Othayuni
Smash Apprentice
- Joined
- Oct 26, 2014
- Messages
- 87
- 3DS FC
- 0061-1205-7394
One of fair's many virtues is that it doesn't appear to have any landing lag at all. I frequently use a shff-fair-spot dodge to bait people in to grabbing and then grabbing them after I dodge. This seems to work specifically because the landing lag after fair is zero and sheik can spot dodge the very second she hits the ground; it seems frame perfect.
The thing is, I can't quite explain this. Supposably it has a landing lag of 10 frames, like her sex kick. But the nair has a visible landing lag, however split second it is. The ninja smack appears to have none. I'm happy about it, but I'd like to explain it.
My only hypothesis right now is that fair is so fast that it finishes in the air before sheik hits the ground, effectively skipping out on landing lag, even when used in a shff. Or I'm crazy. Penny for your thoughts.
Edit: Not frame perfect, based on observing under 1/4th speed, but pretty darn quick. Still seems faster than nair somehow. Still not convinced fair has 10 frames of landing lag.
The thing is, I can't quite explain this. Supposably it has a landing lag of 10 frames, like her sex kick. But the nair has a visible landing lag, however split second it is. The ninja smack appears to have none. I'm happy about it, but I'd like to explain it.
My only hypothesis right now is that fair is so fast that it finishes in the air before sheik hits the ground, effectively skipping out on landing lag, even when used in a shff. Or I'm crazy. Penny for your thoughts.
Edit: Not frame perfect, based on observing under 1/4th speed, but pretty darn quick. Still seems faster than nair somehow. Still not convinced fair has 10 frames of landing lag.
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