smbmaster99MFGG
Smash Apprentice
Really digging that kill setup. I'm gonna have to try implementing that into my play lol
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It's not just you fam. Day got mucked up by Ryo's Corrin and Gomugitya got eliminated by Earth's Corrin as well. Side-b and nair too stonk.I'm still aliveee
https://www.twitch.tv/geekygoonsquad/v/55402725 53:50 vs. Trifroze's
Pretty enterntaining set all around, could've gone either way. There's another one of my set coming up shortly after that but it was me getting super annoyed against a Corrin which I don't exactly know how to play against, definitely seems like a bad mu though.
In your match against sheik, you are giving her stage control, avoid cornering yourself.Work on your ground game, you are rolling and shielding too much. Do not stale the b reversal, use it more for baits and surprise attacks. If u grab her near the ledge don't throw her to the stage side. It's better to force a recovery instead of giving a easier situation.Here are some of the tournament gameplay footage of my Lucario. Mind you, its my first tournament going all Lucario and I want to learn as much as I possibly can to icorporate whatever feedback I get. I managed to placed 4th/26 players
I want you guys to be as harsh on me as possible, but at the same time please understand that I am aware about the aura sphere cancel, its just that I had trouble getting the timing of the conversion down.
In the MU vs fox. Avoid use jabs in low percents. Lucarios's jabs sucks. If you read that fox is going to use illusion to get to the stage and u are near the ledge, you can use a baby aura sphere and force him to use His up b to get to the stage. Use more nair in your neutral game, a well spaced nair can put you in a great position. If you aren't off stage DONT use extreme speed ( remember what happen in your last stock xD). If fox Is uptilting u, pls. Stop forcing, you will only receive 3-4 uptilts. Add pivot grabs to your ground game, it's excellent for bait fox's dash attack and airdodges after an up throw in low percents.Here are some of the tournament gameplay footage of my Lucario. Mind you, its my first tournament going all Lucario and I want to learn as much as I possibly can to icorporate whatever feedback I get. I managed to placed 4th/26 players
I want you guys to be as harsh on me as possible, but at the same time please understand that I am aware about the aura sphere cancel, its just that I had trouble getting the timing of the conversion down.
Isn't the first hit of dair to a command grab fp a true comboI'm still aliveee
https://www.twitch.tv/geekygoonsquad/v/55402725 53:50 vs. Trifroze's
Pretty enterntaining set all around, could've gone either way. There's another one of my set coming up shortly after that but it was me getting super annoyed against a Corrin which I don't exactly know how to play against, definitely seems like a bad mu though.
Yeah, I know BF was a bad choice, but he banned FD so I couldn't take him there, I tried taking him to SV but he made much better use of that stage than I could, and T&C vs ZSS is an even worse idea. I just feel more comfortable on BF than the other stages but I kinda regret it now :/BugCatcherWill
Battlefield against zss is not a good idea. Juggling us is considerably potent due to the platforms. The top platform kills us if she lands a grab or starts the upair combo on it, which happened to you in one of the earlier games. Imo banning battfield rather than t&c now is much more important thanks in part to the zss nerfs: with correct di you should not die to a ground-started zss combo.
Try to powershield zss's nair. If you don't her jab beats out/clanks/trades with our oos punish. Zss doesn't really have effective rising aerials - most of her jumps will be committing to a nair or zair + followups - so try to predict her jumps and hit her when she's vulnerable.
If you get hit by dsmash at the ledge (which is pretty easy on our recovery) don't be afraid to di away. The zss player is unlikely to predict it and as a result miss the flip jump spike. Dsmash doesn't kill till v high %s.
I'm sure Loota has a bunch of zss mu experience so if anything here is incorrect please call me out. Good work though
Late as duck but I pretty much agree with your stage theory. Since ZSS cannot kill from dthrow -> uair anymore + boost kick sends a bit more horizontally, T&C has got much better for us for sure. Platform ladders don't obviously work nearly as well as in BF/DL64 so you'll generally only have to be careful in landing on the platforms after she has started her dthrow combos, otherwise you should be pretty safe from dying up. I wouldn't say that BF is a bad stage against her either though (big blastzones kind of equalize the height gain she nets from the side platforms), I generally don't feel like there are stages we should conscientiously avoid against her except for DL64.I'm sure Loota has a bunch of zss mu experience so if anything here is incorrect please call me out. Good work though
All those b-reverse AS and you rarely got punished for it. Vasi didn't seem to have much patience and was going for punishes. You should have capitalized and AS camped instead of spamming. It worked in this instance because Vasi didn't know how to react and deal with your b-reverses. He could smash attack through your aura sphere if he was smarter. Play safer and more spammy the higher your percent gets. You're building pressure and giving a threatening prescience. If anything post a match with you losing a match. We can identify your habits and problems better that way.vs @ 2:06:00 (please note this Little mac has taken out Jezmo recently)
https://youtu.be/V9PfaIYOvK4
I did I few bad things out of panic and anxiety so please keep that in mind if you see anything like sheilding or rolling at the wrong times.
More videos coming but please critic this one