Weird. Does Pit's folder now contains files "FitPit00.pac" and "FitPit00.pcs"?
Sure. But you'll have to receive updated files so he wouldn't look too outdated.
Either way, it goes like this (no speciffic order here):
- Put file "sc_selcharacter.pac" from projectm>pf>menu2 into sd card into same folder as in the pack.
- Insert folders from projectm>pf>fighter in the pack into same folder on the sd card.
- Open RSBE01.gct from sd card in the codes folder with BrawlBox v0.73. Then, add 2 new codes and insert 0445583C 03000000 into first new code, then insert 044565BC 8059E060 into second new code. This will not change Ridley's placement on CSS, but he will be called Ridley on result screen and he will have proper franchise icon.
- Insert 10.sawnd from projectm>pf>sfx in the pack into same folder on sd card.
- Insert files from projectm>pf>sound>strm into same folder on sd card.
- Insert files from projectm>pf>info>portrite into same folder on sd card.
And its done...i think...
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Oh, and alt model can be used now.
Its a minor thing, but im out of updates anyway, so, gotta prepare some filler. Other than that, i made default model thinner, brought back previous running animation and fixed few things about it like head and tail movement. I also replaced dash animation to look like some sort of lazy dash or something. It transitions into running animation better, makes dash dancing look more...natural and it looks like what he does before starting to run in Other M.