AnEasterEgg
Smash Journeyman
- Joined
- Nov 16, 2020
- Messages
- 210
If they did that this comic would have a VERY different tone.
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At the moment I'm not digging the probably unintentional yet unfortunate tone that average weight is overweight for females. They could've just given them undershirts for the sake of this comic (you know, like you do during a checkup?), because at the moment WFT kind of looks silly not seeing that Mythra is clearly wearing lighter clothing that could explain her lower weight.If they did that this comic would have a VERY different tone.
Wii Fit Trainer is the ideal healthy body weight so you're going to lose this whether you're lighter or heavierAt the moment I'm not digging the probably unintentional yet unfortunate tone that average weight is overweight for females.
Pyra's weight is 98 and Mythra's is 92, so it's actually 6. Still doesn't make any sense if you disregard character balancing, but then again they're also way taller in Smash than they are canonically.There's only a measly two-point difference in weight between Pyra and Wii Fit, though. And aren't you supposed to take most of your clothes off to get an accurate reading?
Still doesn't feel real.It's been one month since their reveal.
Amazing how a thread can turn into a ghost town after the characters are finally available to play.Things are slowing down a bit I think now
Pyra
walk_accel_mul: 0.11 -> 0.105
walk_accel_add: 0.09 -> 0.105
walk_speed_max: 0.92 -> 1.21
ground_brake: 0.08 -> 0.102
dash_speed: 1.69 -> 2
run_speed_max: 1.38 -> 1.8
air_accel_x_mul: 0.055 -> 0.09
air_speed_x_stable: 1.1 -> 1.26
air_brake_x: 0.009 -> 0.0275
air_accel_y: 0.078 -> 0.075
air_speed_y_stable: 1.62 -> 1.65
damage_fly_top_air_accel_y: 0.074928 -> 0.073125
air_brake_y: 0.009 -> 0.015
dive_speed_y: 2.592 -> 2.64
weight: 98 -> 95
air_ground_speed_brake: 0.027 -> 0.0825
shoot_walk_accel_mul: 0.088 -> 0.084
shoot_walk_accel_add: 0.072 -> 0.084
shoot_walk_speed_max: 0.92 -> 1.21
shoot_dash_speed_f: 1.352 -> 1.6
shoot_dash_speed_b: 1.0816 -> 1.28
--------------------
Mythra
walk_accel_mul: 0.13 -> 0.21
walk_accel_add: 0.11 -> 0.105
walk_speed_max: 1.42 -> 1.7
ground_brake: 0.121 -> 0.14
dash_speed: 2.45 -> 2.6
run_speed_max: 2.41 -> 2.8
air_accel_x_mul: 0.06 -> 0.11
air_speed_x_stable: 1.22 -> 1.4
air_brake_x: 0.012 -> 0.06
air_accel_y: 0.137 -> 0.125
air_speed_y_stable: 1.87 -> 1.95
damage_fly_top_air_accel_y: 0.072912 -> 0.073125
dive_speed_y: 2.992 -> 3.12
weight: 92 -> 95
air_ground_speed_brake: 0.036 -> 0.18
star_attack_power: 14 -> 15
shoot_walk_accel_mul: 0.104 -> 0.168
shoot_walk_accel_add: 0.088 -> 0.084
shoot_walk_speed_max: 1.42 -> 1.7
shoot_dash_speed_f: 1.96 -> 2.08
shoot_dash_speed_b: 1.568 -> 1.664
Interesting. Maybe Pyra's increased muscle density explains why she weighs more than Mythra. If so, it means that the girls change more than just their hair color/style and clothes when they switch. They actually have physical differences. Now I'm thinking about that guy with the multiple personalities from the movie "Split". Remember how his "Beast" personality gained tons of muscle mass and other abilities?The funniest part of Pyra's attribute differences to me is that she both carries heavy things faster and throws items further than Mythra. So it's not just that her sword and fire pack more of a punch, she is literally more buff too.
Said clothes are the actual reason for the difference in weight, even Monolith writers say so. Pyra could end up with a muscle advantage, however slight, lugging comparatively heavy equipment around, though, in addition to not being able to tap into their true element as much forcing more reliance on physical exertion on Pyra's part.Interesting. Maybe Pyra's increased muscle density explains why she weighs more than Mythra. If so, it means that the girls change more than just their hair color/style and clothes when they switch. They actually have physical differences. Now I'm thinking about that guy with the multiple personalities from the movie "Split". Remember how his "Beast" personality gained tons of muscle mass and other abilities?
Heh, someone beaten me to the punch.Interesting. Maybe Pyra's increased muscle density explains why she weighs more than Mythra.
Seriously? Is there a source for this?Said clothes are the actual reason for the difference in weight, even Monolith writers say so. Pyra could end up with a muscle advantage, however slight, lugging comparatively heavy equipment around, though, in addition to not being able to tap into their true element as much forcing more reliance on physical exertion on Pyra's part.
Concept art, apparently. Not that you really need someone to tell you that Pyra is wearing solid metal and Mythra isn't.Heh, someone beaten me to the punch.
Tbh I’ve always considered the diffeneces between their bodies as having altered muscle density than anything else.
Edit
Seriously? Is there a source for this?
An interesting argument under the assumption that Mythra canonically wears less clothing than Pyra, but then again, the "Tights Mythra" costume has been canonized so I'm not sure how well this applies to the Smash incarnation of Pythra.Said clothes are the actual reason for the difference in weight, even Monolith writers say so. Pyra could end up with a muscle advantage, however slight, lugging comparatively heavy equipment around, though, in addition to not being able to tap into their true element as much forcing more reliance on physical exertion on Pyra's part.
You missed the post where I mentioned it's not about how much she wears, but rather what those clothes are made of, huh?An interesting argument under the assumption that Mythra canonically wears less clothing than Pyra, but then again, the "Tights Mythra" costume has been canonized so I'm not sure how well this applies to the Smash incarnation of Pythra.
No need to sound so condescending. I didn't miss it, I just wasn't sure how valid a point it was. Logically speaking, more clothing would inherently yield more weight regardless of the material. It's not like either of them are wearing any plate armor or anything. Do you happen to have any sources indicating the composition of their outfits?You missed the post where I mentioned it's not about how much she wears, but rather what those clothes are made of, huh?
As I also mentioned in a previous post, the concept artbook has comments to that effect. There certainly isn't visible difference in their bodies that would explain the discrepancy (which, we should probably remind ourselves, is not that big). And I don't really see how a skintight suit comes close to weighing as much as metal greaves and a chestpiece.No need to sound so condescending. I didn't miss it, I just wasn't sure how valid a point it was. Logically speaking, more clothing would inherently yield more weight regardless of the material. It's not like either of them are wearing any plate armor or anything. Do you happen to have any sources indicating the composition of their outfits?
Fair enough, it may be more accurate to say Pyra is simply more accustomed to using more of her physical strength than Mythra is.More muscle doesn't equal strength XD. Even a trainer once told me strength has as much or more to do with the mental aspect, the connection to the muscles, not just the muscles themselves. And if you have a strong heart, nothing's impossible, like lifting a car in an emergency to save someone.
There's not much that's wrong with Mythra, since her limited KO move options balances out her high overall mobility.I hope they dont get nerved to low tier ..... saw some pros complaining about them beeing OP and "the new bayonetta".....
The weight difference... really does not make much of one. It's certainly not enough to compel me to switch to Pyra at high percents for survivability the way Charizard does. Keep in mind things like fall speed and gravity also affect how early you get KOed by some moves, this is why Dedede is the hardest character to KO off the top despite not being the actual heaviest character.There's not much that's wrong with Mythra, since her limited KO move options balances out her high overall mobility.
Pyra, however, can be considered questionable, since despite being considerably slower on-foot than Mythra, almost all of her standard attacks have KO viability. And there's also a weight imbalance between the two; personally, I feel that they should be sharing the same weight, and be KO'd at roughly the same damage percentages.
I am fully aware that falling speed and gravity do play a factor in how quickly fighters get KO'd vertically; I've done KO percentage recordings while playtesting my own mods. But in Ultimate, that's only really the case if the fighters were launched upwards by a meteor smash. If the fighters were launched vertically by a hitbox that uses an angle between 70 and 110, then their falling speed would temporarily be set to 1.8, and their gravity gets temporarily changed as well.The weight difference... really does not make much of one. It's certainly not enough to compel me to switch to Pyra at high percents for survivability the way Charizard does. Keep in mind things like fall speed and gravity also affect how early you get KOed by some moves, this is why Dedede is the hardest character to KO off the top despite not being the actual heaviest character.