10/10 - Update #7
I had to alter my list because of the inclusion of Sonic today. I was on the fense post regarding his inclusion so that's one to many that I orginally thought. Anyways, I couldn't come up with a good enough Wario moveset that made him REALLY unique in such a short time so you may see his update later. So I replaced him with Jigglypuff.
EDIT: A altered Zants and Dark Samus profiles. Instead of Link facing Zant and Samus facing Dark Samus, I switched so a different Nintendo character fights them.
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Veterans
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Luigi
The brother of Mario is back which his Poltergust 3000 to suck up the competition. Though his moves mirrored Mario's, they had thier unique Luigi air to them.
Personal Thoughts: I think adding the Poltergust 3000 to Luigi makes him a very intresting character. I wouldn't change much about him.
Stage: Luigi's Mansion
Down B = Poltergust 3000
Luigi pulls out his vaccum and sucks in an opponent. While it doesn't do any damage, it had a very good reach and can hold people in place for a small duration of time.
Or
hipsterkid said:
I think it'd work like Mr.G&W's Down B.
When some kind of projectile is fired at Luigi and you press down-b, he pulls out the Poltergust for a second and will suck it into the vacuum. After you collect so many projectiles, preferably 3, it will become full and when you press down-b again it can send out (randomly):
Fireballs: Causes burn that lasts about 3 seconds (dealing 10 damage/ second with low knockback).
Iceballs: Has high chance of freezing opponent (deals 20 damage on contact with mild knockback).
Waterballs: Makes your character slippery (deals 10 damage on contact with high knockback).
OR
Some kind of ghost that flies foward and hits the opponent with mild power and high knockback. It then disappears.
Final Smash: Luigi Cyclone = Similar to his orginal down B attack, Luigi throws a opponent up and spins around so fast it creates a towring green tornado t hat throws the opponent around and then upwards. While it does have an area effect, the person caught in the middle recieves the most damage. Anyone who touches the cyclone gets thrown back.
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Jigglypuff
Ahh Jigglypuff. The cute, adorable, and puffy pokemon we all love and hate. She has been able to earn her right in the Brawl roster since her introduction in SSB64. She remains reletively unchanged.
Personal Thoughts: We just need Jigglypuff. I don't see much change.
Stage: None
Final Smash: Lullaby - Jigglypuff grabs a microphone and belts out a massive Sing attack that puts everybody on the stage to sleep. From there, you have free reign to control her as you see fit.
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Newcomers
Captain Olimar
The space captain himself. From the innovative game Pikmin, Captain Olimar descends with his tribe of pikmin to brawl with the finest. Utilizing a unique fighting style that incorporates pikmin, Olimar has the potential to take the lead. Many of his attacks are elemental in nature and long ranged. He has superb jumping abilities but he has average speed and weight. However, his long range attacks do pack some power so learn to use them for your advantage. As well, his pikmin-style attacks are more powerful then his own melee attacks.
Stage: The Forest of Hope
Moveset
A, A, A = Punch, Punch, Pikmin
Delivers two small punches followed by a quick attack by a pikmin from the ground.
Side A = Pikmin Charge
Much like the last A combo but much stronger.
Down A = Moon Sweep
Olimar uses his legs to do a ground sweep.
Up A = Uppercut
Does a weak uppercut.
Air A = Space Cadet
Olimar punches downwards.
Air Side A = Lunar Knuckle
Winds back and delivers a powerful punch.
Air Down A = Foot Plant
Thrusts his foot downwards.
Air Up A = Air Thrust
Thrusts both hands into the air.
Running A = Flying Pikmin
Olimar runs forward and chucks a pikmin at high speeds.
Side Smash = Pikmin Pound
Reels back and two pikmin delivers a powerful punch attack.
Down Smash = Pikin Quake
Reels back and a pikmin delivers a powerful quake attack.
Up Smash = Astro Blast
Reels back and uses his jet back to smash upwards.
B = Pikmin Blast
Olimar will throw a random pikmin. A red one will cause more damage. A yellow one does less but is faster. Blue does water damage. The purple one has a high knockback. The white one has a sap-type effect on the opponent. This is random and has no set pattern.
Side B = March
Olimar directs a crowd of Pikmin. This will push characters along as the march. It slowly does damage as opponents are being pushed along. Press Side B again to change thier direction and speed. One press you cause they to return. The second will increase thier rate of marching. Third will decrease thier rate of marching. Finally, a fourth causes then to return back to foward marching. If Olimar does a command other then Foward B or is attacked, the Pikmin dissapear.
Down B = Surprise!
Olimar will whistle and a pikmin wil come up from the ground underneath the closest person jumping up and knocking the opponent up.
Up B = Anti-gravity
Captain Olimar will activate his zero gravity and cause him to float up suddenly. While it does no damage to himself, it is very fast. As well, anyone who gets near Olimar recieves the effects of the anti-gravity and tumbles int he air for a second.
Grab =
A = Punch (Punches his opponent)
Front Throw = Picks them up and drop kicks them foward.
Back Throw = Throws the opponent backwards and a pikmin, at high speeds, shoots at them.
Up Throw = Delivers three punching combos that knocks the opponent up.
Down Throw = Throws the opponent down and a pikmin delivers a small earthquake attack.
Final Smash: Pikmin Party: Captain Olimar calls a red, yellow, blue, purple, and white pikmin to the stage. They then do a unizon attack. The red delivers a powerful rush attack, followed by electrical attack by the yellow pikmin. The blue one will cause geysers to erupt from the field. The purple pikmin will then appear from the sky and smash down on the opponent. Any opponent not thrown off the stage will then have a sap type effect after the FS from the White Pikmin.
Kirby Hat: Olimars space helmet
Stage Entrance: Flies down in his spaceship, jumps off, and the spaceship leaves.
Taunt: Does a wierd type dance.
Victory Pose: (1) Jumps up and gives a thumbs up.
(2) Stars to command pikmin as they scatter around.
(3) Olimar appears fromt he side, marching across the stage, as a whole crowd of Pikmin follow.
Alternate Costumes: Blue spacesuit and white backpack, boots, and gloves. Light green spacesuit and blue backpack, boots, and gloves. Yellow spacesuit and orange backpack, gloves, and boots.
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Micaiah
Macaiah is fromt he upcoming Wii game Fire Emblem: Goddess of Dawn. She is soley a magical user but also incoporates the help of her bird, Yune. She uses mostly light magik for both offensive and defensive purposes. She is al ight weight but her spells are powerful. As well, her shields are one of the strongest in the game. Her speed is average though. Her true strength lies in her casting abilities. Yune also follows her around.
Stage: N/A (Ideas would be great)
Moveset:
A, A, A = Light Punch, Magic Attack
Performs a light punch followed by a magical attack that blows the opponent away.
Side A = Magik Kick
Round-house kicks the opponent while her leg in enveloped in magic.
Down A = Light Star
Touches the ground and causes a small light ray to shoot up in front of her.
Up A = Barrier
Spins her hand above her head, forming a small barrier which can cause small damage opponents and protect her.
Air A = Magik Boost
Stops for a second, shoots magic from her body to knock opponents back.
Air Side A = Magik Push
Thrusts her arms forward and produces a high knock-back magik spell.
Air Down A = Leg Barrier
Thrusts her feet downwards and envelopes her legs in a barrier for added damage.
Air Up A = Rainbow Light
Makes a arc with her arm which leaves a magical rainbow-like trail.
Running A = Barrier Tackle
Runs at the opponent with a barrier in front of her, knocking any opponent out.
Side Smash = Light Fist
Reels back and thrusts her fist into the opponent; causing them to shoot away from magical knockback.
Down Smash = Sunny Ray
Reels back and performs a stronger Light Star which, depending on how you hold, it causes 1-3 rays.
Up Smash = Ray Kick
Reels back flips backwards causing a large lighting strike from her feet.
B = Light Diamond
Fires a very fast and powerful light spell which causes three beams to split apart and travel across the stage, crisscrossing eachother.
Side B = Yune
Micaiah ges into a trance and you are given control of the bird, Yune. You can do the following attacks: B= Pierce, Side B= Divebomb, Up B= Flight, and Down B= Grapple.
Down B = Holy Crystal
Surrounds herself in a crystal of light. Any attacks bounce of her and can cause damage. She can then release her crystal which explodes and damages anyone around her. The longer it takes damage, the stronger the final attack.
Up B= Hope
She surrounds herself in light and, with great speed, jumps extremely higher.
Grab =
A = Magik Zap (zaps the opponent with magic)
Front Throw = Shoots the opponent forward with a blast of magic.
Back Throw = Uses magic to hold the opponent and then throws it behind her.
Up Throw = Punches the opponent, flips back and kicks them upward.
Down Throw = Flies up using magic, and then using magic around her legs, kicks them back down to the ground.
Final Smash: Galdr of Release – Macaiah sings the song and transforms Yune into a giant bird of light. She jumps on top and they both perform a powerful light beam attack on the entire arena.
Kirby Hat: Her long lavender hair and blue ribbon.
Stage Entrance: She appears in a flash of light.
Taunt: Places he rhands on her heart, closes her eyes, breathes in and says "You can do this, Macaiah" and returns back to normal.
Victory Pose: (1) She bows and "I am very sorry".
(2) She raises her finger and Yune perches on top. She says "We made it, Right, Yune?"
(3) Macaiah begins to glow with a white light and she begins to sing a song.
Alternate Costumes: Dark green top, white leggings, purple ribbons/scarf, and a light green Yune. Purple top, yellow ribbons/scarf, beige leggings, and a pink Yune. White top, sky blue ribbons/scarf, white leggings, and a red Yune.
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Bosses Profiles
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Zant
Game: Legend of Zelda: Twilight Princess
Ike and Micaiah team up after finding themselves somehow transported to Hyrule Castle. Zant then appears and challenges Ike and Micaiah to a fight. He will transport you to several stages such as Lylat Cruise, Bowser’s Castle, Battleship Halberd, Twilight Palace, and then a Subspace-Only level. In each level, he will use the respective villains moveset and abilities in his own fashion much like in TP. In Lylat Cruise, he will use Wolf-type attacks such as firing magical rockets and land mines. In Bowser’s Castle he can cast fire-type spells and use his talons to grab enemies. In Battleship Halberd he can use lighting quick sword attacks and cloak himself. In Twilight Palace, he uses dark magical attacks and can alternate his sword. Finally, the last battle allows him to teleport around the stage, use his wrist swords, and fire dark energy blasts. Once you defeat Zant, he will explode. Ike and Micaiah transport out via dark magic and run into Midna who explains Ganondorf is behind this.
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Dark Samus
Game: Metroid Prime 2: Echoes
Later on, Fox and Samus teams up and goes off to do battle with Ridley. However, during thier journey their ships are attacked by two figures: Dark Samus and Ridley! Ridley captures Samus and Fox's Arwing is flung down to the surface of a strange planet.
As Fox crash lands, the entire area is overwhelmed by darkness and Dark Samus appears. It begins attacking you. It is able to fire Phazon energy, uses a beam to wrap you in Phazon energy, deflect projectiles, teleport, and use extremely fast dashes to dodge attacks. Dark Samus is very fast and agile because of the Phazon. Pretty soon, Dark Samus will take to much damage and the dark world will slip. Attack her a couple more times and the dark barrier falls apart. Dark Samus does one last desperate attempt to attack but it countered by a flash of red, yellow, and blue. Out of the forest steps a little man in a spacesuit with small multi-colored creatures. Captain Olimar comes to the rescue!
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Expect more soon!