We don't really have an order, I've been here actively for about 10 pages now and we just sorta bring someone up, talk about it, agree usually and someone else is brought up, aaand etc pretty much. I like to write long analysis just cause I'm weird and think that's fun and I also put numbers just so if anyone's feeling lazy they can look at that to generally agree with me or instantly disagree and then hopefully read what I wrote for a good argument. The numbers just feel like a good conclusion to my thoughts, it's not meant to convey "I'm done with this! This is the MU and it is law!" I'm always open for discussion, no way I'm right all the time.
Funny you chose that little subspace group but we've actually discussed Zelda and Kirby a bit
Zelda starts here:
http://smashboards.com/threads/town...tchup-discussion.370525/page-20#post-18978660
It's close to even, but still a little debated who actually has the slight advantage. Maybe the new patch will help us decide? I know Zelda's knight stays out longer now so maybe it's easier to pocket?
Kirby here:
http://smashboards.com/threads/town...tchup-discussion.370525/page-13#post-18675612
Zeezee's thoughts when Kirby was brought up again:
http://smashboards.com/threads/town...tchup-discussion.370525/page-17#post-18825829
I've discussed the Kirby MU over on the Kirby boards too and they agree it's pretty much even.
Haven't covered Peach yet, I'd love to give that a try. I know the Peach boards have a deep strategy written without numbers, I'll give that another peek, edit this when I get more insight
Peach Boards Strategy vs Villager:
http://smashboards.com/threads/peach-match-up-thread-week-of-yoshi.373319/
Villager vs Peach
Peach is a pretty threatening character in the meta that isn't having her potential utilized to the fullest by most, but when fighting a really high level one...good luck. But that goes for Villager too!
Peach has some insane combos, a solid set of tools and responses, and a strong get off me option with her nair, like our nair, except hers is a kill move too.
If you're setting up a tree or gyroid they may want to bother you with a turnip. Pocketing this and using it is decent, but watch out for stitch faces, bombs, and Mr. Saturns (I'm not sure if she can still pull beam swords) but items get powered up after Villager pockets them so you're sure to land a kill or shield break. Buuut...it isn't that easy. Peach doesn't have to use turnips and random items against you, besides the bomb-omb, they aren't like Link's bombs, she can hold onto them for as long as she wants and idealy Z-drop one over you as you're using your balloons. Basically, for Peach, using turnips is kinda risk-reward, with higher powered items, stitch face, bomb-omb, Mr. Saturn, it's only higher risk-higher reward. Be prepared to pocket, try not to commit to anything that takes too much time.
Peach hits really hard (like wow) with a variety of kill moves like nair, fair, up-smash, f-smash, d-tilt, and even her umbrella (like hilariously powerful just by touching it as she floats down), so you're best bet is to kill or at least juggle by attacking under her. Peach boards recommend staying grounded and recovering low, which is smart, because our-up air turnips should definitely beat a d-air or fast fall nair from Peach. She actually doesn't cover under her all that well, so if you pop her up - definitely drop whatever you're setting up, do it later, and take advantage of this situation, keep her in the air as much as you can.
not done brb