Toad is the last one. Sheik was not one of those, but Zelda was. But how can you have Sheik without Zelda? You can't. And you can no longer have Zelda without Sheik. They're partnered characters for life.
This is why everything you say is bull ****. Sheik NEVER FOUGHT in Zelda, Zelda herself DID. And guess who did actually fight in her latest appearance?

:phone:
 

Verde Coeden Scalesworth

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This is why everything you say is bull ****. Sheik NEVER FOUGHT in Zelda, Zelda herself DID. And guess who did actually fight in her latest appearance?

:phone:
Zelda showed zero actual fighting skills in any game till Twilight Princess(and that wasn't till the very end). Opening a barrier is not a fighting skill. Sheik actually teleported, which is often used in fights. So yes, she showed fighting skills.

In order to make Zelda he had to go explicitly borrow from Link's repertoire, because she had no possible fighting skills. They were all made up. He created Sheik first(to our knowledge, since absolutely nothing points to Zelda being made first) and easily created a moveset for her. BTW, being a Ninja severely helped. Falcon had no actual moves ever incorporated. But he was a muscle man who was CALLED a bounty hunter.
 

Diddy Kong

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Her moveset is rather generic, so why shouldn't they personalize it with new moves calling the character Impa?

:phone:
 

Verde Coeden Scalesworth

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Her moveset is rather generic, so why shouldn't they personalize it with new moves calling the character Impa?

:phone:
Because she's not Impa and never will be. They are not the same person and never should be treated that way. Zelda and Sheik are the same person(but different playable characters).
 

KrIsP!

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This is why everything you say is bull ****. Sheik NEVER FOUGHT in Zelda, Zelda herself DID. And guess who did actually fight in her latest appearance?

:phone:
Everything you say is bull **** that has nothing to do with why Impa should be in Sm4sh or why she would be but rather how it would be an ultimate stroke for your impa hard on.

As for HF, he does take things a bit far with how they're partnered for life and such but he has more to argue than you do. He has facts, you have opinion but the same invalid points keep coming up. Sheik had two games, that is a fact. One where no one expected or asked for her(melee) and one where they expected her to be gone due to relevance(brawl) and she made it in both. Impa has had nothing, this doesn't mean she can't be in Sm4sh, it just means HF has something to argue you have nothing.

Now take this stupid squabble and explain what the thread title says. Have fun with it, make a hypothetical moveset or something and some taunts or something, stop arguing because you've got nothing left to argue and your original points were pretty damn weak. I'm about to seriously make a not terrible moveset for her, we don't hate Impa here, we hate the way you portray her and make it seem like your points are 100% right when your argument is 100% subjective.
 

Diddy Kong

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I bring facts all the time, and never once anybody tried to counter Sheik got scrapped from a Zelda game, then the unused design got in Brawl, but in the next major console Zelda, Impa returns with a bigger role than ever. On par with Link and Zelda even. Why shouldn't this be considered a major treath for Sheik's chances?

:phone:
 
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