Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Err.I think they should decline Dr. Mario by giving him some abilities of the "doctor" copy ability from Kirby planet robobot.
Well, it's just generic "doctor" stuff. And Dr. Mario has absolutely NO canon. I like what HAL has done with the "fighting doctor" thing.Err.
I understand the desire to unclone Doc.
But why on earth would we give him Kirby stuff?
If it helps, I feel like most of them are safe. Dr. Mario, Mewtwo, Roy, and Lucas were already cut and brought back; given that they were seen as important enough to bring back in the first place, I can't see them being cut again.
Also, I'm in fear fo those characters:
- clones
- Third party (please, not my Bayo)
- Too much FE?
- Had already suffered the cut, but please, not again... It was a long fight o make Roy and Mewtwo to comeback, and Lucas?!NOOOO! I love him more than Ness!!!
I fear for them too! (SALTY WARNING VERSION 2)
AND THAT WILL BE ALL for now
Wrong thread. This thread is purely for veteransIf people keep asking for Goku or any other weeb characters, than I'm gonna flip.
If people keep asking for Goku or any other weeb characters, than I'm gonna flip.
Right. you put this here https://smashboards.com/threads/super-smash-bros-for-switch-speculation-discussion.434391/Wrong thread. This thread is purely for veterans
Ice Climbers are a definite but Wolf is in a weird position of being both an important character and a third iteration of a moveset. I'd say he can come back but only if he replaces Falco.Ice Climbers and Wolf should definitely return. I'll accept Young Link if he's given Mask transformations and Majora's Mask Equiqment and Pichu if he gets turned into a semi-clone with moves that are easy to get combo's on and is speedy but is weaker and has less defence.
There is no canon or even logical basis for Pichu being buffed to hit harder than Pikachu. I would rather he excel at speed and the ability to rack up hits than sheer damage potential.I'd like Pichu to do more damage to further balance how much it takes from its own attacks*. And similarly be decloned moreso in his A button attacks.
I've never actually heard anyone even propose such an idea as to remove these two if transformations are gone.Sheik and Zero Suit Samus, however, make no real sense as continued inclusions unless transformations return.
I gotta agree with this. Imagine how annoying it would be to fight for a smash ball just to play ZSS. Or lose a Down-B move just to replace it with a transformation so you can play as the character you wanted.I've never actually heard anyone even propose such an idea as to remove these two if transformations are gone.
Why would they be removed though? They're both unique fan favourite fighters whose transformation gimmick was holding all characters involved back.
Imagine? I had to live through it for 2 games. Zelda has always been held back by Sheik and now that she's finally free of her alter-ego she can hopefully have improvements in future games assuming they're not put back together. Brawl was also pretty tragic for ZSS cause you either had to stay away from the smash balls, which let other people get it and kill you, or get it yourself and use it then go through the tedious motion of mashing left and right taunt until she finally transformed back.I gotta agree with this. Imagine how annoying it would be to fight for a smash ball just to play ZSS. Or lose a Down-B move just to replace it with a transformation so you can play as the character you wanted.
Why imagine it? You can just replay Brawl and Melee respectively to see how much that hindered the characters there. Especially with the pokemon of the Pokemon Trainer who even had a stamina gimmick to go along with that. (Although I guess that two of the three pokemon got downright cut from said next game entirely.....)I gotta agree with this. Imagine how annoying it would be to fight for a smash ball just to play ZSS. Or lose a Down-B move just to replace it with a transformation so you can play as the character you wanted.
Very True.Why imagine it? You can just replay Brawl and Melee respectively to see how much that hindered the characters there. Especially with the pokemon of the Pokemon Trainer who even had a stamina gimmick to go along with that. (Although I guess that two of the three pokemon got downright cut from said next game entirely.....)
I don't think Sakurai will be going back to transformation characters again, I think he himself commented on that too during one of his interviews.
The irony of the story is that we do have Final Smash transformations. However, the transformations are temporary when compared to the standard fighter transformations.I don't think Sakurai will be going back to transformation characters again, I think he himself commented on that too during one of his interviews.
Sheik is unique and well received with the competitive crowd but holds no ongoing relevance to the Legend of Zelda series as she has not appeared outside of spinoffs in some time and shows no signs of returning. In addition to this, she seems to almost never be picked by more casual Smash players, who presumably nolonger know one side character (albeit an important one) from a single game in the 90s.I've never actually heard anyone even propose such an idea as to remove these two if transformations are gone.
Why would they be removed though? They're both unique fan favourite fighters whose transformation gimmick was holding all characters involved back.
I mean, he cut transformations because they weren't working for whatever, but the characters were still fairly developed, so it wouldn't have made any sense to cut them then. If he knew preemptively, ttransformations wouldn't work ot, it stands to debate on whether he would've made the effort to bring them back or not, but as it stands now, it's fairly straightforward.Sheik is unique and well received with the competitive crowd but holds no ongoing relevance to the Legend of Zelda series as she has not appeared outside of spinoffs in some time and shows no signs of returning. In addition to this, she seems to almost never be picked by more casual Smash players, who presumably nolonger know one side character (albeit an important one) from a single game in the 90s.
What kept Sheik relevant going into Brawl was her connection to Zelda, which made her less of a character few knew and more an interesting second side to the princess that was a throwback for those who did.
Zero Suit Samus, on the other hand, was largely a gimmick to begin with. A means to show off the extent to which Final Smashes could change the game.
Sure, she was technically present from the series' beginnings, having shown up in credit scenes and when Samus was zapped. This were only minor cameos, however, and not even close to the same character design. In reality, what we got was only truly relevant to the recent release, Metroid Other M. One of the most poorly received Metroid games ever.
With that in mind, it's hard to say exactly why the two ever returned to SSB4 but my guess would be that Sakurai didn't want public outcry at the cut of transformations, more than anything. That and what other launch character had newly enhanced breasts for the competitive players to ogle?
Realistically, neither brings much to the series anymore but just because they seem like they should go doesn't mean they will. Sakurai doesn't do change
You do bring some good points there, but I still think you're wrong about them needing to be cut. They both bring something unique to the game as a speedy ninja and quick paralyzer/whip user and that is certainly what Sakurai focuses on first in regards to characters. People do seem to like them too, whether they're playing competitively or not. They're iconic to the smash series as a whole now, like Ice Climbers or Roy.Sheik is unique and well received with the competitive crowd but holds no ongoing relevance to the Legend of Zelda series as she has not appeared outside of spinoffs in some time and shows no signs of returning. In addition to this, she seems to almost never be picked by more casual Smash players, who presumably nolonger know one side character (albeit an important one) from a single game in the 90s.
What kept Sheik relevant going into Brawl was her connection to Zelda, which made her less of a character few knew and more an interesting second side to the princess that was a throwback for those who did.
Zero Suit Samus, on the other hand, was largely a gimmick to begin with. A means to show off the extent to which Final Smashes could change the game.
Sure, she was technically present from the series' beginnings, having shown up in credit scenes and when Samus was zapped. This were only minor cameos, however, and not even close to the same character design. In reality, what we got was only truly relevant to the recent release, Metroid Other M. One of the most poorly received Metroid games ever.
With that in mind, it's hard to say exactly why the two ever returned to SSB4 but my guess would be that Sakurai didn't want public outcry at the cut of transformations, more than anything. That and what other launch character had newly enhanced breasts for the competitive players to ogle?
Realistically, neither brings much to the series anymore but just because they seem like they should go doesn't mean they will. Sakurai doesn't do change
Well you're not wrong there but I feel like the love for Roy is a little superficial. Meme-based, even.Really didn't want it to look like I supported Roy here, he was just a character I thought of. I meant that thanks to smash people got a fixation on the child which got him in as DLC despite him being so similar to Marth. If he wasn't in smash he would have gone down the same route as so many other forgotten FE lords.
The way you murdered Roy so eloquently is just beautiful.Well you're not wrong there but I feel like the love for Roy is a little superficial. Meme-based, even.
You see, Roy entered Melee with three main traits: fire, a catchy chant and being a worse version of Marth. The perfect trinity for a bandwagon fan Favourite.
Why? Because fire makes him visually unique and flashy without requiring any complex explanation. Because being a worse version of Marth makes him an underdog without making him bad. Because, when one person starts rooting for him, a catchy chant makes it both easy and tempting to join in. And because having that chant be canon means everyone knows the same one.
He's not a unique fighter. He doesn't play especially well. He's just fancy way of handicapping one's self to gain crowd support.
Or rather, he was until Smash 4. I understand they tweaked a lot to make him play like a Marth geared towards different tactics but, at the end of the day, he's still a Marth.
If, however, we are doomed to have multiple Marth's, I totally agree that Lucina, who is practically a canon clone of Marth, not just the same moves, should be the first to go.
There are worse things in the world than a cut character being re-added due to popular demand...Really didn't want it to look like I supported Roy here, he was just a character I thought of. I meant that thanks to smash people got a fixation on the child which got him in as DLC despite him being so similar to Marth. If he wasn't in smash he would have gone down the same route as so many other forgotten FE lords.
You're saying people wanted Roy back because he's WORSE? That doesn't make any ****ing sense! Unless I missed the crowds of people cheering for Pichu's return. Most people really don't care about the competitive viability of the character when wanting them back. They can be as bad as Mewtwo in Melee or as good as Snake in Brawl. People just want the character back, because tier positions change. Plus fwiw, Roy was a character easier to get the hang of than Marth, given his sweetspot and added strength are more conducive to the average player. Popularity doesn't just stem from the competitive level of play, otherwise it'd be pretty limited.Well you're not wrong there but I feel like the love for Roy is a little superficial. Meme-based, even.
You see, Roy entered Melee with three main traits: fire, a catchy chant and being a worse version of Marth. The perfect trinity for a bandwagon fan Favourite.
Why? Because fire makes him visually unique and flashy without requiring any complex explanation. Because being a worse version of Marth makes him an underdog without making him bad. Because, when one person starts rooting for him, a catchy chant makes it both easy and tempting to join in. And because having that chant be canon means everyone knows the same one.
He's not a unique fighter. He doesn't play especially well. He's just fancy way of handicapping one's self to gain crowd support.
Or rather, he was until Smash 4. I understand they tweaked a lot to make him play like a Marth geared towards different tactics but, at the end of the day, he's still a Marth.
If, however, we are doomed to have multiple Marth's, I totally agree that Lucina, who is practically a canon clone of Marth, not just the same moves, should be the first to go.
lol yeah for sure. Go back to the Roy for SSB4 thread and see how on the money you were.the only reason for his inclusion being the phrase "Roy's our boy".
It's kinda hypocritical of me hating on Roy while I support Daisy isn't it?lol yeah for sure. Go back to the Roy for SSB4 thread and see how on the money you were.
The same way everyone wants Snake back for "Colonel, Samus took her clothes off" and "nothing at all" and such.