Johnknight1
Upward and Forward, Positive and Persistent
- Joined
- Feb 25, 2007
- Messages
- 18,979
- NNID
- Johnknight1
- 3DS FC
- 3540-0575-1486
I think it could useful for many things. Imagine you randomly hit your opponent with a side smash, and trying to recover. You stand near the edge, as they do their uB, in which they would land right by you. They press uB and complete the jump, and BAM! Stoolhop Jump, and they're flying down and get KO'd. Things like that could really make it a useful technique to say the least.The random discussion started with me saying I dislike Pot....
And yes, I'd love to record that, I can see it now. But it depends on how the jump is.
1) You do an aerial attack [any], and when you press X/Y as soon as your attack connects you can jump on your enemy at the same time back to the stage.
2) If you press X when you make contact you land on the enemy, and from there you can do a spike.
I like 1 better, more versatile, and has more use. And more probability of failure, I lke it, prevents people from being stupid.
And the crying was from a bunch of idiots. Why would they even cry, what were their arguments [I know they were scrubs, but what did they say], I didn't particularly like the idea at first [resistant to change], but I'd rather see it in action, could very well benefit my Main and deepen the game.
Even if all the techs were easy, there would be so many of them that the game is still difficult, just mentally.
And like I said....scrubs. Scrubs from 4chan and Nsiders are the worst, gotta love hating them!
And something tells me we'll get a insane amount of techs, most being easy. But we'll still have relatively harder to use/time techs like WD, L-cancelling, Z-cancelling, "DO A BARREL ROLL!", etc. Something tells me Brawl is going to be one hell of a good time, just like the last two smashes. Minus the annoying people when playing online.
Also, what do you guys think about crawling/getting into the crawling position in Brawl=???
I think it could also be very useful, and that's just going into the crawling position. Imagine someone attempting a uAtilt on you, you go into the crawl position [thus dodging it], and use your dAtilt. I think little things like that could make the gameplay a lot more intresting, as well as change the gameplay formula from the previous 2 SSB entres and how it will be played.