I would probably argue that Akuma mains winning every tournament is a result of fairness, rather than "cheapness." Every single player has the ability to select Akuma and mirror matches are about as balanced as it can get. I see your point, but I would not personally use the term "cheap" to describe Akuma. Instead, I would assert that he is quite clearly the best character in the game. The same applies to Meta Knight. However, if the community has a general consensus and wishes to alter the rule-set to prevent this perceived "cheapness" from occurring, I have no issue with that.
I guess that's technically true. It would be the most balanced to just have everyone be the same best character.
Eh, Cheap in Smash is just like, the definition of something that is either unfairly good, or doesn't exactly require big skills. Its mostly temporary frustration through, you shouldn't take that too seriously, it's not like everyone plays like that scrubby player with his scrubby character you faced 10 minutes before raging in Smashboards.
Are they scrubby because they're using moves that don't take skill to win?
Or are the complainers scrubby because they let those scrubby tactics beat them?
I like to spam PK Fire when the other player is playing ridiculously predictable. Why should I work at beating this guy when they're doing the work for me?
As someone who has gone to two local, weekly-type tournaments (nothing major), I've never been able to pull off PK Fire spam on a legitimately good player. Only on the scrubs.
And yet they think I'm the scrub for exposing their obvious flaws.
Again, there's that arrogant, entitled attitude that complainers seem to have when it comes to defining "cheap" tactics.
At one of the tournaments, I was doing friendlies with someone and he was clearly getting frustrated that he couldn't beat my Ness. But with every game, you could see him working it out in his brain, trying to see how he could change his approach, how to get me to go to him. Basically handling the situation productively.
Not crying like a sore loser "cheap!".
I'm going to use an extreme, exaggerated example. If there was a fighting game with a character that was so OP and had a ridiculously move that most people agreed was broken and was almost impossible to avoid, and that person ONLY uses that move against you. Would you then consider that cheap?
First, I'd ask myself this: Am I the best player in the world?
My answer is no, therefore is it cheap or am I just not good enough? Probably the latter.
Second, just because everyone says something doesn't make it so.
We'll never know if Diddy's hoo-hah was OP because they nerfed it relatively quickly.
That might be the official indication that it was OP, but we'll never know how the meta game would have adapted because of it.
How players would have been forced to find other characters' "hoo-hahs"
Who are we to decide what is "almost impossible" to avoid when we couldn't even place in the top 5 at EVO?
Who are we to say a character is OP when we could probably get destroyed by anyone in the top 5 at EVO with them picking practically any character?
We need to stop thinking we're so great and realize, hey, I still have a lot to learn and therefore I will eventually encounter tactics and strategies that I will have no clue whatsoever on how to counter.
Sure, but he wouldnt have a choice if I dont do anything but stand at the ledge
Which is why he probably won't be top tier like say Sheik, who can bait opponents to coming to him with his needles and has great offensive options.
The way to beat Little Mac is to force him to come to you as he has no projectiles.
If you think that's cheap, well, that's how Sakurai developed him. Little Mac HAS to approach you or be bombarded with projectiles. It's just the way his matchup works. No sane person will aggressively run at Little Mac when they've got projectile options. All Little Mac has to do is spam Smashes which come out extremely fast and have no flinching. Screw that. I'll stand at the edge and wait for him to come at me. If he won't, then I'll just PK Fire/Thunder him. Why do I have to be that one who partakes in an uphill battle when it can easily be avoided?