• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Urbana-Champaign Midwest Smashfest 64 (date:July 21st at 1pm)

Combo Blaze

Smash Ace
Joined
Jun 24, 2011
Messages
793
Location
****cago
GGs.

I should've played more these last few weeks to prepare better. Oh well, awesome experience and fun stuff! :v

AJ - you had some crazy DI man. Fun friendlies.
Battlecow - you're scary. :c
Han Solo - Fun team matches indeed!
Firo - Nice meeting you! Hope to see you at a few of these smash sessions with Knite and Komo (since I missed out on some ;-; ). :)
Err'else - GGs, ya'll are some cool people.

Driving back was the most dangerous driving experience I've ever had, should have let firo drive at the food stop in hindsight; we're alive and ****.

:phone:
Carefull with those one ways bro. lol
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
ive never seen anyone win without making points inside the paint
hmmm i feel like you're just saying things to make me write long posts with in depth research refuting what you said lol. Well, luckily this one was easy, didn't have to go back very far. The 2010-2011 Dallas Mavericks won the NBA Finals while ranking 29/30 in the NBA in points in the paint per game. Since they ranked 11/30 in total points per game, this clearly isn't the bi-product of a low scoring team but rather the result of a team that didn't rely on points in the paint. OWNED. Next statement please :cool:
 

KnitePhox

Smash Lord
Joined
Oct 17, 2005
Messages
1,838
Location
Chicago, IL
hmmm i feel like you're just saying things to make me write long posts with in depth research refuting what you said lol. Well, luckily this one was easy, didn't have to go back very far. The 2010-2011 Dallas Mavericks won the NBA Finals while ranking 29/30 in the NBA in points in the paint per game. Since they ranked 11/30 in total points per game, this clearly isn't the bi-product of a low scoring team but rather the result of a team that didn't rely on points in the paint. OWNED. Next statement please :cool:
ok ggs clubba
 

Battlecow

Play to Win
Joined
May 19, 2009
Messages
8,740
Location
Chicago
Glad you calmed down, clubba. Now that we're talking civilly
/stillpissyoveraninternetpost
--

You think we'd have found the optimal strategy 13 years in? We did. It's overwhelmingly, stallingly defensive. We saw it in peru and when boom played Isai, we've seen it in Europe and even at relatively low levels like m2k at impulse. Your other point--that metagames in sports shift, and that the hyrule metagame will shift back into being not broken at some point--would apply to every other stage in the game. Legalize Yoshi's!

Also, I didn't play to prove that Hyrule was broken. I played my best. If everyone played their best, it would quickly become apparent how god-awful that stage is. Of course, I still lost, but if you're taking random mid-level matches where a clearly superior (on hyrule, at least) player craps all over the camper as proof that camping isn't good, you need to reevaluate.
 

ballin4life

Smash Hero
Joined
Nov 12, 2008
Messages
5,534
Location
disproving determinism
Solo/battlecow/whoever else ran the tourney: did you guys use tio tournament organizer? it simplifies things like making a bracket and might have helped prevent mistakes. just wondering / letting y'all know about it in case you didn't use it.

1. That's not really my point. I'm saying that when a really good strategy evolves, you must adapt to it, not ban it. However, now that I think of it, goal-tending wasn't implemented until George Mikan abused it to the point where it is unfair. It is possible that some strategies may be insurmountable, but I don't think Hyrule camping has passed that point yet. At least not in any empirically evident way. No one has dominated in recent years by employing the strategy (inb4 someone says gerson... but no I don't think so. He loses games too often). Just because at the lower level it is tough to deal with doesn't mean it should be banned.

2. DEFENSE WINS CHAMPIONSHIPS. Ever heard of it? Of the past 9 NBA champions, I believe I can say without any disagreement from anyone that 3 of them were defensive minded teams. This years Heat (by all accounts of anyone in the NBA the best defensive team anyone has had in quite a while), the 2007-2008 Celtics, and the 2003-2004 Pistons. The Celtics and Pistons are what I would call "strictly defensive" as far as basketball goes, considering that you DO have to play offense when you have the ball. Going back further, the Jordan's Bulls, while the attention is often placed on Jordan's offensive abilities (NBA superstar hype at its finest), Jordan and Pippen were All-Defense and Pippen was maybe the best perimeter defender of all time. Before Jordan's bulls were the Pistons who repeated using a defensive philosophy. Stricly defensive can win in basketball.

In the NFL, there is no better example of defense prevailing than the Giants defeating the 2007-2008 Patriots who were then 18-0 to win the super bowl. The giants did the same last year, though admittedly with a better offense than in 2008, they won primarily due to their staunch defense. Combine that with the success of the steelers both in recent years and throughout history, as well as the Patriots of the early 2000's, which were driven by defense. Ravens in 2001, Bucs in 2003. These teams that are "strictly defensive" in that they are ineffective when they have the ball, have been successful in the NFL.

I don't follow baseball or soccer much, though I used to follow baseball. I know that some baseball teams will go either defense or offense--stacked pitching or stacked hitting. Both methods show success. This is probably the purest form of strictly defense in sports. Recent Houston Astros come to mind. Soccer, I don't really know because **** soccer, am I right guys? But I've heard of teams packing it in (spain?) and playing nothing but defense -> counterplay, I think..... I'm really not sure on that one tbh.

In conclusion, Defensive minded teams are as, if not more successful than their offensive counterparts. This post was longer than I anticipated
while I 100% agree that defense is important and defense oriented teams can be successful, I absolutely HATE the phrase "Defense wins championships", because offense is just as important (if not more).

it's actually been shown statistically for the NFL that offensive performance is slightly better correlated with winning than defensive performance (although they are pretty much even)

see (4 part article, but point is summarized in the opening paragraphs):
http://www.advancednflstats.com/2007/07/what-makes-teams-win-part-1.html

if anyone is interested (most of the article is actually about how passing is FAR more important than running, which is really interesting)

/NFL hijack
 

Han Solo

Banned via Warnings
Joined
Nov 9, 2011
Messages
1,277
Location
Midwest Corellia
Battlecow suggested using tio, and I was going to, but I couldn't get on the website yesterday either because it was down or because the wifi in my apartment is really bad.
 

kys

Smash Ace
Joined
Aug 17, 2009
Messages
660
Location
World Traveler
Strategies in sports change in large part due to rule changes. You can't compare those philosophies to smash.
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
Strategies in sports change in large part due to rule changes. You can't compare those philosophies to smash.
some strategies, not all. A perfect example is the pick and roll. It took about 90 years for the pick and roll to be discovered and used, and now it is hard to imagine the game without it. I think they can be compared. And bcow, not doging but at work no time for long post now

:phone:
 

kys

Smash Ace
Joined
Aug 17, 2009
Messages
660
Location
World Traveler
The pick and roll, as a specific play, is probably only used for about 20% of all offensive sets. (a guess from the basketball I've watched) I would also be curious to learn when screens were legalized and in what way, because that could have an effect on the "discovery" of pick and roll. The allowed physicality of defenders had an impact too. The freedom to body up harder and to hand-check greatly diminishes the effectiveness of the pick and roll, which is how the game has been played for most of its history. The evolution of big men who can handle the ball and shoot and the 3-point line impact the usefulness and effectiveness of the pick and roll.


I would agree that it's hard to imagine the game without SCREENS, but not necessarily the pick and roll aspect that goes with it.

Anyways, I just don't see how you can compare a sport to a videogame. Sports evolve, as I said, to rule changes and other factors like player conditioning and nutrition. Smash has always been the same (except for the keyboard cheaters).

This was way longer than intended.
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
The pick and roll, as a specific play, is probably only used for about 20% of all offensive sets. (a guess from the basketball I've watched) I would also be curious to learn when screens were legalized and in what way, because that could have an effect on the "discovery" of pick and roll. The allowed physicality of defenders had an impact too. The freedom to body up harder and to hand-check greatly diminishes the effectiveness of the pick and roll, which is how the game has been played for most of its history. The evolution of big men who can handle the ball and shoot and the 3-point line impact the usefulness and effectiveness of the pick and roll.


I would agree that it's hard to imagine the game without SCREENS, but not necessarily the pick and roll aspect that goes with it.

Anyways, I just don't see how you can compare a sport to a videogame. Sports evolve, as I said, to rule changes and other factors like player conditioning and nutrition. Smash has always been the same (except for the keyboard cheaters).

This was way longer than intended.
Comin back at ya. First off, I would say its much greater than 20%, but either way its much more then the past perecntage of 0. Secondly, pick and roll was popularized at what may be the height of physicality in bball, the late 80s early 90s of the bad boy pistons who were bashing heads in. If anything i'd say physical play brought about the pick and roll because iso wasn't working. However in todays game that has gone away with handchecking and hard bodying, the pick and roll remains a cornerstone of every team. My point being pick and roll is a strat that is successful in basketball no matter the ruleset, yet still took decades to utilize.

Now maybe you don't believe me and insist that rule changes are too significant to ignore. Now that's something I can't change, after all its your opinion. In comparing sports and video games I am comparing 2 games and the strategies involved. If you don't like the sports metaphor, I have another one: chess. The game was created about 1500 years ago, and over the past 1500 years the game has continued to evolve. New openings are developed, despite the fact that the game is ancient and the rules have never been changed. My overall point is simply that in games, actually reaching the optimal strategy is extremely unlikely in only 13 years. It is a matter that usually takes 10s or 100s of years, and people are being very hasty in dismissing something as unbeatable imo.

Edit: forgot to add that big men shooting leading to pick and roll is not a rule change but an example of an increase in player skill opening more possibilities. Maybe if players get more technical then good anti camping strategies would emerge. There is likely another avenue than 'ban that ****'

:phone:
 

Han Solo

Banned via Warnings
Joined
Nov 9, 2011
Messages
1,277
Location
Midwest Corellia
Going through and splitting videos right now. All the tourney matches I have will be uploaded by the end of the day.
 

prisonchild

Smash Ace
Joined
May 8, 2012
Messages
604
Location
Training Mode (or Toronto)
Now maybe you don't believe me and insist that rule changes are too significant to ignore. Now that's something I can't change, after all its your opinion. In comparing sports and video games I am comparing 2 games and the strategies involved. If you don't like the sports metaphor, I have another one: chess. The game was created about 1500 years ago, and over the past 1500 years the game has continued to evolve. New openings are developed, despite the fact that the game is ancient and the rules have never been changed. My overall point is simply that in games, actually reaching the optimal strategy is extremely unlikely in only 13 years. It is a matter that usually takes 10s or 100s of years, and people are being very hasty in dismissing something as unbeatable imo.

Edit: forgot to add that big men shooting leading to pick and roll is not a rule change but an example of an increase in player skill opening more possibilities. Maybe if players get more technical then good anti camping strategies would emerge. There is likely another avenue than 'ban that ****'

:phone:
I agree. In chess (I'm assuming) the grandmasters don't complain about the berlin defence (the chess equivalent of camping) and try to have it banned, they come up with ways to beat it.

The way I see it is you should adapt to the game, not the other way around.
 

Battlecow

Play to Win
Joined
May 19, 2009
Messages
8,740
Location
Chicago
So we should legalize Yoshi's story, right? So we can adapt to it instead of banning it? And all the melee stages that are banned because of stalling should come back in as well?

encouraging stalling is a fine reason for banning a stage. Stages have been banned for it before and arguing about whether or not stalling is a possible cause for a stage ban is ridiculous.

If the metagame of chess evolved to the point where every high-level match ended in a stalemate because of a superior defensive strategy, the game would have to change or die. The chess metaphor is just as flawed as the ridiculous sports metaphors people have been pulling up. The point is simply this: you should play in the optimal way and the optimal way on hyrule leads to stalling which leads to a broken/noncompetitive game. Argue that, don't **** around with vague abstract theoretical horse**** about other games.
 

prisonchild

Smash Ace
Joined
May 8, 2012
Messages
604
Location
Training Mode (or Toronto)
So we should legalize Yoshi's story, right? So we can adapt to it instead of banning it? And all the melee stages that are banned because of stalling should come back in as well?

encouraging stalling is a fine reason for banning a stage. Stages have been banned for it before and arguing about whether or not stalling is a possible cause for a stage ban is ridiculous.

If the metagame of chess evolved to the point where every high-level match ended in a stalemate because of a superior defensive strategy, the game would have to change or die. The chess metaphor is just as flawed as the ridiculous sports metaphors people have been pulling up. The point is simply this: you should play in the optimal way and the optimal way on hyrule leads to stalling which leads to a broken/noncompetitive game. Argue that, don't **** around with vague abstract theoretical horse**** about other games.
talking about playing the 'optimal way' is too subjective to implement a universal rule in my opinion.

should dream land be banned because it promotes gimping and gimping leads to a broken/noncompetitive game?
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
I agree with Battlecow that 'adapt to it' is not a good argument. I don't agree with Battlecow that we have good evidence defense dominates Hyrule to the point of being broken.

I would say more but I think I've been burned out for life by that one Hyrule thread, FFFFFFF. If that's what you were trying to do good job Battlecow. The fact that I'm forced to use Mobile doesn't help.

P.S. I'm glad you weren't camping to prove camping is broken, Battlecow, because that would be pretty dumb. You were saying that you were gonna do that in the early days, so I was worried there...
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
yes and no

most teens text too much, I guess this is my nerdy substitution

and I'm not saying 100% of my posts are on mobile but sometimes I go through periods of time where I only use mobile, maybe a few months at a time
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
So we should legalize Yoshi's story, right? So we can adapt to it instead of banning it? And all the melee stages that are banned because of stalling should come back in as well?

encouraging stalling is a fine reason for banning a stage. Stages have been banned for it before and arguing about whether or not stalling is a possible cause for a stage ban is ridiculous.

If the metagame of chess evolved to the point where every high-level match ended in a stalemate because of a superior defensive strategy, the game would have to change or die. The chess metaphor is just as flawed as the ridiculous sports metaphors people have been pulling up. The point is simply this: you should play in the optimal way and the optimal way on hyrule leads to stalling which leads to a broken/noncompetitive game. Argue that, don't **** around with vague abstract theoretical horse**** about other games.
*cracks fingers*

First, I'm gonna have to give you a vocabulary lesson Battlecow. Which is funny since you're the english guy, right? And I'm just a lowly engineer ;)

This would be a "vague abstract theoretical" example: Imagine a game which has an initial strategy considered to be the best, lets call it strategy A. There is a group of people who play the game, lets call them group A, who claim that strategy A is unbeatable, and should be banned, or the rules of said game should be changed to prevent strategy A from being as effective. However, before strategy A is nerfed or banned, the overseers of the game would be wise to allow an certain amount of time to pass to allow competitors to come up with counters to strategy A. It is very possible that years down the line, another strategy, lets call it strategy B, will be discovered and found to effectively counter strategy A. Then perhaps a strategy C could be discovered that counters strategy B, but is countered by strategy A. Then the real strategy would be figuring out which strategy your opponent is implementing and adjusting accordingly to counter them (so meta).

This outcome is only possible if enough time is given for strategy B to be discovered before strategy A is nerfed. In fact, if strategy A is nerfed before strategy B is discovered, one can see that the overall metagame of the game is held back until such time as strategy A is unnerfed forcing strategy B to be discovered, or strategy B is discovered by chance (unlike its eventual discovery for the purpose of strategy A). The overall metagame may even be capped if such nerfing occurs, as strategy B may never be utilized. Now of course, this is all predicated on the assumption that strategy B exists, of which there is no such guarantee. However, the premature nerfing of strategy A has the potential to permanently hinder the progress of the metagame, and therefore nerfing should be avoided until it is known to an almost certain degree that strategy A is, indeed, unbeatable.

^That's vague, abstract, and theoretical. However, chess and sports metaphors are what we call in the business "concrete" examples. See how both are based on real instances that have definitive outcomes? And to pretend like the strategy in smash follows completely different rules from that of other games is almost arrogant in a way. It is statistically unlikely that the game you just so happen to enjoy the most (most of us do, anyway) operates in a special and never-before-seen way with regards to the realm of strategy. Historically, the development of strategy is a feat that takes more than ten years, and smash is almost certainly no different.

My position is not that I am sure that hyrule is balanced. It is that in the past, it was viewed as balanced, and just because in recent years the tactic of camping (I don't think anyone is actually stalling at high level, no not even Gerson. The only stalling I've ever observed was king funk vs valoem, which isn't high level. And that was funk countering valoem's camping with stalling. hilarious by the way, check it out I think its on youtube on atlnorth channel) on hyrule has been utilized successfully does not justify the knee jerk reaction of banning a stage. I think much more time and evidence is needed to justify such a reaction.

Your evidence thus far:

Peru: I assume you are talking mainly about Gerson, who has won the national tourney 2 years running, and played some very impressive matches vs Isai, admittedly by employing camping successfully. But I ask you this, is he unbeatable? No. He loses games to Isai, and to other Peruvian players. Furthermore, have you considered that the results might be the exact same on Dreamland? Without footage of how he fares on other stages, his play is no evidence for unfair success of camping on hyrule. If Gerson is even nearly as effective on other stages, doesn't that mean its not the particular strategy that is unfair, it is the players implementation of whatever strategy is best on the stage that is "too good?" A strategy can't really be too good unless someone is able to abuse it to be significantly more successful than they are without employing the strategy. Need a comparison.

Isai v Boom (genesis only I'm guessing?): I'm not gonna go look at the vids again, but if I remember correctly boom's fox beat isai's yoshi and puff on hyrule, with boom camping quite a bit. I seem to remember boom winning the final match ON dreamland. To say that without hyrule camping boom was outmatched seems to therefore be incorrect. Would Isai have won if it was all dreamland? I dunno, maybe. The matchup was one of booms top vs some of isai's mid to bottom characters, that's gonna be about even no matter where you play. You may not like that the optimal strategy on hyrule is defensive (for now), but no evidence has shown that a player significantly dominates (more so than if it were, say, all dreamland) by abusing the strategy. We KNOW boom is filthy everywhere, and we aren't sure about Gerson's effectiveness elsewhere.

Why not make Yoshi's legal then? Well as I said in one of my sports related posts (you probably didn't read, being the vague abstractness that it was), some strategies have proved to be so dominant that they are banned. In that case, I would recommend rule changes instead of us adapting. Goaltending was the example I used, which was changed due mainly to George Mikan's EVIDENT DOMINANCE through use of the tactic. In my opinion, such dominance has not been reached yet on hyrule. Allowing yoshi's island allows cloud stalling, which we ALL AGREE would cause excessive stalling that not even the best players could penetrate. The key note there being that we are almost UNANIMOUS in our assessment that yoshi's island would not be a competitive stage. The decision of whether a stage is at the point of being unfair will ALWAYS have a subjective element to it. The fact that there is a large contingent of players (possibly more than half) that support hyrule as competitive, or at least are not convinced that it is not, is the reason why the case with hyrule is different from yoshi's or sector z. I agree, the ability to excessively stall should not be encouraged, but I don't think hyrule has shown this yet. That personal discretion element is where we differ. Need more evidence imo.

And finally, if every game of chess ended in a draw because of super defensive strategies, my first instinct would also be to say that chess would have to change or die. However, did you know that checkers is "solved?" Every game should end in a draw if played perfectly. However there are still checkers world championships, mainly because perfect execution is not something humans excel at. Despite this I tend to agree with you that it would be silly to play a game that is solved. Fortunately with chess that has not happened in over one thousand years (for the record, i would say more than a third of grandmaster games end in draws). More importantly, I don't recall a single game of smash resulting in a stalemate due to super defensive strategy. If that happened at a high level then yea I'd agree with you, but it hasn't and likely never will (though I am open to changing my mind if other evidence is shown).

Quick sidenote, you seemed to misunderstand me earlier. I was saying that I DON'T think it is reasonable to say we have discovered optimal play on hyrule in just 13 years.

tl; dr: camping may possibly be too good on hyrule, but we have not yet explored it enough to know for sure. You are obviously satisfied with the current evidence, but myself and others are not, so please stop acting like your opinion on the matter is the only one anyone should have. Considering you told me you didn't like my tone a few days ago, you have taken to a bit of a tone yourself.

Oh and ballin I wrote all my posts from today on my phone, and yes i have thumb problems but more from smash than this lol. Except this post, oh god. I had to pee in the middle of it lol. prolly lots of errors by the way, not even gonna spell/grammar check so BACK OFF GRAMMAR NAZIS.
 

ballin4life

Smash Hero
Joined
Nov 12, 2008
Messages
5,534
Location
disproving determinism
@clubba,
good post, but holy wall of text batman. props on including a tl;dr though! and wow on a phone? my thumbs hurt just thinking about it ...

iirc people have complained about excessively defensive playstyles in chess. I remember that former World Champion Petrosian was known for drawing a huge percentage of his matches. He never won too many tournaments (in Chess swiss style tournaments draws are worth .5 points and a win is worth 1 point, so someone would always top him by getting more wins), but he was supposedly impossible to beat in a 1 on 1 match since he would keep drawing games until you finally made a fatal mistake.

Petrosian also has this great "playing to win" quote:
Petrosian said:
They say my games should be more 'interesting'. I could be more 'interesting'—and also lose.

Also clubba I thoroughly enjoyed your "strategy A vs strategy B" paragraph. It's like that time when my friends and I realized that you can play other moves in RPS besides "rock". Of course then people start busting out "dynamite", "gun", and "texas longhorn" and the metagame marches on.
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
basketball is worldwide and he said he doesn't watch baseball buddy

@clubba Peru:
Isai won a majority of games against Gerson, and yes the fact that we don't have Dreamland matches as comparison is a good point

@clubba Boomfan vs Isai:
IIRC Boomfan won as many games as Dreamland as he did on Hyrule (at Genesis 2 which is the tourney Battlecow claims as anti-Hyrule evidence)

But of course this has been brought up before and Battlecow continues to bring these sets up for some reason

P.S. lol @ Battlecow bringing up M2K when he beat B Link and that's it

P.P.S. IDK anything about Europe so I'll just say they're lame and bad at approaching :troll:
 

Olikus

Smash Champion
Joined
Nov 12, 2009
Messages
2,451
Location
Norway
A thing to have in mind is that camping on DL and camping on hyrule is kind of different. Ofc you can camp on a super small stage much more tiny than DL, but its harder to camp on small stages if not both players are stalling, than it is on hyrule. Simply because of the size of the stage which is the one factor that makes hyrule the most broken. On hyrule people can run away with allot of caracthers. On DL we rarely see campy matches if not both players play super defensive.

Genesis GF last set from 2011 is an exception, where isai ran after boom in 10 minutes on DL. But yeah, it will allways be exception. Hyrule is much more camp friendly even though DL can be camped on. So for people who use camp on DL as an opinion, just kind of prove than hyrule is even worse.

soccer is boring

seriously, i'd almost rather watch cricket

or even baseball, god forbid
I just had to double post and call you crazy.

show mercy mods.
 

asianaussie

Smash Hero
Joined
Mar 14, 2008
Messages
9,337
Location
Sayonara Memories
soccer has bred more hatred than most any sport on this planet

stole my brother from me too

edit: so yep, i've decided hyrule will forever be legal in rulesets i write, and you can thank the football-loving norwegian for it \o/
 

Olikus

Smash Champion
Joined
Nov 12, 2009
Messages
2,451
Location
Norway
soccer has bred more hatred than most any sport on this planet

stole my brother from me too

edit: so yep, i've decided hyrule will forever be legal in rulesets i write, and you can thank the football-loving norwegian for it \o/
if you think about american football you probably right. like no one watches it outside the US. not even canadians lmao.
 

ballin4life

Smash Hero
Joined
Nov 12, 2008
Messages
5,534
Location
disproving determinism
the funny thing about soccer vs american football debates is that non-Americans who trash American football usually know hardly anything about the sport. meanwhile, many Americans know soccer far too well.
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
lol?



So say rat is camping these two places to stall the game, and only reacts when you come near him. What do you do?
If you hav projectiles, spam them obviously. Otherwise chase and predict their up direction. Plus if they ever mess up they are ****ed. Dunno for sure but I've never seen that used before and theorycrafting without evidence is fruitless

:phone:
 

Battlecow

Play to Win
Joined
May 19, 2009
Messages
8,740
Location
Chicago
P.S. I'm glad you weren't camping to prove camping is broken, Battlecow, because that would be pretty dumb. You were saying that you were gonna do that in the early days, so I was worried there...
Never said that. You seem to be obsessed with the idea that I think I'll single-handedly beat the best players in the world with my ultra-broken strategy. Drop it already, and listen to what I'm saying.

Clubba: your post makes a lot of sense (which is good, considering how little sense your original posts made. You did change your sports argument from "they adapt to stuff in sports, that's how we should do it" to "evidently dominant strategies should be banned and hyrule isn't necessarily dominant in my opinion.")

So we're back to square 1. More people have to play their best on hyrule, and eventually people at all levels of play will realize what a **** stage it is. We've already had this discussion in the hyrule thread.

This reasonable post, however, has very little to do with the post that sparked this argument, in which you did not calmly argue that I had provided insufficient evidence for hyrule's brokenness, but rather whined about how cheap playing to win was and accused me of camping in matches you hadn't seen yet.
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
That was always my sports arrgument, but I was (and am now) at work and on phone so it was rushed at the time. My initial complaints were about the idea of you stalling not to try to win, but to prove a point, which is stupid. You are saying you didn't do that, okay that's fine then. The best part was that it sounded like you were camping on dreamland as well with as much success, showing that it isn't hyrule that's broken, its camping. However as you said haven't seen vids yet so I definitely acted prematurely but the idea that you were (allegedly) camping to prove a point pissed me off.

:phone:
 

kys

Smash Ace
Joined
Aug 17, 2009
Messages
660
Location
World Traveler
Chess had come to mind when I was writing up my little spiel on basketball, but there are flaws there too. Chess has so many more moving pieces with different moves that breaking a camping strategy must surely be easier? I'm pretty bad at the game, but I see Smash with two characters going one on one, whereas in Chess you have little armies going at it. Very different.

I agree with you, to an extent, that 13 years is a small amount of time to figure everything out. I'm picky about comparisons and simply felt that comparisons of Chess and sports to Smash aren't appropriate.

I said this in the Hyrule thread, and I'll say it again. Camping or no, Hyrule should be banned because of the nados.

I'm also starting to turn the corner with Battlecow, only up to a point. Among THE BEST, I feel like the camping on Hyrule is pretty broken from the Peru/Apex vids. Other players, including the really really good ones, still screw up from time to time. Is it broken yet? No, but if everyone keeps improving, then we will get to that point.

Why can't we all just have fun and run at each other full tilt?
 

SuPeRbOoM

Smash Master
Joined
Oct 27, 2005
Messages
4,509
Location
Edmonton, Alberta
If you hav projectiles, spam them obviously.
True.

Otherwise chase and predict their up direction.
Can you elaborate on this a little? Because I don't see it happening.

Dunno for sure but I've never seen that used before and theorycrafting without evidence is fruitless
Just like how camping had no evidence on Hyrule before.

Why would anyone do that?
To stall obviously.
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
But you don't gain anything by stalling. You can't time people out because we don't use timers, and Pikachu has no good projectiles to rack up damage with. I don't see why somebody would try to stall, and he'd be just giving himself opportunities to **** up and get punished with no reward.
 

Battlecow

Play to Win
Joined
May 19, 2009
Messages
8,740
Location
Chicago
maybe he knows he'll lose otherwise and wants to get a tie or something?

Kys, the reason we can't just fun full tilt at each other and have fun is that we're assuming people play to win in tourneys

Also agreed that tornadoes are sufficient reason for banning hyrule as well
 

prisonchild

Smash Ace
Joined
May 8, 2012
Messages
604
Location
Training Mode (or Toronto)
am i the only one who doesn't see why hyrule is any more bannable than dream land?

ps i feel bad for solo, he uploaded videos from the tourney and nobody even said a word about it. i thought there was some good smash played.
 
Top Bottom