TTTTTsd
Gordeau Main Paint Drinker
I don't believe ledgedrop Bair towards the stage is even possible assuming Doc is on stage. Mewtwo can't change directions mid-jump so to re-orient he'd have to land on stage....near Doc (assuming he would even Bair towards anyone when you can just Fair). If Dr. Mario is doing that to ANY character on the ledge then uh....unless they've just regrabbed then I'd ask what the hell they were doing lol....You know you just ignored the entire paragraph describing what Mewtwo can do out of a ledgedrop and how it helps compensate for his other ledge options right? Well, here's another: reorienting away from the stage to attack with a spaced bair.
Of course I know usmash is fantastic anti-air, but no sane Mewtwo who knows anything about the Mario Bros. is going to just jump at Doc. In fact, I can't think of a single scenario where Mewtwo has no choice but to contend with it, or any other challenge scenario. Doc just doesn't have the range or mobility to exert that kind of pressure. Contrast with Ryu who has good ranged, strong footsies combined with decent mobility that can restrict Mewtwo's options.
Yes, Mewtwo has the tools to hold an advantage. It's called being super lame and never committing to anything unsafe while running circles around Doc. Really, if Mewtwo finds himself in a situation he doesn't like there's little stopping him from simply slipping awayo seize the advantage later by charging Shadow Ball.
Also of all the people scared of Shadow Ball (there are a few) I don't believe Doc is one of them, personally. Depending on distance he can ping it back and Mewtwo can do the whole tennis thing but at max distance you should just be PSing anyways since if you're crisp it's not too bad to PS.
What's he doing that forces DOC to go in? If you want to talk about playing lame....I wasn't going to bring this up but now I'm 100% curious as to how he's gonna force Doc to approach if he feels like playing lame.
I don't mean to discredit anything you say but ledgedrop Bair is far from threatening unless Doc is for some reason going offstage to hit you...on the ledge.
The character just doesn't scare me if I wait with Doc, haven't ran into an experience that's changed my mind and what I've seen of him in comp. play it's not happening very soon either =P. Your arguments are sound but they're not sound enough to convince me that Doc actually has a disadvantage in this matchup. I'm probably not going to change my stance on this until the character shows up vs. Doc and actually shows me this happening so I'm going with my own judgment here. Just gonna have to agree to disagree.
Last edited: