$hYne
Smash Ace
I recently decided to do something against the predictability in my Fox game .
So i started this thread to discuss the variety in Fox' approaches and his ledgegame.
Of course I know about basic stuff and about some approaches but it seems that this is
to less for being not predictable.
This can help not only me, but also many other ppl tryin' to take their Fox on a higher level.
So please help and list/discuss about approaches you know and of whom you think they're good.
Some examples are maybe :
Ledgegame -> jump and illusion, shine turnaround bair
Approach -> shine turnaround bair, dash back so fox turns arround slow and then WD forward
So i started this thread to discuss the variety in Fox' approaches and his ledgegame.
Of course I know about basic stuff and about some approaches but it seems that this is
to less for being not predictable.
This can help not only me, but also many other ppl tryin' to take their Fox on a higher level.
So please help and list/discuss about approaches you know and of whom you think they're good.
Some examples are maybe :
Ledgegame -> jump and illusion, shine turnaround bair
Approach -> shine turnaround bair, dash back so fox turns arround slow and then WD forward