APC99
Smash Master
I honestly REALLY wanted him to be able to use Rush Jet, but I guess just Rush Coil then...
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If i remember correctly, Sakurai did say that it protects you in the developer direct.Just some things I noticed.
Skip to 1:07 and pause in the Mega Man trailer, and one of the Leaf Shield's leaves cancel out Mario's fireball, but the other 3 keep going. Leaf Shield having higher priority than Fire Ball confirmed?
If i remember correctly, Sakurai did say that it protects you in the developer direct.
Very likely, but as I say in the OP, one thing about Down B is we don't know if he can actually move without firing it off. Let alone if he can attack while it's up. The order would likely be in your scenarioHe did. But I wonder if the Leaf Shield and a Metal Blade can be held on to at the same time. If it can, that followed up by Mega Buster/Charge Shot should shred shields.
I know what you're talking about, but it's very possible it was just a small little glitch in the then "current" Alpha version of the game. Could be a good momentum cancel if it stays in the final version though.color me crazy, but there's something i noticed some time ago after the "developer direct" was first shown (so i apologize if this has been discussed at length already! only my third post)
when the narrator is discussing megaman's leaf shield around 5:30, he performs the leaf shield on the ground and throws it, and then afterward he jumps to perform it mid-air
but what it seems like to me is that it actually cancels his vertical momentum and makes him drop
i feel like this is going to be a very interesting tool in recovering on-stage, pressuring an opponent's shield out of jump, and for mindgames
Most likely, but it's not something I or anyone can answer right nowSo, will the Rush Coil do some form of damage? I kind of think it will. What I mean is that it could work like Sonic's Spring. Where if Rush falls directly on top of an opponent, he'll hurt him. Not sure if will be super useful though, just wondering as all.
Also, did we see anymore of his throws? Or even his Pummel? I think we've seen like two throws.
Honestly depends on the priority (it is like a tornado...what other tornado do we know of that has insane priority for no reason). If it has good priority I could see it having a use even with its large commitment/lag time. Its also a tech chase option but if I want to Tech chase as Mega Man, I'd probably use Dtilt instead.Top Spin looks alike a mediocre Dash Attack imo.
Thankfully. It always bugged me that it seemed they would.http://gfycat.com/SlipperyUnfitDairycow#
His energy pellets no longer has any hitstun.
Something I noticed but I've been trying to analyze the Little Mac info the trailer has. I won't update the OP for now, partly because all the info so far is matched the same alpha build, and partly because this could not be final and they could revert back to having some hitstun again.http://gfycat.com/SlipperyUnfitDairycow#
His energy pellets no longer has any hitstun.
Bowser could just have armor on his shell.Something I noticed but I've been trying to analyze the Little Mac info the trailer has. I won't update the OP for now, partly because all the info so far is matched the same alpha build, and partly because this could not be final and they could revert back to having some hitstun again.
Which I REALLY hope they do, without that it really hurts the spacing and approaching game of Mega Man, and it's easy to see why. The previous Buster would at least stop your opponent, basically allowing you to use it for pressure in mid range scenarios, as well giving you something to use to cover your approach that is relatively safe to use at that mid screen distance. Without that, spacing at Mid Range will have to come from F-air and his Metal Blades mostly, and those are riskier, one is shorter range though it does have a nice looking disjoint, the other being a bit laggy in a mid screen situation (though I imagine using it as an item rather than as a B move would make this option better). Approaching would be even worse, as it's much harder to mask your approach without it, as well as giving you less options of how you can.
If this change is final I do understand why, but it would likely make Mega Man a character that strictly must find ways to fight at long range with less versatility at closer gaps. But who knows, not final build of the game and all that, so it's a wait and see (and for me, hope).
Tbqh i had thought of that, but it seems like a weird change so I never made a comment about it (i mean it makes sense and all...but practically its weird)Bowser could just have armor on his shell.
I also like how Sakurai seems to be creating some unique moves with their newcomers, specifically Megaman and Villager. Megs has that very non-traditional Forward tilt, which isn't even a tilt at all, it's a walk attack. He also has a projectile smash and aerial. Breaking some molds it seems.
A full screen stunning projectile that can be spammed and cover three vertical levels at once? I can see why they have the range they do lolMaybe it's already been discussed but am I the only one slightly bothered by the fact that Megaman doesn't shoot the pellets all the way to the other side of the screen? It barely reaches Fox laser's range before disappearing. As seen in Greninja's trailer.
Last time I checked, they didn't stun, but if they do now (or at least through customization) then it makes sense, and I don't have a problem with it.A full screen stunning projectile that can be spammed and cover three vertical levels at once? I can see why they have the range they do lol
I mentioned it in a post or two before yours. Im thinking it was just some weird buff Bowser got to his shell that caused it not to stun him. It was definitely in the Direct though.Last time I checked, they didn't stun, but if they do now (or at least through customization) then it makes sense, and I don't have a problem with it.
The Mega Buster is basically a quick succession falco laser. It'd be overpowered if it reached that far.Maybe it's already been discussed but am I the only one slightly bothered by the fact that Megaman doesn't shoot the pellets all the way to the other side of the screen? It barely reaches Fox laser's range before disappearing. As seen in Greninja's trailer.
It looks much nicer than it did during the Mario Mega Man exhibition. Sakurai couldn't land that at all but here it's hitting to the side a bit as it catches Fox.