You thought I wasn't presenting an argument, which is why I reiterated my point. I don't know why reinforced carbon-carbon wouldn't stack. (I'm assuming that's what you're asking. I really don't know.)
In that case, do you have a source for where exactly you found that information?
I can show you the video I used. See the 1:24, 1:32, and 1:40 mark.
I cannot say the bombs in WW are comparable, simply because the camera angle appears rather close. The shock wave produced by the super missile in the 1:32 mark is larger than what I've seen from the bombs in WW, though. I've also seen how the bombs look at a distance similar to the distance between Samus and Nightmare,
and they're small. I've already given an estimate for the amount of joules produced by one bomb from WW.
They seem pretty similar in size to me. Remember, we're using eight WW bombs, not one. The ones in your video are one each, while the picture I provided shows eight being detonated at once.
You said that I shared the sentiment of treating Mario as a human without a Mushroom. I showed the exceptions that you didn't include in your post. Mario can be treated as a human except for his feats, such as falling long distances. Likewise, Link can be treated as a human except for his feats, such as taking eight bombs to the face with little harm.
What I'm saying is being of different universes, we shouldn't be applying our own physics to anything, including what cannot be based on.
I'd say there are enough consistencies (gravity makes you fall, hot things hurt, etc.) that we can use them when there's not a contradiction.
I'm quite aware of that. The typical speed used for sound in discussions is 343 m/s because it's simpler. Considering that the Solar System is in the Metroidverse, I don't think that's the case. Sanctuary Fortress is high up, but even at an elevation of 20,000 miles, it would be traveling 660 mi/h. Considering these echo gates are also on the lower regions and can be seen, I'm going to consider Samus can see sound traveling and thereby see things moving at sonic and supersonic speed.
I'm not going to continue with this discussion for now, since it assumes that we're using real life over gameplay (which I don't believe we should do).
And yet, you're trying to dismiss Samus' ability to react to supersonic things in spite of creatures and devices moving firing sonic and supersonic objects. So sound and light in the Sonicverse move slower than our real-world counterparts. Who cares if game play and cut-scenes can't convey it. Sonic isn't in our universe, only a derivative.
Sonic is stated to move at speeds surpassing that of sound/light/etc., and is moving about as quickly as
the game/the gamer can handle. (Sonic has gone much faster in other games like Unleashed, but since we're talking about system limitations here, I used a Gamecube title to make it a fair comparison.) The attacks and such from Metroid are stated to be ripples in the air, and move at a
relatively leisurely speed.
Dude, they're sonic devices and attacks.
Brah, they move slowly in gameplay.
Deduction. Before Metroid: Other M was released and stated that the gravity suit protects Samus from gravitational fields, I pointed out from Metroid Fusion that the gravity suit is absorbed after defeating Nightmare, who is capable of manipulating gravity. This meant that Samus could manipulate gravity with the gravity suit so that it's always normalized.
Considering the Fusion Suit "absorbs powers" from X parasites, according to the official Metroid Fusion Web site, and considering that Serris is absorbed and thereby grants Samus the speed booster, Serris was able to travel at supersonic speed. Its animation color is the same, save the afterimages, which was probably not added because of how long Serris is.
While Serris's power and the Speed Booster may be similar, it doesn't necessarily mean that they're the same speed. As you said, it lacks the after images that Samus has when using the Speed Booster, suggesting a lower speed.
Anyway, I'm fine with Samus reacting to things at around the speed of sound (the Speed Booster allows her to run at said speed, after all), but I don't agree that the enemies in question travel at said speeds. Since our disagreement here doesn't really affect the topic at hand, though, we should agree to disagree and move on with things. I do think we should establish a standard for using real-life physics and such though, as that would greatly affect the discussion. I say we put it up to vote. I vote that we use it unless there's a contradiction with games, media, etc., in which case we use the games, media, etc.
Exactly, it's an alternate canon. In accordance to the hierarchy of discussion, it has a place here.
Alternate canon as in a canon separate from that of the main Zelda series. There's Zelda canon with games like Ocarina, Majora, LttP, etc., and then there's the canon that Hyrule Warriors is in. It uses the same elements, but it doesn't have bearing on the main Zelda timeline (and thus this discussion).