TBH I don't like boost games.
They all pretty much share all their exact same gimmicks throughout the whole game.
Boost, rail grind, air hoops, drift, quick-step, ziplines, slide under tunnel, and cannons.
That's it.
Not to mention how it's a budget drainer, since every level has to accommodate the use of this move. And they have to be humongous, not to mention, less creative.
I was excited about Lost World because it looked refreshing, and added parkour. Shame it turned out not so great.
But then it was back to boost with Forces. I skipped on it entirely because of this alone.
I really hope the go back to the Adventure formula with a modern-day fine tune and polish. Boost got way too stale for me.