shinehex
Smash Lord
All items should stay. And more should be added. Also they should bring back the bumper from the 64 version
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tHROUGH ACTION REPLAY, when you select ditto(metamon), all he does is spin around & then disappear. When he is spinning around & hits an opponent, it does a little bit of damage, but nothing al that impressing...^ The debug mode lists Metamon (AKA Ditto), but I haven't tried seeing what he does. I think for the idea of Ditto, he'll become a random onscreen character, but be really light, like in 1-P modes _____-teams. Also, get rid of either Togepi or Clefairy. Having two just makes it more likely that you'll wind up with a pokemon with an attack you can't read before it happens.
Also, touching Mew/Celebi as they fly away needs to do damage. They have no purpose except getting you a trophy, or a point boost in Bonus mode. And nobody plays Bonus mode.
And definately bring back the Bumpers. Bumpers >>>>>> Flippers.
I love your ideas Numbah. Maybe you should send a e-mail to the creaters of Brawl so they can use them.Flipper should go, Bumper should come back, NSMB shrooms should replace SSBM shrooms, Togepi's screen-darkening move should go, and Cloaking Device should either go alter the CPU's programming to make them think you're dead. Also, I have a couple of ideas for new items...
Blue shell: Automatic; when used, it goes straight up for 2-3 seconds, then zeroes in on the leader (going THROUGH OBSTACLES). Hovers over him/her for a second, then strikes with a blue-tinted Bullet Bill explosion! Usually an instant kill.
Banana: Throwable; when stepped on, the victim is given minor damage and sent straight up about 6". Useful for slowdown, as the victim will usually wind up in either a face up or face down dirtnap.
Boo: A little Boo will hover nearby. Shield to give yourself infinite jumps, transparency (you will be harder to see), and intangibility (you can go through anything). All land will act as platforms ( meaning you can crouch to get "off" of them) and, when it activates, it automatically takes an item/effect from another player and gives it right to you when it runs out. Used primarily for escape, recovery, protection, and/or sabotage, as your physical attacks cannot connect and you cannot pick anything up (but you can shoot/throw items at your foe for a little offense).
Lightning: Shield to shrink everyone except you and gives all victims 10% damage.
Freezies: They should slide on the ground after they're thrown, temporarily freezing all the ground they come in contact with
Also, some new Pokémon:
Onix/Steelix: Rock Slide - what the former did in the first game
Skitty: Assist - Replaces Togepi
Togepi: Teleport - Shuffles where players are placed
Dual-wielding: Not really an item, but I think we should be allowed to grab a second item at the sacrifice of our ground B attacks. (The items would be thrown in reverse order of when they were grabbed.)
Shielding to use some items might be weird, but it's so the user has more control on when it activates.
I agree that it would be cool, but they wouldnt use our ideas unless they happened to stumble here and read something totally inovative or ub3r. otherwise, I doubt they will ever see this postDo u really think that they would use anyones ideas?? That would be cool.
I LIKE YOUR pow block idea. I was thinking it, but forgot a lllloooooooooooonnnnnnngggggg time agoe...Definately get rid of the cloaking device. that item dosent only suck because that it isnt a very strategic item, but also i dont understand why it needs two different effects. the invisibility AND the invulnerability. i think it should be replaced with an item that just stopped you form taking damage and DIDENT make you invisible.
Super scope needs some editing, although it isnt unfair, the way you can continue shooting a steady stream and theres really no stopping it is kind of dumb, it just wastes alot of time where you just have to wait...
one thing i say should be added, is a POW block. like one that you can throw or something and has the POW block effect when it hits the ground, i found it wasent too cheap or hard to avoid in orriginal ssb. so it wouldent be a rediculous idea.
Heart tank needs to go. its just way to cheap for smash bros, the maximum tomato can stay just because its not EXTREMELY cheap, like the heart container.
i guess thats all i have to say.
Dude have you ever heard of a Starman?i think it should be replaced with an item that just stopped you from taking damage and DIDENT make you invisible.