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"We just love being mean!" - The Koopalings invade Smash 4

Reila

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The Super Mario World fangirl inside me is SO happy


Lets commemorate at the sound of the Koopaling's boss theme in Super Mario World~
 

Blue Ninjakoopa

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Their Final Smash is Shadow Mario from Super Mario Sunshine. He's summoned as Bowser Jr./the player Kooapling flies high into the air. Shadow Mario then paints an 'X' over the screen and proceeds to damage the opponent.

Also, they each get their own voices and colors (though this can kind of be seen in the photos posted earlier).

The Koopa Clown Car looks like it's so much fun; the forward smash is a drill attack, dash attack is a sawblade attack, down smash is a missile, and for the up smash, they do a handstand and damage the opponent with the Clown Car's propeller.

Me when I saw all of this: :colorful::colorful::colorful::colorful::colorful::colorful::colorful::colorful::colorful::colorful:
 
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Weedy Spyze

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I never expected the Koopalings to be playable, but I've always been a fan (grew up playing Super Mario World) and it is a very pleasant surprise. I'll be using Lemmy and Larry the most.
 

shinhed-echi

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In Brawl I remember not supporting Bowser Jr. because it was unfair to me that the Koopalings were replaced by him.


... My how far we've come since then. Koopalings were brought back from obscurity, they are ALL racers in MK8, and now are pretty much playable through Bowser Jr. in SSB4!!

I'm surprised! :D
I'm loving this roster!
 

DANICK

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KOOPALINGS!!!!

all these guys together is awesome!!!!
 

iiGGYxD

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Im SO hype to play as myself in smash 4!!! can't wait tomorrow for jp official release x)
 

NefariousShyGuy

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By the way, this was published in 2013.
 
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DJ3DS

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Absolute props to Sakurai for the way these guys are implemented as he's done it perfectly - subtly enough not to leave a bad taste in anyone's mouth (looking at you, MK8) but enough to make them feel fleshed out enough for fans. I'm hyped to try them next month.
 

smashkirby

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Wait, so what? The announcer announces the Koopalings' names? Do their names show up in the CSS? Do they have their own voice and sound clips? Long story sort, Are they pretty much treated as their own characters despite being Jr.'s alts? (I've heard that Alph got the treatment I've listed here, so I feel that it'd be a bit unfair for the Koopalings to not get the same treatment.)
 

Mysteltainn

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Wait, so what? The announcer announces the Koopalings' names? Do their names show up in the CSS? Do they have their own voice and sound clips? Long story sort, Are they pretty much treated as their own characters despite being Jr.'s alts? (I've heard that Alph got the treatment I've listed here, so I feel that it'd be a bit unfair for the Koopalings to not get the same treatment.)
They really seem to be treated as their own characters from what I've seen in Gema's stream yesterday. Have their own names (of course), their own coloured Clown Car, their own voices, and hence, probably have their own names announced at the victory screens. I just really hope they pronounce Ludwig's name properly, lol. The only similarity obviously is the move-set and that they will turn into Shadow Mario upon activating a Smash Ball.

Here is some decent footage actually.


I'll admit, I wasn't too sure if I was too on-board with Bowser Jr.'s inclusion in Sm4sh (kept picturing a lame move-set similar to Bowser but faster and smaller), but after seeing what Sakurai has done with him in the Clown Car, and expanded his swaps as ALL of the Koopalings, I'm quite excited to see / play as him and of course, all of the Koopalings.

Yay Team Ludwig! Although I plan to give Larry and Roy a good spin, too.
 
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DJ3DS

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They really seem to be treated as their own characters from what I've seen in Gema's stream yesterday. Have their own names (of course), their own coloured Clown Car, their own voices, and hence, probably have their own names announced at the victory screens. I just really hope they pronounce Ludwig's name properly, lol. The only similarity obviously is the move-set and that they will turn into Shadow Mario upon activating a Smash Ball.

Here is some decent footage actually.


I'll admit, I wasn't too sure if I was too on-board with Bowser Jr.'s inclusion in Sm4sh (kept picturing a lame move-set similar to Bowser but faster and smaller), but after seeing what Sakurai has done with him in the Clown Car, and expanded his swaps as ALL of the Koopalings, I'm quite excited to see / play as him and of course, all of the Koopalings.

Yay Team Ludwig! Although I plan to give Larry and Roy a good spin, too.
I hadn't seen that footage (been watching Gema too) but I think it sums it up pretty good. Whatever qualms anyone has with the roster, I honestly don't think this could have been implemented in a better way. The shared moveset even makes sense for all of them - the Final Smash less so but I won't end up using that as much anyway and there would've been riots had Bowser Jr got in with no reference at all to Sunshine.

Signing up for Team Ludwig as well, with Morton taking second spot.
 

smashkirby

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Say, I almost forgot to ask, has ANYONE finished Classic Mode with any of the Koopalings? I want to know if they can get their own trophies. (Say, for example, if you had finished Classic with Larry, does his trophy "pop out" from the ground, or does Bowser Jr.'s trophy show up instead? Also, do they all share a "Congratulations" screen, or do all 8 of them have an individual one?
 

U-Throw

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Iggy. I need Iggy. Or Dr. Mario. That Final Smash is legit. I love the Mario Kart callout with his Over-B. But I need my Iggy. My question now is:
1. Does the Koopa Clown Car change color when you choose Iggy?
2. Do hitboxes change to match the character being used?
 

The King of Skulls

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Iggy. I need Iggy. Or Dr. Mario. That Final Smash is legit. I love the Mario Kart callout with his Over-B. But I need my Iggy. My question now is:
1. Does the Koopa Clown Car change color when you choose Iggy?
2. Do hitboxes change to match the character being used?
From what I've seen...

1. Yes, Iggy's kart is a rather lovely shade of lime green. Likewise, all the Koopalings have carts primarily based on their shell color, such as Larry being Cyan, Wendy being Pink, Lemmy being yellow, ect. The exception seems to be Roy, who is red instead of purple.

2. No, hitboxes are not changed.
 

U-Throw

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From what I've seen...

1. Yes, Iggy's kart is a rather lovely shade of lime green. Likewise, all the Koopalings have carts primarily based on their shell color, such as Larry being Cyan, Wendy being Pink, Lemmy being yellow, ect. The exception seems to be Roy, who is red instead of purple.

2. No, hitboxes are not changed.
Nice! I've yet to see Iggy's Jr. Clown Car, so #1 is great for me. As for Roy, he's probably red for team color purposes. And as for #2, I wonder how they're gonna deal with height and, to a lesser extent, width, differences. Like, ya know, Iggy's tall and lanky, but Roy is medium and thick, while Lemmy is just down-right tiny fun-sized. Fall-speed and weight, I suppose, would be taken care of due to the Jr. Clown Car slowing all of their falls to the same pace and equalizing their weight with the propeller.
 

The King of Skulls

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Nice! I've yet to see Iggy's Jr. Clown Car, so #1 is great for me. As for Roy, he's probably red for team color purposes. And as for #2, I wonder how they're gonna deal with height and, to a lesser extent, width, differences. Like, ya know, Iggy's tall and lanky, but Roy is medium and thick, while Lemmy is just down-right tiny fun-sized. Fall-speed and weight, I suppose, would be taken care of due to the Jr. Clown Car slowing all of their falls to the same pace and equalizing their weight with the propeller.
According to what I saw, they are kind of scaled/seated so that they don't poke out too much differently. For example, Lemmy is really short, so he kind of holds on the railings of the kart, while Roy sort of crouches.

As for team color, I thought that kind of got eliminated, since we now have colored outlines and characters with no discernable red/blue/green color, like resident Duck Hunt.
 

U-Throw

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So... Any word on custom specials for the Koopalings? I think the customs have tons of potential. For example, what if instead of Junior Jump (I can't read Japanese, so I'm just gonna call it what the SmashWiki calls it) for an Up-B, he used the propeller on the bottom to boost himself up. Or for an Over-B, he gained a Glider and leaped forward, dealing little damage, but being able to glide, so as to aid recovery. I'm also pretty sure I saw a Bullet Bill in place of the Cannonball during the video in which he was first leaked, but it was hard to tell. And the Down-B's possibilities for summons are borderline infinite...
 

The King of Skulls

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So... Any word on custom specials for the Koopalings? I think the customs have tons of potential. For example, what if instead of Junior Jump (I can't read Japanese, so I'm just gonna call it what the SmashWiki calls it) for an Up-B, he used the propeller on the bottom to boost himself up. Or for an Over-B, he gained a Glider and leaped forward, dealing little damage, but being able to glide, so as to aid recovery. I'm also pretty sure I saw a Bullet Bill in place of the Cannonball during the video in which he was first leaked, but it was hard to tell. And the Down-B's possibilities for summons are borderline infinite...
I want to see a flamethrower special from the Clown Kart as a replacement for the neutral-B. I could see firing a green shell from down-B s a good alternative.
 

U-Throw

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I want to see a flamethrower special from the Clown Kart as a replacement for the neutral-B. I could see firing a green shell from down-B s a good alternative.
Flame Thrower, you say? That's an idea I could definently get on board with. The Down-B firing a Green Shell is another great call-out to Mario Kart that I love the idea of. And, speaking of spawning a Green Shell, what if one Custom special has him spawn a Red/Green shell rather than fire it, so that he can throw it later. That could be over-powered, but it could also be unique and interesting, and balanced, of course, if done right.
 

The King of Skulls

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Flame Thrower, you say? That's an idea I could definently get on board with. The Down-B firing a Green Shell is another great call-out to Mario Kart that I love the idea of. And, speaking of spawning a Green Shell, what if one Custom special has him spawn a Red/Green shell rather than fire it, so that he can throw it later. That could be over-powered, but it could also be unique and interesting, and balanced, of course, if done right.
Seeing as Lil B/Koopalings lack decent kill moves from what I've gathered, a green shell would help them out. It wouldn't be any different from Diddy throwing Bananas. Of course, green shells have the benefit of being stomped and thrown back, which is always a nice counter-play mechanic.
 

U-Throw

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Seeing as Lil B/Koopalings lack decent kill moves from what I've gathered, a green shell would help them out. It wouldn't be any different from Diddy throwing Bananas. Of course, green shells have the benefit of being stomped and thrown back, which is always a nice counter-play mechanic.
Ah, yes. I forgot about the stomping on Green Shells thing. Most of the time I'm too busy trying to get out of the way XP. Also, does anyone else know where the heck the Fork attacks came from? I'm assuming its a reference to Mario & Luigi: Super Star Saga, which I unfortunately never bought, or a loose Hotel Mario one, since the Koopalings ate Mario if they caught him in an elevator.
 

Wyntir

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OMG the Koopalings!! Oddly I predicted this back in Aug when I saw the leak. OMFG I just crapped myself due to excitement

 

The King of Skulls

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Ah, yes. I forgot about the stomping on Green Shells thing. Most of the time I'm too busy trying to get out of the way XP. Also, does anyone else know where the heck the Fork attacks came from? I'm assuming its a reference to Mario & Luigi: Super Star Saga, which I unfortunately never bought, or a loose Hotel Mario one, since the Koopalings ate Mario if they caught him in an elevator.
I can say it's not from Inside Story...or anything I'm accustomed to. I'm just going to go with it's Purple Monkey in a Dishwasher Humor and move on.
 

smashkirby

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Say, should we change the title of this thread to reflect the fact that ALL 7 Koopalings are (technically) playable characters in SSB4 now?
 

The King of Skulls

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Oh okay. I'm not saying it's such a huge priority, I'd just like others to be more aware that they are playable in some capacity.
I'm pretty sure word of mouth and the fact there are around 5-6 threads stating 'which Koopaling are you playing?' to which I've replied to all of them as 'Larry' that, hey, the Koopalings are playable.

Frankly, the Koopalings might actually be my favorite newcomer next to Greninja. Robin used to hold that distinction, but damn it all if blue mohawk turtles aren't cooler.


EDIT: Here's a nice video with all the Koopalings(and Bowser Jr.) in action. Their final smash is a tad lame in my opinion, and their eyes look a bit off, but otherwise they look really nice.
 
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U-Throw

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Hot stuff! That video right there can be summed up as sheer awesomeness. It confirmed Iggy as my main and made the game/demo a day one pick-up. The color of Iggy's Jr. Clown Car is cool, and the track played when Wendy is fighting is one of my favorites. And the Koopaling's Clown Cars having lights for eyes is a nice call-out to their role in NSMB2. Curiously, Roy's and Lemmy's Cars are red and yellow, respectively, rather then their signature colors, purple and orange, respectively. I suppose it was done in the name of variety. The only other thing that bugged me was the fact that, on the character select screen, they all rotate in birth order except for Roy and Morton, who should be switched. That irks me to no end, mostly cause the other are where they should be. That's really all I see wrong. I agree they're Final Smash appears sub-par, but it's an original one and gives credit to Bowser Jr.'s debut, plus it looks cool. I like their moveset, it's very original. I have to say my favorites are the one's where they use the Hammer Bros.' hammer, the squeaky hammer (Paper Mario: Sticker Star reference: Look at the hammer, it's the same as the sticker) pummel, and that awesome Grinder dash attack that hits multiple times. Oh, and I especially like how the Mecha Koopas pick you up and explode. Very original.
 
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The King of Skulls

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Hot stuff! That video right there can be summed up as sheer awesomeness. It confirmed Iggy as my main and made the game/demo a day one pick-up. The color of Iggy's Jr. Clown Car is cool, and the track played when Wendy is fighting is one of my favorites. And the Koopaling's Clown Cars having lights for eyes is a nice call-out to their role in NSMB2. Curiously, Roy's and Lemmy's Cars are red and yellow, respectively, rather then their signature colors, purple and orange, respectively. I suppose it was done in the name of variety. The only other thing that bugged me was the fact that, on the character select screen, they all rotate in birth order except for Roy and Morton, who should be switched. That irks me to no end, mostly cause the other are where they should be. That's really all I see wrong. I agree they're Final Smash appears sub-par, but it's an original one and gives credit to Bowser Jr.'s debut, plus it looks cool. I like their moveset, it's very original. I have to say my favorites are the one's where they use the Hammer Bros.' hammer, the squeaky hammer (Paper Mario: Sticker Star reference: Look at the hammer, it's the same as the sticker) pummel, and that awesome Grinder dash attack that hits multiple times. Oh, and I especially like how the Mecha Koopas pick you up and explode. Very original.
Roy was fought second in NSMBU, so I guess there's that for that reason. Personally, I don't think it warrants much complaint aside from having to cycle a couple more. Their move set is impressive, so much more so than the rumored Diddy Clone. The only thing I don't understand is the fork. As for their FS, yes it's nice that they made reference to Sunshine, but it seems so dull. None of the zaniness one would expect from the Koopalings and Bowser Jr.
 

U-Throw

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Roy was fought second in NSMBU, so I guess there's that for that reason. Personally, I don't think it warrants much complaint aside from having to cycle a couple more. Their move set is impressive, so much more so than the rumored Diddy Clone. The only thing I don't understand is the fork. As for their FS, yes it's nice that they made reference to Sunshine, but it seems so dull. None of the zaniness one would expect from the Koopalings and Bowser Jr.
Diddy Clone? I haven't ever heard of that? Was that about the Koopalings being a clone of Diddy? And, I say this with all due respect, I believe you mean NSMBW, because Roy was fought second in that game. In NSMBU, Roy was fought third-to-last. I see your point though. However, even then, it doesn't add up. Lemmy's second oldest in birth order, but in NSMBW he is fought 3rd. But, whatever, I'll just leave it at some weird, obscure reference or an extremely minor mistake.
 
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The King of Skulls

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Diddy Clone? I haven't ever heard of that? Was that about the Koopalings being a clone of Diddy? And, I say this with all due respect, I believe you mean NSMBW, because Roy was fought second in that game. In NSMBU, Roy was fought third-to-last. I see your point though. However, even then, it doesn't add up. Lemmy's second oldest in birth order, but in NSMBW he is fought 3rd. But, whatever, I'll just leave it at some weird, obscure reference or an extremely minor mistake.
Well, I feel stupid. Yeah, I meant W. Frankly, Nintendo should reconsider how they name Mario games >->. Rumor had it after the ESBR leak that Jr. was a clone of Diddy, due to his up special and some other things.

Frankly, my headcannon is that they are octiplets. Makes birthdays much easier to remember.
 

smashkirby

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I'm pretty sure word of mouth and the fact there are around 5-6 threads stating 'which Koopaling are you playing?' to which I've replied to all of them as 'Larry' that, hey, the Koopalings are playable.

Frankly, the Koopalings might actually be my favorite newcomer next to Greninja. Robin used to hold that distinction, but damn it all if blue mohawk turtles aren't cooler.


EDIT: Here's a nice video with all the Koopalings(and Bowser Jr.) in action. Their final smash is a tad lame in my opinion, and their eyes look a bit off, but otherwise they look really nice.
Hot stuff! That video right there can be summed up as sheer awesomeness. It confirmed Iggy as my main and made the game/demo a day one pick-up. The color of Iggy's Jr. Clown Car is cool, and the track played when Wendy is fighting is one of my favorites. And the Koopaling's Clown Cars having lights for eyes is a nice call-out to their role in NSMB2. Curiously, Roy's and Lemmy's Cars are red and yellow, respectively, rather then their signature colors, purple and orange, respectively. I suppose it was done in the name of variety. The only other thing that bugged me was the fact that, on the character select screen, they all rotate in birth order except for Roy and Morton, who should be switched. That irks me to no end, mostly cause the other are where they should be. That's really all I see wrong. I agree they're Final Smash appears sub-par, but it's an original one and gives credit to Bowser Jr.'s debut, plus it looks cool. I like their moveset, it's very original. I have to say my favorites are the one's where they use the Hammer Bros.' hammer, the squeaky hammer (Paper Mario: Sticker Star reference: Look at the hammer, it's the same as the sticker) pummel, and that awesome Grinder dash attack that hits multiple times. Oh, and I especially like how the Mecha Koopas pick you up and explode. Very original.
The Koopalings do look quire amazing to play as! I have to say though, the Koopalings + Bowser Jr. and DHD are probably a few of the things which saved this roster for me.
 

The King of Skulls

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The Koopalings do look quire amazing to play as! I have to say though, the Koopalings + Bowser Jr. and DHD are probably a few of the things which saved this roster for me.
Contrarily, I think Duck Hunt carved a little hole in the fathom of my soul that cannot be filled.

That and the deconfirmation of every character I wanted, but eh. Regardless, the Koopalings are awesome.
 
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