Well thank you. I try.
It depends on the matchup. Against
I feel more confident getting close. Against most of the higher tier cast, though, I don't. At all. When you get a good hit in, you start throwing phantoms and din's fire to force them to come back to you on a route you choose, then tilt or aerial to punish and repeat the process. It can probably get annoying for your opponent, but it's the safest method of playing Zelda against fast, combo-heavy characters.
Then there's that little ****er
whom I can't hit with a lightning kick to save my life.