Vintage Creep
Smash Master
Oh yes it's neededThere's no need to be an a-hole about a simple discussion man.
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Oh yes it's neededThere's no need to be an a-hole about a simple discussion man.
Alrighty then. *prepares for inevitable thread shutdown*Oh yes it's needed
Brawl had 5 Zelda reps and 6 Pokémon reps. That's not really ''balanced'' compared to the 4 Mario characters.Brawl on the other hand balanced it out and had 4 Mario characters 4 Zelda characters and 4 Pokemon characters.
Now can we please be civil here? The mods have already warned us twice and I don't think OP would appreciate a lock."You are stupid. Yeah, I know it's offensive, but it's also the truth."
I think you like Brawl more than SSB4 because the latter made you look like a fool. You said Mega Man, Pac-Man, Mii, and especially Duck Hunt Dog (I will never let you live this down for this one) will never happen.Brawl by far. People who say SSB4 usually do so because of it's size, not it's relevant content. SSb4 should be bigger seeing as the last game came out 6 years ago. But even then, if you ignore the clones and Mii Fighters (cant use them online), the roster only grew by 6 characters. They also cut a lot of characters, most notably Wolf and the Ice Climbers. Brawl just had more memorable faces.
If this games get DLC, I may reconsider.
Yeah, Lucas, Wolf and Ivysaur were so much more memorable than Pac-Man, Little Mac, Mega Man and Duck Hunt Duo!
ahahahahah my god you people always destroy me
I like how people got upset about my opinion.I think you like Brawl more than SSB4 because the latter made you look like a fool. You said Mega Man, Pac-Man, Mii, and especially Duck Hunt Dog (I will never let you live this down for this one) will never happen.
Also Brawl had more memorable faces than SSB4??? Ummm... how so? I mean both games have the following faces:
So really, you are saying that these faces...
...are more memorable than these faces...
...and these faces as well...
Yeah, right... I declare prima facie. It's pretty clear SSB4 simply has more memorable faces than Brawl ever did.
Read his post after yours, he's basically salty because he didn't get Ridley. I don't understand why Ridley missing from Brawl is OK while him missing from Sm4sh is pathetic but hey, poor dude is suffering.I think you like Brawl more than SSB4 because the latter made you look like a fool. You said Mega Man, Pac-Man, Mii, and especially Duck Hunt Dog (I will never let you live this down for this one) will never happen.
Also Brawl had more memorable faces than SSB4??? Ummm... how so? I mean both games have the following faces:
So really, you are saying that these faces...
...are more memorable than these faces...
...and these faces as well...
Yeah, right... I declare prima facie. It's pretty clear SSB4 simply has more memorable faces than Brawl ever did.
I think he means net gain of six newcomers. We got 12 but lost 6 from brawl so 12-6=6. From Melee to brawl 26-5=21 39-21=18. 18-5=13.We lost 5 from Melee, but got a net gain of 13 in brawl. From brawl to this game we got less than half of that. making it the lowest net gain in smash history. 64:12 Melee:13 Brawl:13 WiiU/3DS:6(10if you include clones and Mii, 12 if you count each Mii fighter type as a character) Its only equal to 64 if you count the other two Mii classes as separate characters which isn't good. Miis easily took up a huge chunk of development time and you can't even play as them online with anyone. Should've added in Wolf,Lucas, and Mewtwo first then worked on the Mii's custom moves or added them in later as DLC. Brawl by far has the more desirable characters.Read his post after yours, he's basically salty because he didn't get Ridley. I don't understand why Ridley missing from Brawl is OK while him missing from Sm4sh is pathetic but hey, poor dude is suffering.
He's also bad at counting: if you count out the Miis and the clones, there are only six newcomers? LMAO what.
I also love the fact that he says that Little Mac and Duck Hunt Duo are flavor of the month, while Wolf and Lucas aren't.
ahahahahahah what the **** wolf more desirable than all these peopleI think he means net gain of six newcomers. We got 12 but lost 6 from brawl so 12-6=6. From Melee to brawl 26-5=21 39-21=18. 18-5=13.We lost 5 from Melee, but got a net gain of 13 in brawl. From brawl to this game we got less than half of that. making it the lowest net gain in smash history. 64:12 Melee:13 Brawl:13 WiiU/3DS:6(10if you include clones and Mii, 12 if you count each Mii fighter type as a character) Its only equal to 64 if you count the other two Mii classes as separate characters which isn't good. Miis easily took up a huge chunk of development time and you can't even play as them online with anyone. Should've added in Wolf,Lucas, and Mewtwo first then worked on the Mii's custom moves or added them in later as DLC. Brawl by far has the more desirable characters.>
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Yuck, that isn't canon.PM has more viable characters and more fulfilling gameplay with more characters, so I'll go with PM.
Me and my modding virginity that I plan to keep.A very wise man once said:
So what?
Net gain? At least it's a net gain and not a net loss.I think he means net gain of six newcomers. We got 12 but lost 6 from brawl so 12-6=6. From Melee to brawl 26-5=21 39-21=18. 18-5=13.We lost 5 from Melee, but got a net gain of 13 in brawl. From brawl to this game we got less than half of that. making it the lowest net gain in smash history. 64:12 Melee:13 Brawl:13 WiiU/3DS:6(10if you include clones and Mii, 12 if you count each Mii fighter type as a character) Its only equal to 64 if you count the other two Mii classes as separate characters which isn't good. Miis easily took up a huge chunk of development time and you can't even play as them online with anyone. Should've added in Wolf,Lucas, and Mewtwo first then worked on the Mii's custom moves or added them in later as DLC. Brawl by far has the more desirable characters. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>.
1) I'm a Ridley supporter myself but Ridley is not more memorable and popular than half of the newcomers. You're getting confused with the vocal minority that represents a few hundred of people on the internet. People recognizes the likes of Pac-Man, Mega Man, Little Mac, Miis, Wii Fit Trainer, Villager (Wild World sold 11 million alone), Rosalina and even Bowser Jr much more than Ridley.I like how people got upset about my opinion.
The SSB4 roster is basically new faces, third parties, Mac and Duck Hunt, so it's more a flavor of the month roster. That's fine to a degree, but it's not better to do that and ignore some other characters. See, Brawl had a good mix. You had new characters like Ike, Lucas, Lucario, Olimar and ZSS. But you also had Diddy, Dedede, Wario, Wolf, Pit and Pokemon Trainer including three starter Pokemon. Duck Hunt and Mac are the only characters who had a life before Brawl (or 2006 if you want to be specific), but even Mac had a new game since then.
SSB4 missed the boat on a lot of things. Ridley being the biggest one. He was by far one of the most memorable and popular characters people were asking for. He'd be the Diddy or Dedede of this game: a character people wanted, but wasn't able to get in till now. He's a major character (as much as Arcedenik wants to think otherwise) and a cool one at that. There is also the lack of a DK character which makes no sense because DKCR outsold Awakening and Uprising. Plus it's not like there weren't characters there: Dixie and K Rool would have both worked. Characters like Robin are nice, but I'd rather have Ridley and Robin than just Robin. There is also the fact that the game cut 6 characters. If you removes the Miis and the clones then the roster only increased by 6 which is pretty pathetic especially as they had more time and staff than Brawl. The clones are also lazy. Brawl has a better roster because all of the characters were well thought out. Clones got some new attacks. Even Lucas and Wolf, who shared specials, had totally different attacks and ways of fighting. Dark Pit and Lucina are last minute thoughts and kind of cheapen the game in a way. It's a less is more mindset.
People bring up Pac-Man as "Oh look, Pac-Man is in the game. He's memorable. See. See." Pac-Man, at the end of the day, feels like a poor choice because he feels forced. It feels like they did it JUST because Namco was helping with the game. Really, thats how all the Namco stuff feels. The special flag is an annoying item and the Galaga is just a crappy beetle. Pac-Man doesn't feel special like Snake was. Snake blew our minds. Pac-Man a cheap gimmick. I like what they didn with him in the game, just I feel like he's in not by merit (a lot of people hated the idea), but because Namco made it. I also don't like the Miis. They will never fit in. They'll also seem kind of weird next to the other Smash characters. They really don't feel like All Stars.
I agree. But I have to say I don't like those three absolute clones.Smash 4 had the best roster in my opinion. A majority of the characters are actually fun to play as.
Nope 4, in Brawl Pokemon Trainer and Zelda/Sheik were counted as ONE character.Brawl had 5 Zelda reps and 6 Pokémon reps. That's not really ''balanced'' compared to the 4 Mario characters.
Slot =/= CharacterNope 4, in Brawl Pokemon Trainer and Zelda/Sheik were counted as ONE character.
Dr. Mario is not an absolute clone. He still has the same moves from Melee while regular Mario's moves changed in Brawl and remained like that in SSB4. He's about as unique as Toon Link is.I agree. But I have to say I don't like those three absolute clones.
I think that it's because we are running out of popular characters from veteran franchises that the next best thing to do is to start adding popular characters from unrepresented franchises, whether they are retro, revived, or new, as long as those franchises are currently popular or were popular during their heyday. I think the SSB4 newcomers are just as balanced as the Brawl newcomers...Well, Smash 4 technically has the best roster as it has brought back most of the important characters from past installments, but as far as what game introduced the best newcomers Brawl wins it so easily. Brawl just about wiped the slate clean to the point where I feel Smash can't thrive off of newcomers anymore, its the veterans that make the game now. Sure, there are still a few newcomers that could bring in that all-star factor that Brawl did en-masse, like Ridley, King K. Rool and perhaps Toad, but let's get real here, if Sakurai ever wanted those in his game they'd already be in. The newcomer picks have enitrely turned into a flavor of the month feat retro characters thing because of this, even the 3rd parties are retro, and I'm personally not too happy with that. I mean, ask me in 10 years if Wii Fit Trainer, Palutena and Shulk are Nintendo all-stars and I'll probably say no, ask me the same question with Dedede, Diddy Kong and Wolf and I'll say yes.
1)Ok, so, one thing you have to remember is that it's relative. See, Mario characters are always going to be bigger and "more iconic" because it's freaking Mario. His games always sell well, so this means more people will recognize Bowser Jr and Rosalina over Rdiley. Does that means Smash needs to be Mario and Pokemon? Of course not and I'm sure you would agree with me. The point is that the roster should be diverse in terms of series and why relevance to that series is improtaint. Bowser Jr is recognizable, but I would say he is less relevant than Dedede, Ridley, Wolf and even Palutena. He's the main villian's bratty son.1) I'm a Ridley supporter myself but Ridley is not more memorable and popular than half of the newcomers. You're getting confused with the vocal minority that represents a few hundred of people on the internet. People recognizes the likes of Pac-Man, Mega Man, Little Mac, Miis, Wii Fit Trainer, Villager (Wild World sold 11 million alone), Rosalina and even Bowser Jr much more than Ridley.
2) I agree about DKC. It's weird that there isn't a newcomer for Donkey Kong considering his series is much more relevant than it was in Brawl. Who knows though? Maybe Dixie might make it.
3)Character cuts happens because of limited development time. They didn't just go "hahhaha I'm cutting this character", they just ran out of time to implement every single veteran. Certain veterans are low priority, and some were cut due to technical issues (Ice Climbers and Pokemon Trainer). If they were to focus too hard on implementing veterans, we would be getting less newcomers, which wouldn't honestly be exciting.
4) The clones happened because they were originally alt costumes. They decided to make them their own slot due to the slight differences. They COULD maybe have more time to make them differently just like Wolf and Lucas, but alas it didn't. I agree that it sucks they don't have a lot of differences to their counterpart, but I don't think it's lazy at the same time. Game development is a complicated thing, you can't expect the results to be perfect.
5) This game did not have that much of a longer development time than Brawl did. We gotten 49 characters with customizable movesets each, with 2 separate versions (meaning more work) in a span of 2 years. This project started in Spring 2012 and it's near the end of 2014. Brawl started somewhere in 2005 and finished at early 2008 (originally suppose to release on late 2007).
6) How is Pac-Man forced? He IS the mascot of Namco and perfectly represents their arcade history. He is among the most recognizable gaming character alongside Mario. I think he's a better choice than Snake (as much as I love the MGS series much more) because he actually fits and has a more Nintendo-esque history than Metal Gear. Yes, I am aware MG was on the NES, but those games weren't really well received and even Kojima wants to forget it exists. Pac-Man just makes so much more sense.
Well, I hate Toon Link moveset being Link's one with some changes, if you ask me. Deku Leaf, Hero's Hammer or even a canon could have been good options. I could understand this in Melee as it was just a "cool add" as a clone (such as Lucina is), but I could not understand Toon Link's moveset in Brawl and neither could I in Smash 4.Dr. Mario is not an absolute clone. He still has the same moves from Melee while regular Mario's moves changed in Brawl and remained like that in SSB4. He's about as unique as Toon Link is.
1) Bowser Jr was a major villain in some of the most popular Mario titles, including NSMB DS. I feel he's more recognizable than Wolf, Ridley and Palutena. Maybe even Dedede. You'll have a better chance to ask a random person on the street who Bowser Jr is than those other 4. He's pretty relevant, and I'm not even a fan of the character.1)Ok, so, one thing you have to remember is that it's relative. See, Mario characters are always going to be bigger and "more iconic" because it's freaking Mario. His games always sell well, so this means more people will recognize Bowser Jr and Rosalina over Rdiley. Does that means Smash needs to be Mario and Pokemon? Of course not and I'm sure you would agree with me. The point is that the roster should be diverse in terms of series and why relevance to that series is improtaint. Bowser Jr is recognizable, but I would say he is less relevant than Dedede, Ridley, Wolf and even Palutena. He's the main villian's bratty son.
What Brawl did really well is it did a great job of spreading out the series. We got characters from series like Pokemon, which has a ton of characters to chose from, popular series, but not as big, like Kirby and Donkey Kong, Fire Emblem, which always seems to get characters, and Mother. SSB4 pumped and dumbped Pokemon, Kid Icarus, Mario and Fire Emblem. Outside of Kid Icarus, none of those series were hurting for characters. Like wise, Donkey Kong and Metroid get left out in the cold and we loss and Mother and Starfox character. The roster for SSB4 feels a lot less diverse than Brawl's did, and I think that's a big problem.
2)Defiantly. Again, if this game got some DLC, I could say it's the best roster.
3)I disagree. This game had far more time (Brawl had about 2 years and this one was 2 and a half), and a much larger staff (Brawl was Game Arts plus a mercenary team. This game had a large development staff from the get go). I don't think bringing back old characters should have been a problem, especially when they did rip a lot from the returning veterans (most of the even have the same voice from Brawl). Brawl also really pushed it and added 18 characters. This game added a lot, but a lot of those are Miis, which aren't really characters since you can't use them online, and the clones. So they added about 12 new characters. I feel this game just had a lot of misdirection in general, and I feel we would have had a better game had the 3DS version never existed, but I digress.
4)I know they were alt costumes, but it doesn't change the fact they were lazy. Take Melee. The clones in that game were done specifically to pad the roster out, but there was a lot of thought put into how they played. He have Roy who plays way different than Marth and Falco who is different as well, even having new properties like his shine launching players up and his down air being a meteor. There is more, but these are the most obvious examples. Lucina just seems like a poor man's Roy and I still don't know what the difference is with Dark Pit.
5)Brawl started on October 2005, but, again, they didn't have a lot of staff. Nintendo even rented an office space just for this game which they had to set up with computers and what not. This game had everything ready to go. There are special moves, but outside of the Miis and Palutena, they are just variations of other moves.
6)I say he was forced because his reason for inclusion was soley because Namco was making it. No one even considered him until then (during Brawl, he was never taken seriously). And Pac-Man doesn't feel anymore Nintendo than Snake save for he's cartoony and Snake isn't. See, Sonic and Megaman work a lot better because they have a deeper history with Nintendo. Sonic was always seen as Mario's rival, and when Sonic games started popping up on Nintendo hardware, that is when people thought it would be awesome to have them go toe to toe. Megaman started on the NES (and had 6 games plus the X series) and a lot of people see him as a Nintendo character just as much as anyone else. Pac-Man doesn't have that. His claim to fame was the arcade and since then, Namco has drug him as a mascot. He never had any more or less success with Nintendo and his games were on everyone's systems. He's an iconic character for sure, but not an iconic character for Nintendo, like Megaman and Sonic are.
In defense of Snake, Snake was always designed to be different. His moves are totally different from the norm, such as his up and down smash which fire a projectile and place a mine. His second jump is also greater than his first jump and the Codec were really about him not getting Nintendo. One problem I feel with third party characters is they are become less and less the "special guest" and breaking into the roster. They aren't Nintendo and they made that very clear with Snake. Pac-Man I feel shouldn't have happened because it's going a bit too far. No longer is it "Characters with a rich history with Nintendo so they make sense in a Nintendo fighting game," but "Hey, let's add this non Nintendo character because they are special." People will cry "But what about Snake," but there is a reason he isn't back.
Yes he's a villain, but not very menacing. Jr.'s always struck me as an annoying evil brat who just gets in your way. This is much more prominent in the latter games mainly Sticker Star. That was the game that made me hate Jr. because he only appeared three times and just annoyed me. He could have just been left out and the story wouldn't have been affected at all. Sure he's more recognizable than Wolf and Ridley, but not more menacing. The only reason I'm OK with him now is because of the Koopaling alts. He is a good addition and I'm glad he brought all the Koopalings with him, but I like playing as the dog more.(1) Bowser Jr was a major villain in some of the most popular Mario titles, including NSMB DS. I feel he's more recognizable than Wolf, Ridley and Palutena. Maybe even Dedede. You'll have a better chance to ask a random person on the street who Bowser Jr is than those other 4. He's pretty relevant, and I'm not even a fan of the character.