So I think it's safe to say the general consensus of Brawl players is that online gameplay is mediocre at best. This is not to say that there's anything wrong with playing online, but it is widely accepted that Nintendo left much to be desired.
In this thread, I'd like to address several of the issues and what Nintendo can do to fix them in the next Smash game (should there be one, which I personally think there will be).
1) Lag
2) Interface/Menus
3) Player Rankings
4) Playlists
These are the main concerns that I have. Another small complaint I have is the size of the friend roster-- this most certainly needs to be increased or become infinite in the next installment. Depending on the way Nintendo crafts their online system for their next console (or even on the 3DS) the need for a friends list within the game could become defunct.
Please feel free to include your own thoughts and opinions here as well.
In this thread, I'd like to address several of the issues and what Nintendo can do to fix them in the next Smash game (should there be one, which I personally think there will be).
1) Lag
Oh lag, how I despise you. Lag is the arguably one of the most significant problems that online Brawl players face today. Input lag in particular is a real pain, making it difficult for players to transition easily between offline and online matches; this also makes it harder to improve your skills through online play. It is my hope that Nintendo will provide us with better servers for the next Smash game so that we will actually be able to play games that have little or even zero lag in them.
2) Interface/Menus
Brawl does not currently support a lobby that allows you to connect and Brawl against random players worldwide. It's a shame that Nintendo decided to make matches against strangers so limited; even the option to play strangers 1v1 has been taken out of the equation. For the next installment of the series, Nintendo should seriously consider including a working lobby that allows players to have matches with anywhere from 1-4 players. Customization options such as allowing for counter-picks to be selected would also be a nice addition.
3) Player Rankings
Player rankings would eliminate the need for tedious online ladders; a built-in ladder system would prove to be more efficient and also allow for a higher level of player participation. Also, friends would be able to see who ranks the highest amongst themselves. Players would be matched up to other players according to their ranking when playing in a ranked playlist. In addition, separate rankings would exist for each playlist (see below).
4) Playlists
I know what you're thinking-- this isn't Halo. But playlists in the Smash series would be a godsend. There would be the obvious ranked playlist which would only allow for certain stages to be played on and would disallow the use of items (matches would be played best out of three games and counter-picks would be incorporated). A party playlist which would basically be an "anything goes" playlist. A playlist for doubles teams, and playlists for different game types (Coin Battle, Stamina Battle, and others). You get the idea.
These are the main concerns that I have. Another small complaint I have is the size of the friend roster-- this most certainly needs to be increased or become infinite in the next installment. Depending on the way Nintendo crafts their online system for their next console (or even on the 3DS) the need for a friends list within the game could become defunct.
Please feel free to include your own thoughts and opinions here as well.