Fail.
They air dodge, it doesnt matter, try and try again, add things, take out things, that's how a game is played. If you want some inescapable combo that's impossible to dodge, block, or pretty much do **** against it, go play Tekken or Mortal Kombat, in there there are "OMGAHULTRAPOWERFULNOSKILLNEEDEDATTAKWAOAHAWOOOOOAHHHHH*insert button spam of up ^ up ^ up^ up ^ up ^* Melee? HA! You noobs can't agree on anything! You always say "TOO FLOATY OMFG" yet you think you can use "You act like Melee was ground-based" It's called gravity. Melee= Higher Gravity = Less Air Time, barely ANY air time for that matter. Up B attacks had almost NO use except for getting back on stage. Wow, air dodging is like blocking. Deal with it. Shields? Talk to Tekken people, Mortal Kombat people, it's called BLOCKING. People who are good can grab very quickly once they stop blocking. The shield runs out, unlike other fighting games, but complaining noobs like you don't realize it. LAWL! You roll, you grab you attack, you combo. You = Idiot. You spam projectile? You shield it bounces back, they are stunned for a second, the moron can try and try again, but all you have to do is roll or shield, and then beat the crap out of their nooby arse. Chances are, that nooby arse would be like you. In other words, ADAPT, GET OVER YOURSELF, oh, and for the final piece, STOP ALL YER *****IN. You fail. The end. Ta-fricking-da.