a vehicle
Smash Apprentice
- Joined
- Jan 4, 2013
- Messages
- 124
I really like this thread.
I also agree with what GHNeko is saying, but M2K isn't completely wrong.
In melee there were heavy technical characters such as fox and falco, which required very high APM count and a lot more speed than others, and they were allegedly above everyone else even though they didn't win most of the important tournaments. We all know why it wasn't easy for them to win, turns out there's a parallel strategy on how to bring them down.
You see that's my favourite thing about heavily technical characters, they're very complicated to use and could be insanely strong, but there's an equally demanding strategy to fight against them. That means that no matter how good you are, there will always be someone good enough to bring you down.
It's as if the greatest boxing champion of all time has a broken rib, it's obviously going to be a difficult fight, but you know what you have to do to win it even when you're in clear disadvantage.
I also agree with what GHNeko is saying, but M2K isn't completely wrong.
In melee there were heavy technical characters such as fox and falco, which required very high APM count and a lot more speed than others, and they were allegedly above everyone else even though they didn't win most of the important tournaments. We all know why it wasn't easy for them to win, turns out there's a parallel strategy on how to bring them down.
You see that's my favourite thing about heavily technical characters, they're very complicated to use and could be insanely strong, but there's an equally demanding strategy to fight against them. That means that no matter how good you are, there will always be someone good enough to bring you down.
It's as if the greatest boxing champion of all time has a broken rib, it's obviously going to be a difficult fight, but you know what you have to do to win it even when you're in clear disadvantage.