KingClubber
Smash Ace
Can someone list what makes a character technical?
What make one character more technical then the other?
What make one character more technical then the other?
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Characters that require or prefer the frequent use of physically difficult-to-perform technique(s) to compete viably in professional play are technical characters.
Characters can have their technical ability ranked by:
- The frequency at which their technical techniques must be performed within a match.
(However, because these techniques are situational, that frequency will always change, and is hence subjective, and unreliable to use as a standard for ranking "technicality".)
- The difficulty of performing each individual technique.
(However, because the difficulty to perform these techniques can vary from the perspective of person to person, and their difficulty is hence subjective, this is an unreliable standard with which to rank "technicality".)
Consequently, there will never be a consensus on which characters are more technical than which characters, as there is no reliable standard with which to judge each character objectively.
Observations like "Fox is more technical than Kirby" can be made without issue because of the clear gap between those characters. Where the gap is not obvious, no ranking can be achieved.
I already gave it regarding a technical character, which is what we are discussing.What's your definition of technical, then?
What's your definition of technical, then?
No, you can't do that. If most top foxes use shine a lot, you can't assume it is for nothing otherwise we are just writing what the metagame is and ignoring actual data. For example, if I use your logic I can say that falcons dash dance too quickly resulting in extra inputs that should be ignored, but I can't imagine having a way to even calculate when a dash dance is too fast or not needed in every specific match and then aggregating a total amount of excess we can remove.I don't think shine is required as much as people use it in game, therefore people get a false sense of the character's required inputs.
Already done.I almost guarantee this thread is going to devolve into a "Which characters are the most technical?" thread.
Serious question: how many of those 1 frame timings you're talking about are actually required for a yoshi player to perform, and not only gimmicky ?-He has the by far most 1 frame timings in the game and many of those are varying timings depending on how the opponent plays (spacies/CF has no such things) and he has very awkward hitboxes, even moreso than CF.
lol good job HaxAlready done.