After putting some thought into it, here's my idea for Scorpion's stage.
Stage: The Pit
Series: Mortal Kombat
Game: Mortal Kombat (the game title will be that of MK9)
Link, just in case the image isn't loading.
Size: Medium/Mid-Large
Layout: The Pit is made up of a single long platform located close to the bottom of the visible screen, slightly lower than the height from the bottom Blast Zone of Bridge of Eldin. The distance from the main platform to the top Blast Zone is significantly longer, spanning roughly the height from the ground to the top Blast Zone on Shadow Moses Island. The length of the stage is roughly 80% of that of Eldin, giving a good amount of play space without being too massive.
The one and only platform is a "
mix between a semi soft and super soft" platform and functions near identically to the clouds found in Magicant (minus the grabable ledges). In other words, characters can pass through from the bottom freely but cannot from the top unless they are hit with a strong meteor smash (this is to simulate getting knocked into the Pit without having to change its design).
Due to the walk-off nature of the stage, KOes will be performed easiest on the sides. Meteor Smashes also are effective in KOing opponents off the bottom while top-screen KOes would be the most difficult due to the much larger distance from the platform.
Appearance: The Pit closely follows its design from
MK9 and
MKX (which in turn resembles
The Pit II from MK2). Being set late at night, the stage is fairly dark but illuminated by the large full moon in the background and the torches placed along the bridge that serves as the solo platform. Pillars holding up the bridge appear in the back and foreground below the bridge, but are not interactive, leaving the space beneath the stage fully traversable.
Behind the main bridge is a second bridge identical to the one the players will be fighting upon. On this second bridge appears two combatants exchanging blows. These fighters consist of two randomly selected staple Mortal Kombat characters consisting of
Liu Kang,
Kung Lao,
Reptile,
Johnny Cage,
Sonya Blade,
Kano,
Jaxx,
Princess Kitana,
Mileena,
Raiden,
Shang Tsung,
Quan Chi or
Sub-Zero (linked are the costumes/designs the characters would appear as. For Kano and Jaxx, their models will be of their younger selves but with the attire and facial hair of the older ones as that is the more iconic appearance for them). If Scorpion is not participating in the match, then he too can appear in the background not unlike Toon Link on Spirit Tracks (likewise, if Sub Zero also becomes a playable fighter, he will not appear in the background if he is in the actual match). Additionally, during Spirit Board matches, the character corresponding with the Spirit showcased will also not appear in the background (ie, Kano will not appear in the background during a match for the Kano Spirit).
Various mountain, including an erupting volcano, decorate the landscape behind the second bridge. Scattered across these mountains are various castle-like structures.
While not visible normally, the floor of spikes far below both bridges would be able to be seen by tilting the camera at at sharp downward angle. This is to imply that any character send below the Bottom Blast Zone would meet their end in the spikes without showing such to keep any ratings concerns down.
As a little Easter Egg, when the stage is played on during the month of December, the silhouette of Santa Claus and his reindeer will occasionally fly across the moon
just like in the original MK game. Should this stage be played on during the month of October, a
silhouette of a witch on a broom will fly by instead.
Special Features: Excluding the unique properties of the main platform, The Pit does not feature any hazards or gimmicks that affect gameplay. However, this stage have one additional feature that makes it stand out.
In place of the standard announcer voice clips, The Pit features all announcements spoken from the
Mortal Kombat announcer. Each match will begin with the MK announcer exclaiming "3, 2, 1, FIGHT!" Should a player be eliminated completely, the announcer will exclaim "Player (number)/Computer Player/Amiibo is FINISHED!" in place of the standard "Defeated" line. All other in-match announcer lines are also spoken by the MK announcer (ie "Time/Game/Sudden Death/etc." but do not deviate from the phrases used by the Smash Announcer. In the event the winning player wins without losing a single stock in any mode, the MK announcer will exclaim "Flawless Victory!" in place of "Game/Time" right before the screen transitions to the victory screen, the text will not change and will display its normal phrase. Once the match ends and the game cuts to the victory screen, the normal Smash announcer will exclaim the winner like normal (or in the case of Joker, it plays a victory clip from one of the Phantom Thieves).
In addition to audio change, all of the in-match text that notate the beginning and end of the match are also changed to match the
Mortal Kombat fonts.
Hazards Off: The main platform becomes completely solid and cannot be passed through by any means. Everything else behaves the same way.
Ω Form: The Bridge is broken into a "semi-triangular" chunk to adhere to the normal
Ω layout. A single pillar in the background holds it up. Needless to say, the ledges are grabable platform cannot be passed through in any way. The distance between Blast Zones are also adjusted to match those of all other
Ω stages.
Battlefield Form: Same as
Ω Form but with three smaller platforms arranged in the standard layout. The passthrough platforms take on the appearance of the
stone floor found in the original Pit stage.
Music: (11 songs since Joker got that many)
Main Theme:
The Pit - Mortal Kombat
Alternate Theme: Techno Syndrome (Smash Bros Remix)
Additional Themes:
Techno Syndrome (original) - The Immortals
Courtyard (daytime) - Mortal Kombat
The Armory - Mortal Kombat 2
Deadpool - Mortal Kombat 2
The Subway - Mortal Kombat 3
House of Pekara - Mortal Kombat Deadly Alliance
Destroyed City (medley of all three round themes) - Mortal Kombat X
Shirai Ryu Fire Garden - Mortal Kombat 11
Tournament - Mortal Kombat 11
(2 more songs since 13 seems more like a Mortal Kombat number)
Slaughterhouse Jive - Mortal Kombat Deception
Sky Temple (Round 1) - Mortal Kombat X