maxistrife
Smash Apprentice
- Joined
- Oct 25, 2014
- Messages
- 125
So we have recent threads on stage speculation and such, but what we do not have (especially now that we know the stages) is what was a missed opportunity. What sort of stage would you create if given the shot for SSBU? From what universe? Hazards? Bosses in it? Go nuts!
I wanna take a timeless page out of Castlevania's book, since all we are sort of getting is Dracula's I guess throne room, is a clock tower stage. The clock tower is often a major hurdle in Castlevania games.....the part of the game where you go "Oh crap, things are about to get real" and I want to capture that in a vertically ascending stage similar to ice mountain BUT it would be one constant slower speed, ascending indefinitely with rotating gears as platforms, and stationary ledges to jump to and from as well. For the sake of making killing blows difficult, I guess there can not be walls on the sides, so you can send players flying off the screen sideways.
I would like a medusa head to cross the screen every 15 seconds or so, with like a 20% chance of it being an orange one that will knock back AND stun the player for 2-3 seconds if hit. I would also like to see a harpy fly by the screen every 30 seconds or so to toss a knife from their talons and then swoop randomly through the stage, damaging and knocking back. FINALLY, candles placed randomly that drop items =)
I wanna take a timeless page out of Castlevania's book, since all we are sort of getting is Dracula's I guess throne room, is a clock tower stage. The clock tower is often a major hurdle in Castlevania games.....the part of the game where you go "Oh crap, things are about to get real" and I want to capture that in a vertically ascending stage similar to ice mountain BUT it would be one constant slower speed, ascending indefinitely with rotating gears as platforms, and stationary ledges to jump to and from as well. For the sake of making killing blows difficult, I guess there can not be walls on the sides, so you can send players flying off the screen sideways.
I would like a medusa head to cross the screen every 15 seconds or so, with like a 20% chance of it being an orange one that will knock back AND stun the player for 2-3 seconds if hit. I would also like to see a harpy fly by the screen every 30 seconds or so to toss a knife from their talons and then swoop randomly through the stage, damaging and knocking back. FINALLY, candles placed randomly that drop items =)