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Well, there's the pot calling the kettle black.So... Zero lag, faster than an F-0 car, combo potential as good as Sheik or MK, better FS than a Landmaster... I prefer a reply from someone who actually knows something about Sonic, not someone who tried him for 5 minutes and gave up.
He only has zero lag on his Nair. Everything else either comes out quick and lags afterwards, or lags beforehand and comes out quick.So... Zero lag, faster than an F-0 car, combo potential as good as Sheik or MK, better FS than a Landmaster... I prefer a reply from someone who actually knows something about Sonic, not someone who tried him for 5 minutes and gave up.
All true.So... Zero lag, faster than an F-0 car, combo potential as good as Sheik or MK, better FS than a Landmaster... I prefer a reply from someone who actually knows something about Sonic, not someone who tried him for 5 minutes and gave up.
This is so pointless.Skilled sonic player = owns
Anyone else = will get owned
You mean like stare down the opponent for a while then run at them. Go for a dash attack, running grab or running up smash. Retreat, rinse, repeat, etc?ok, SNake is also there for potential but you are wrong with sonic. The sheer amout of approaches he has is astonishing. His combos and follow ups are splendid.
i might make this my sigSo... Zero lag, faster than an F-0 car, combo potential as good as Sheik or MK, better FS than a Landmaster... I prefer a reply from someone who actually knows something about Sonic, not someone who tried him for 5 minutes and gave up.
lol......****lucky's sonic = ****
Anyone else = will get owned
I think the big mistake that Sonic players make is trying to initiate mind games. Sonic should NEVER stare down the opponent. In fact he should never stop moving unless he is spotting a counter. I have recently come to realize that one of Sonic's greatest weapons is his down grab. If done correctly it can act as a pseudo chain grab and has spike potential when near the edge... if that doesn't kill the opponent remember Sonic's probably the best **** gimper in the game.You mean like stare down the opponent for a while then run at them. Go for a dash attack, running grab or running up smash. Retreat, rinse, repeat, etc?
If you try to use Sonic's spin attack specials to approach, you only limit yourself even more, since all of those can be seen coming a mile away.
Aerially, he's not so impressive either. Nair is probably his best bet for an approach and it hardly has any priority to speak of. You can try to use Dair to come down from above, but most opponents will just dodge and punish the lag.
One thing I do like about Sonic's approach is that he has great traction. So you can stop running any time you want almost instantly. However, this isn't exactly much use when your opponent realises that even if you hit them with anything out of a run, they don't have to worry about being KOed or even damaged much.
Combo ability...hmm, he is one of the only characters in the game with real combos. However, most if not all of these combos come from his two spin attack specials, and both of those are slow and predictable and can be trumped by many high-priority attacks.
It's not that Sonic doesn't have enough options, it's just that he can't do all that much with the options that he does have, and his overall playing style is just incredibly unsafe and relies almost entirely on your opponent's perception, or lack of it.
I don't think that was a problem. I think the problem is that Sakurai took things into consideration that competitive players do not (items) into his sense of his balance.Sonic was just too rushed into the game imo, he didn't have as much time as the other characters to get the balance going.
With items and FS he is top tier lol, but I still believe he's mid tier without.I don't think that was a problem. I think the problem is that Sakurai took things into consideration that competitive players do not (items) into his sense of his balance.
Since his speed is absurd he can be an item hog and if he gets the final smash, you're dead. In a game with items, sonic is amazing. In a battle where there are none of these items to help you... you all know what happens.
I hope/figure that's where he'd end up.With items and FS he is top tier lol, but I still believe he's mid tier without.
Do you recall tripping?its sad if he really considered items at all in the balancing of this game, but honestly i doubt he would be that stupid...
Nah, had to be rushed reasons. With all the detail Saki put in with other chars, I have a hard time believeing he wouldn't atleast have given sonic a different side-b or at the very least given them more distinct differences (ie. down-b having a higher prority or being able to deflect projectiles while charging).I don't think that was a problem. I think the problem is that Sakurai took things into consideration that competitive players do not (items) into his sense of his balance.
Since his speed is absurd he can be an item hog and if he gets the final smash, you're dead. In a game with items, sonic is amazing. In a battle where there are none of these items to help you... you all know what happens.
QFW.I'm writing the name of this thread in my Death Note.
Well, it's partially because he sucks, but mainly because he sucks.Please explain.