DevaAshera
Smash Champion
- Joined
- Dec 22, 2013
- Messages
- 2,897
Yeah, something like how Super Street Fighter IV did with Arcade Edition and Ultra.
They built on the foundation of the original Super Street Fighter IV, but added new Characters, Stages, Re-balancing, and more.
The Expansions were Compatible with the non-Upgraded version by essentially flipping a switch, which would essentially disable the Update, changing the Balancing back, disabling extra characters & stages, etc.
Doing something like that with Super Smash Bros. at a later date would be ideal, since then people who want more offered via DLC can get it without the issues that those who are opposed to it even coming up. Its a Win-Win all around.
I don't really think the 3DS stages will be made into DLC for the Wii U version though, since Sakurai does very much want to keep them both 'equal' in some ways. I would, however, love to see all the Stages from 64, Melee, and Brawl end up in one or the other version overall..some on Wii U, some on 3DS.
The problem with waiting is the uncertainty. Will this character still be relevant? Will Sakurai still be considering this character? Can these characters ever return except as DLC?
Its quite simply why they may require payment. Even if they were originally considered for the game, they obviously needed extra time and time is, of course, money. What I mean by that is the time taken to create the unfinished characters is still someone at a job working to create them. They aren't doing it for free, they need to be paid. The original budget would really only cover the initial development in most cases, at least based on the information I have from those in the Industry I talk to, so it would be extra work that would need extra payment, meaning the money needs to come from somewhere. As SkullGirls shown, characters are very expensive to create, especially for fighting games.
Now the characters could be releases for Free, they could be Free for a Limited Time, or they could be Paid. Any of those options are possible and, in my opinion, fair, since each additional character does require time, money, and effort to be created and balanced.
There are two big factors that could point to DLC Characters being Free either Forever or a Limited Time, those being Sakurai and how he views things and the Tekken Team helping, considering they (mainly Harada, the director) having every DLC character in Tekken Tag Tournament be Free.
I personally don't care if its Free or Paid as even with my current unemployment due to disability, I'll still be finding a way to make the money to purchase any possible DLC if the need for money arises since they won't likely be more then $3-$7 a piece.
I also utterly despise seeing lost potential in any Video Game, all the way back from Sonic the Hedgehog 2's Hidden Palace Zone* to the cut characters of Super Smash Bros. Brawl. They are just reminders of what almost was but wasn't.
*I know HPZ is finally restored..but its still only an iOS version..
They built on the foundation of the original Super Street Fighter IV, but added new Characters, Stages, Re-balancing, and more.
The Expansions were Compatible with the non-Upgraded version by essentially flipping a switch, which would essentially disable the Update, changing the Balancing back, disabling extra characters & stages, etc.
Doing something like that with Super Smash Bros. at a later date would be ideal, since then people who want more offered via DLC can get it without the issues that those who are opposed to it even coming up. Its a Win-Win all around.
I don't really think the 3DS stages will be made into DLC for the Wii U version though, since Sakurai does very much want to keep them both 'equal' in some ways. I would, however, love to see all the Stages from 64, Melee, and Brawl end up in one or the other version overall..some on Wii U, some on 3DS.
And what then if they didn't return for that game or any future game?If a favorite character of mine got cut, I wouldn't really care. I could just wait next smash. I really don't see the problem of waiting another 6 years instead of just putting in DLC characters. Especially if you had to pay for them. If they couldn't add them in because of time constraints, then why would they add them but you had to pay?
The problem with waiting is the uncertainty. Will this character still be relevant? Will Sakurai still be considering this character? Can these characters ever return except as DLC?
Its quite simply why they may require payment. Even if they were originally considered for the game, they obviously needed extra time and time is, of course, money. What I mean by that is the time taken to create the unfinished characters is still someone at a job working to create them. They aren't doing it for free, they need to be paid. The original budget would really only cover the initial development in most cases, at least based on the information I have from those in the Industry I talk to, so it would be extra work that would need extra payment, meaning the money needs to come from somewhere. As SkullGirls shown, characters are very expensive to create, especially for fighting games.
Now the characters could be releases for Free, they could be Free for a Limited Time, or they could be Paid. Any of those options are possible and, in my opinion, fair, since each additional character does require time, money, and effort to be created and balanced.
There are two big factors that could point to DLC Characters being Free either Forever or a Limited Time, those being Sakurai and how he views things and the Tekken Team helping, considering they (mainly Harada, the director) having every DLC character in Tekken Tag Tournament be Free.
I personally don't care if its Free or Paid as even with my current unemployment due to disability, I'll still be finding a way to make the money to purchase any possible DLC if the need for money arises since they won't likely be more then $3-$7 a piece.
I also utterly despise seeing lost potential in any Video Game, all the way back from Sonic the Hedgehog 2's Hidden Palace Zone* to the cut characters of Super Smash Bros. Brawl. They are just reminders of what almost was but wasn't.
*I know HPZ is finally restored..but its still only an iOS version..
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