ok look, when I play MK rarely, I do almost nothing but the IDC just to go back and forth across the stage to be funny. but this won't ever be allowed in tournament, and especially not so if what you're proposing will run the timer to prevent the tournament from progressing. if you can think of a way to use this that won't run the timer so that tournaments can finish on time, cool. try that.
*bolding added
The entire point of this proposal is to make it useless as a stalling technique. Again, the addendium that is being proposed is that:
"IF A MK USES IDC IN A MATCH, THEY SHALL LOSE THAT MATCH IF THE MATCH TIMER RUNS OUT"
This is being proposed in lieu of:
"IDC is banned"
Basically, it overrides the normal "stock lead or damage if stocks are the same decides winner if the timer runs out".
As you can see, with this rule in place, you do not want to stall, because from the point that they use IDC the MK user is the only player who has to worry about the clock running out.
But as I said, the MK attacks with his out of cape attack almost immediately out of invincibility/invisibility.
Add that to the fact that you've got enough opportunities to launch the attack while caping that you can punish just about any lag and you've effectively given the player opposing MK one chance to put up a defense. Any failure will be punished (except shield) by the out of cape attack. You can also DI it to attack anywhere in a range equal to the distance between the central platform of battlefield and the top platform from MK's current position.
The implications of this are enormous, and there are only two safe places against that, above MK, and on the ledge, both of which are horrible positions against MK.
There's also the defensive use "position reset" which eliminates spacing mistakes very effectively.
So, I'm confident that if the proposed rule is implemented once people start attempting to abuse this technique it'll be banned for overcentralization.
He wants it unbanned to win money from it, not because he actually agrees that is should be allowed.
I rest my case lol.
You misunderstand. I've wanted it banned since it was discovered. Myself, Yuna, and a few others, were explaining the brokeness of the move back before it was banned on the original thread, trying to get it banned. We succeeded, but I see the legitimacy of people running tournaments with this new rule in place, and it does deal with the primary concern, infinite stalling.
I just have no problem proving the brokenness of this move in an actual tournament setting, in fact I welcome the opportunity. I just wouldn't mind mind picking up some money in the process.
Really, I'm more worried about proving my point, but if people seriously wanna throw money at me, I don't mind at all, lol.